Player Matchup

Guan Yu
Guan Yu
Gold IV
Leandro_CTK
Guan Yu
Gold IV
Level 125
God Stats
3W - 5L
1,500 SR
Queue Stats
563W - 564L
1,331 MMR
Solo
Rama
Rama
Silver II
Nocturnalik
Rama
Silver II
Level 103
God Stats
3W - 2L
1,879 SR
Queue Stats
110W - 105L
1,283 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
NutFlix_-
Baron Samedi
Gold V
Level 122
God Stats
0W - 1L
1,475 SR
Queue Stats
36W - 35L
1,470 MMR
Party 1
Sobek
Sobek
Silver II
SadaBabyy-
Sobek
Silver II
Level 102
God Stats
0W - 1L
1,767 SR
Queue Stats
94W - 91L
1,092 MMR
Party 1
Aphrodite
Aphrodite
Gold V
leonardo_pro_
Aphrodite
Gold V
Level 126
God Stats
21W - 14L
1,691 SR
Queue Stats
29W - 31L
1,275 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,662 SR
1,290 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,518 SR
1,291 MMR
Danzaburou
Danzaburou
Gold V
Feriux11
Danzaburou
Gold V
Level 102
God Stats
4W - 3L
1,334 SR
Queue Stats
304W - 330L
1,289 MMR
Solo
Merlin
Merlin
Silver I
Miami23
Merlin
Silver I
Level 106
God Stats
4W - 2L
1,516 SR
Queue Stats
80W - 91L
1,290 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
PostReally
Cu Chulainn
Gold V
Level 85
God Stats
6W - 6L
1,247 SR
Queue Stats
30W - 31L
1,321 MMR
Solo
Pele
Pele
Silver I
RoyalDeMiZe9789
Pele
Silver I
Level 124
God Stats
2W - 3L
1,945 SR
Queue Stats
95W - 99L
1,227 MMR
Solo
Bacchus
Bacchus
Silver IV
yusuque7
Bacchus
Silver IV
Level 117
God Stats
4W - 4L
1,548 SR
Queue Stats
31W - 42L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Leandro_CTK
Guan Yu
20
3 / 2 / 4
12,344
494
14,234
24,669
20,941
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

19
4 / 4 / 4
12,097
484
15,313
18,028
6,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
NutFlix_-
Baron Samedi
18
2 / 7 / 4
11,543
462
14,337
21,832
7,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
14
0 / 9 / 8
9,715
389
11,486
29,855
32,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
leonardo_pro_
Aphrodite
16
1 / 7 / 3
10,478
419
15,054
17,068
7,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AthenaHadesIzanamiHeraCthulhu

VS

Bans
AresChang'eArachneCerberusKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Feriux11
Danzaburou
20
6 / 4 / 7
13,322
533
13,055
17,391
7,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Miami23
Merlin
19
6 / 2 / 7
12,921
517
19,592
12,968
5,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
PostReally
Cu Chulainn
20
3 / 2 / 10
13,507
540
14,781
26,689
21,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 0 / 11
14,703
588
27,029
23,638
10,790
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
yusuque7
Bacchus
16
3 / 2 / 16
11,995
480
10,585
30,777
42,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
80
10
Kills
29
29
Deaths
10
23
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Feriux11
Danzaburou
6
4
7
2.38
L
Guan Yu
Leandro_CTK
Guan Yu
3
2
4
2.5
W
Merlin
Miami23
Merlin
6
2
7
4.75
L
4
4
4
1.5
L
Baron Samedi
NutFlix_-
Baron Samedi
2
7
4
0.57
W
Cu Chulainn
PostReally
Cu Chulainn
3
2
10
4
W
11
0
11
16.5
L
Sobek
0
9
8
0.44
L
Aphrodite
leonardo_pro_
Aphrodite
1
7
3
0.36
W
Bacchus
yusuque7
Bacchus
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,424
Damage
85,042
111,452
Taken
111,463
75,248
Mitigated
87,588
43,820
Healing
41,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Feriux11
Danzaburou
13,055
5,992
0
6,404
17,391
7,423
4,495
3,549
13,822
0
95,338
L
Guan Yu
Leandro_CTK
Guan Yu
14,234
3,724
5,000
8,361
24,669
20,941
1,125
6,931
17,420
0
117,441
W
Merlin
Miami23
Merlin
19,592
690
0
2,595
12,968
5,740
1,763
6,910
6,016
84,504
0
L
15,313
13,518
0
6,656
18,028
6,104
758
3,248
14,724
0
80,644
L
Baron Samedi
NutFlix_-
Baron Samedi
14,337
686
1,730
5,947
21,832
7,715
407
8,495
12,907
67,995
0
W
Cu Chulainn
PostReally
Cu Chulainn
14,781
2,069
0
9,389
26,689
21,147
2,568
11,428
14,930
9,048
92,450
W
27,029
6,233
0
9,188
23,638
10,790
2,136
7,820
15,672
0
132,188
L
Sobek
11,486
1,711
0
3,450
29,855
32,812
728
9,081
20,447
32,786
0
L
Aphrodite
leonardo_pro_
Aphrodite
15,054
1,274
5,578
7,098
17,068
7,676
1,308
3,839
13,008
58,031
0
W
Bacchus
yusuque7
Bacchus
10,585
1,357
1,832
12,383
30,777
42,488
785
10,287
20,146
29,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,177
Gold Earned
66,448
581
Minions Killed
704
0
Camps Cleared
0
2,214,177
Distance Traveled
2,366,226
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,322
533
127
5
0
441,950
3
L
Guan Yu
12,344
494
158
6
0
535,946
4
W
Merlin
12,921
517
159
6
0
449,780
4
L
Rama
12,097
484
142
6
0
428,740
11
L
Baron Samedi
11,543
462
145
6
0
386,757
4
W
Cu Chulainn
13,507
540
194
8
0
520,769
4
W
Pele
14,703
588
192
8
0
524,321
1
L
Sobek
9,715
389
27
1
0
473,973
0
L
Aphrodite
10,478
419
109
4
0
388,761
4
W
Bacchus
11,995
480
32
1
0
429,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role