Player Matchup

Tiamat
Tiamat
BewareOfNinja17
Tiamat
Level 115
God Stats
9W - 9L
1,444 SR
Queue Stats
216W - 213L
1,442 Elo+
Party 2
Xbalanque
Xbalanque
Hviok
Xbalanque
Level 97
God Stats
1W - 1L
1,209 SR
Queue Stats
94W - 87L
1,449 Elo+
Party 2
Olorun
Olorun
MilehighChef
Olorun
Level 146
God Stats
2W - 2L
1,241 SR
Queue Stats
91W - 104L
1,427 Elo+
Party 2
Nike
Nike
RoscoOcais
Nike
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
294W - 266L
1,441 Elo+
Solo
Sobek
Sobek
yawnzo
Sobek
Level 119
God Stats
2W - 2L
1,734 SR
Queue Stats
101W - 84L
1,501 Elo+
Party 2
Team Averages
Level 121
1,426 SR
1,452 Elo+

VS

Team Averages
Level 79
1,567 SR
1,425 Elo+
Nox
Nox
Boo Nastie
Nox
Level 88
God Stats
4W - 9L
1,314 SR
Queue Stats
224W - 251L
1,457 Elo+
Party 1
Fafnir
Fafnir
ElToAsTyTaCoS
Fafnir
Level 84
God Stats
2W - 1L
1,596 SR
Queue Stats
179W - 200L
1,442 Elo+
Party 1
Hun Batz
Hun Batz
Tangibilize
Hun Batz
Level 81
God Stats
1W - 1L
1,715 SR
Queue Stats
195W - 209L
1,435 Elo+
Party 1
Sol
Sol
Vooodooochiild
Sol
Level 127
God Stats
11W - 7L
1,709 SR
Queue Stats
722W - 760L
1,470 Elo+
Solo
Tyr
Tyr
fachada-anulable
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 6
9,670
691
9,058
11,997
8,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Hviok
Xbalanque
20
15 / 5 / 11
13,714
980
29,063
15,856
7,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
17
9 / 5 / 12
11,340
810
17,126
17,196
9,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
7 / 2 / 16
11,205
800
13,228
23,672
11,616
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
yawnzo
Sobek
16
0 / 5 / 20
10,563
755
9,634
24,012
29,821
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 13
10,500
750
18,640
14,163
7,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 6 / 15
9,787
699
9,276
19,478
26,421
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Tangibilize
Hun Batz
16
8 / 9 / 7
10,288
735
12,972
14,794
7,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 3 / 10
11,349
811
30,852
16,834
7,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 12 / 10
7,996
571
6,229
22,552
24,868
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
77
34
Kills
22
22
Deaths
34
65
Assists
55
Player
Kills
Deaths
Assists
KDA
W
3
5
6
1.2
L
3
4
13
2.38
L
2
6
15
1.58
W
Xbalanque
Hviok
Xbalanque
15
5
11
4.1
W
Olorun
9
5
12
3
W
7
2
16
7.5
L
Hun Batz
Tangibilize
Hun Batz
8
9
7
1.28
L
9
3
10
4.67
L
0
12
10
0.42
W
Sobek
yawnzo
Sobek
0
5
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,109
Damage
77,969
92,733
Taken
87,821
67,377
Mitigated
74,383
47,059
Healing
25,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,058
1,030
768
1,842
11,997
8,960
639
8,612
3,385
17,234
0
L
18,640
1,627
3,212
3,457
14,163
7,485
352
7,392
6,771
40,589
0
L
9,276
3,352
1,478
2,998
19,478
26,421
77
8,802
10,676
14,734
0
W
Xbalanque
Hviok
Xbalanque
29,063
14,667
1,384
3,813
15,856
7,968
2,770
10,045
5,811
0
58,609
W
Olorun
17,126
9,877
9,500
7,791
17,196
9,012
1,516
10,833
6,363
35,732
0
W
13,228
768
3,205
11,224
23,672
11,616
349
15,428
8,244
0
20,461
L
Hun Batz
Tangibilize
Hun Batz
12,972
1,827
1,591
1,885
14,794
7,905
42
5,618
9,176
0
18,858
L
30,852
9,338
1,218
8,280
16,834
7,704
1,230
5,496
11,338
48,736
0
L
6,229
1,688
0
1,263
22,552
24,868
0
8,510
14,042
0
10,385
W
Sobek
yawnzo
Sobek
9,634
1,201
1,344
6,188
24,012
29,821
187
13,850
10,162
18,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,492
Gold Earned
49,920
155
Minions Killed
130
0
Camps Cleared
0
1,188,640
Distance Traveled
1,111,239
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,670
691
25
2
0
200,593
0
L
Nox
10,500
750
43
3
0
242,227
0
L
Fafnir
9,787
699
14
1
0
230,094
3
W
Xbalanque
13,714
980
64
5
0
241,938
1
W
Olorun
11,340
810
38
3
0
227,334
0
W
Nike
11,205
800
19
1
0
263,886
0
L
Hun Batz
10,288
735
7
1
0
197,595
3
L
Sol
11,349
811
54
4
0
246,393
1
L
Tyr
7,996
571
12
1
0
194,930
0
W
Sobek
10,563
755
9
1
0
254,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role