Player Matchup

Ares
Ares
NotUltraSOYBEAN
Ares
Level 24
God Stats
2W - 1L
1,335 SR
Queue Stats
11W - 7L
1,472 Elo+
Solo
Scylla
Scylla
WellDressedAniki
Scylla
Level 6
God Stats
3W - 3L
1,139 SR
Queue Stats
7W - 7L
1,132 Elo+
Solo
Izanami
Izanami
cammryn
Izanami
Level 35
God Stats
32W - 19L
1,427 SR
Queue Stats
487W - 422L
1,394 Elo+
Party 1
Camazotz
Camazotz
ghozstyy
Camazotz
Level 28
God Stats
1W - 0L
1,726 SR
Queue Stats
48W - 55L
1,360 Elo+
Party 1
Chaac
Chaac
milano2725
Chaac
Level 27
God Stats
6W - 9L
1,524 SR
Queue Stats
40W - 53L
1,349 Elo+
Party 1
Team Averages
Level 24
1,430 SR
1,341 Elo+

VS

Team Averages
Level 18
1,546 SR
1,310 Elo+
Mercury
Mercury
Diquey
Mercury
Level 29
God Stats
23W - 25L
1,450 SR
Queue Stats
106W - 112L
1,383 Elo+
Solo
Fafnir
Fafnir
DragonsGrief
Fafnir
Level 18
God Stats
9W - 15L
1,500 SR
Queue Stats
35W - 30L
1,167 Elo+
Solo
Bellona
Bellona
Panhol
Bellona
Level 27
God Stats
3W - 2L
1,509 SR
Queue Stats
89W - 117L
1,317 Elo+
Solo
Thanatos
Thanatos
Sullyrox2
Thanatos
Level 14
God Stats
0W - 1L
1,770 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Medusa
Medusa
pablo_antony
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 24
12,059
548
7,534
16,251
10,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
8 / 5 / 6
12,178
554
7,413
11,315
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
cammryn
Izanami
19
21 / 0 / 12
13,522
615
38,528
16,025
7,043
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
ghozstyy
Camazotz
18
16 / 3 / 10
12,748
579
17,680
22,264
9,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
15
3 / 5 / 15
10,922
496
6,750
14,135
16,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Diquey
Mercury
18
9 / 10 / 2
11,326
515
18,209
25,193
9,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
16
2 / 11 / 4
9,803
446
8,107
29,147
29,444
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Panhol
Bellona
15
2 / 7 / 4
10,386
472
6,254
14,134
10,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Sullyrox2
Thanatos
14
1 / 12 / 1
9,232
420
4,847
22,006
7,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Boots

Boots

+6%
Movement Speed

Medusa
9
0 / 17 / 0
6,862
312
3,207
17,475
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
25
53
Kills
14
17
Deaths
57
67
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
Diquey
Mercury
9
10
2
1
L
Fafnir
2
11
4
0.36
W
5
4
24
4.25
L
Bellona
Panhol
Bellona
2
7
4
0.57
L
Thanatos
Sullyrox2
Thanatos
1
12
1
0.13
W
8
5
6
2.2
W
Izanami
cammryn
Izanami
21
0
12
27
W
Camazotz
ghozstyy
Camazotz
16
3
10
7
W
Chaac
3
5
15
2.1
L
Medusa
0
17
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,905
Damage
40,624
79,990
Taken
107,955
47,944
Mitigated
62,096
28,434
Healing
17,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Diquey
Mercury
18,209
13,143
219
1,214
25,193
9,740
262
3,855
21,266
0
75,835
L
Fafnir
8,107
1,158
278
5,853
29,147
29,444
135
4,429
24,694
26,275
0
W
7,534
402
0
3,464
16,251
10,485
906
3,157
13,094
26,446
0
L
Bellona
Panhol
Bellona
6,254
1,872
0
695
14,134
10,793
1,774
1,315
12,759
0
48,985
L
Thanatos
Sullyrox2
Thanatos
4,847
1,021
0
8,902
22,006
7,729
493
1,385
20,597
0
51,736
W
7,413
973
0
1,308
11,315
4,562
1,269
986
10,329
71,498
0
W
Izanami
cammryn
Izanami
38,528
31,042
0
8,840
16,025
7,043
2,641
3,268
12,757
0
124,651
W
Camazotz
ghozstyy
Camazotz
17,680
5,712
0
11,078
22,264
9,770
3,960
2,774
19,490
0
70,609
W
Chaac
6,750
1,781
0
3,744
14,135
16,084
1,544
1,696
12,439
0
40,677
L
Medusa
3,207
1,476
0
709
17,475
4,390
0
3,659
13,692
0
20,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,429
Gold Earned
47,609
506
Minions Killed
303
0
Camps Cleared
0
2,104,948
Distance Traveled
1,628,442
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,326
515
100
5
0
410,212
0
L
Fafnir
9,803
446
27
1
0
340,023
2
W
Ares
12,059
548
32
1
0
433,006
0
L
Bellona
10,386
472
91
4
0
287,136
0
L
Thanatos
9,232
420
65
3
0
298,789
0
W
Scylla
12,178
554
129
6
0
371,270
2
W
Izanami
13,522
615
169
8
0
397,659
0
W
Camazotz
12,748
579
103
5
0
456,387
0
W
Chaac
10,922
496
73
3
0
446,626
0
L
Medusa
6,862
312
20
1
0
292,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role