Player Matchup

Athena
Athena
EvilIISaga
Athena
Level 88
God Stats
1W - 1L
1,453 SR
Queue Stats
285W - 281L
1,481 Elo+
Party 1
Medusa
Medusa
TheMileguito
Medusa
Level 68
God Stats
3W - 2L
1,754 SR
Queue Stats
163W - 167L
1,383 Elo+
Party 1
Discordia
Discordia
bink666
Discordia
Level 98
God Stats
32W - 33L
1,552 SR
Queue Stats
561W - 526L
1,539 Elo+
Solo
Team Averages
Level 85
1,586 SR
1,468 Elo+

VS

Team Averages
Level 80
1,589 SR
1,458 Elo+
Athena
Athena
KNixon87
Athena
Level 108
God Stats
0W - 2L
1,454 SR
Queue Stats
102W - 100L
1,587 Elo+
Solo
Neith
Neith
StarBurst25
Neith
Level 29
God Stats
1W - 2L
1,476 SR
Queue Stats
5W - 8L
1,262 Elo+
Solo
Ra
Ra
ValRunecaller
Ra
Level 102
God Stats
0W - 1L
1,838 SR
Queue Stats
114W - 114L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EvilIISaga
Athena
11
5 / 1 / 4
8,440
767
6,124
9,152
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
11
3 / 1 / 6
7,847
713
6,025
8,100
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
bink666
Discordia
13
5 / 2 / 6
8,441
767
7,949
5,672
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KNixon87
Athena
9
1 / 3 / 2
7,403
673
5,041
9,373
7,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 6 / 4
6,960
633
3,997
7,435
2,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 4 / 0
7,322
666
8,493
8,090
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
4
4
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
EvilIISaga
Athena
5
1
4
7
L
Athena
KNixon87
Athena
1
3
2
0.67
L
0
6
4
0.33
W
Medusa
3
1
6
6
L
3
4
0
0.75
W
Discordia
bink666
Discordia
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,098
Damage
17,531
22,924
Taken
24,898
12,405
Mitigated
14,005
1,644
Healing
5,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
EvilIISaga
Athena
6,124
1,541
0
653
9,152
7,459
125
4,316
4,836
19,515
0
L
Athena
KNixon87
Athena
5,041
1,064
0
702
9,373
7,754
89
4,687
4,686
16,151
0
L
3,997
1,187
0
1,221
7,435
2,559
46
4,194
3,241
0
21,678
W
Medusa
6,025
3,399
0
270
8,100
2,976
566
5,390
2,710
0
19,461
L
8,493
494
893
3,091
8,090
3,692
0
5,282
2,808
32,027
0
W
Discordia
bink666
Discordia
7,949
614
0
721
5,672
1,970
402
3,923
1,749
37,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,728
Gold Earned
21,685
118
Minions Killed
110
0
Camps Cleared
0
535,794
Distance Traveled
567,329
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,440
767
26
2
0
176,685
1
L
Athena
7,403
673
20
2
0
206,829
1
L
Neith
6,960
633
47
4
0
162,823
2
W
Medusa
7,847
713
34
3
0
192,201
0
L
Ra
7,322
666
43
4
0
197,677
5
W
Discordia
8,441
767
58
5
0
166,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role