Player Matchup

Thanatos
Thanatos
MachtBesen55539
Thanatos
Level 26
God Stats
9W - 9L
1,406 SR
Queue Stats
69W - 97L
1,269 Elo+
Party 1
Kukulkan
Kukulkan
NormalIndobow31
Kukulkan
Level 29
God Stats
14W - 6L
1,657 SR
Queue Stats
101W - 128L
1,271 Elo+
Party 1
Bakasura
Bakasura
Soulfly317
Bakasura
Level 17
God Stats
2W - 4L
1,507 SR
Queue Stats
5W - 6L
1,275 Elo+
Party 2
Anubis
Anubis
lg04ng97
Anubis
Level 125
God Stats
2W - 0L
1,847 SR
Queue Stats
368W - 384L
1,495 Elo+
Party 2
Ymir
Ymir
xXDiablo05Xx
Ymir
Level 39
God Stats
35W - 25L
1,510 SR
Queue Stats
148W - 209L
1,252 Elo+
Party 1
Team Averages
Level 47
1,585 SR
1,313 Elo+

VS

Team Averages
Level 37
1,395 SR
1,368 Elo+
Arachne
Arachne
ElViBoRilla
Arachne
Level 69
God Stats
2W - 2L
1,667 SR
Queue Stats
4W - 9L
1,652 Elo+
Party 3
Bellona
Bellona
Nuria_Kawaaii
Bellona
Level 7
God Stats
1W - 2L
1,320 SR
Queue Stats
1W - 3L
1,322 Elo+
Party 3
Izanami
Izanami
faze_tordesYT
Izanami
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
marvilio169
Nu Wa
Level 48
God Stats
0W - 2L
1,300 SR
Queue Stats
11W - 26L
1,092 Elo+
Party 3
Ra
Ra
misha_savva
Ra
Level 34
God Stats
0W - 2L
1,190 SR
Queue Stats
56W - 84L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
1 / 3 / 1
10,232
512
6,082
10,644
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
16
12 / 1 / 8
10,885
544
15,420
7,272
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Soulfly317
Bakasura
18
5 / 3 / 10
11,216
561
4,098
14,097
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
lg04ng97
Anubis
20
16 / 4 / 4
12,869
643
22,548
20,463
10,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 13
10,710
536
6,225
13,565
11,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ElViBoRilla
Arachne
18
10 / 8 / 1
12,263
613
17,552
20,065
6,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
14
1 / 3 / 2
8,405
420
6,096
12,649
7,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
13
1 / 9 / 0
7,950
398
4,905
14,177
5,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 10 / 6
8,954
448
9,487
13,654
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 8 / 2
7,727
386
4,191
11,085
3,902
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
38
Kills
12
12
Deaths
38
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
ElViBoRilla
Arachne
10
8
1
1.31
W
Thanatos
1
3
1
0.5
W
Kukulkan
12
1
8
16
L
Bellona
1
3
2
0.67
W
Bakasura
Soulfly317
Bakasura
5
3
10
3.33
L
Izanami
1
9
0
0.11
W
Anubis
lg04ng97
Anubis
16
4
4
4.5
L
0
10
6
0.3
L
0
8
2
0.13
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,373
Damage
42,231
66,041
Taken
71,630
33,972
Mitigated
26,797
28,531
Healing
14,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ElViBoRilla
Arachne
17,552
13,204
0
6,557
20,065
6,770
0
11,391
8,394
0
78,831
W
Thanatos
6,082
1,639
0
6,256
10,644
4,571
704
419
10,169
0
51,705
W
Kukulkan
15,420
1,542
0
0
7,272
2,516
1,495
2,144
4,944
57,181
0
L
Bellona
6,096
1,564
0
3,956
12,649
7,815
1,022
1,820
10,829
0
37,564
W
Bakasura
Soulfly317
Bakasura
4,098
2,787
0
5,815
14,097
5,024
2,225
2,396
11,559
0
55,871
L
Izanami
4,905
2,761
0
2,520
14,177
5,408
0
11,436
2,741
0
41,596
W
Anubis
lg04ng97
Anubis
22,548
1,706
0
14,446
20,463
10,150
2,197
5,600
14,477
94,991
0
L
9,487
2,613
0
451
13,654
2,902
0
10,210
3,374
43,445
0
L
4,191
153
216
516
11,085
3,902
0
9,336
1,749
32,221
0
W
6,225
838
210
1,804
13,565
11,711
703
2,813
10,441
31,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,912
Gold Earned
45,299
495
Minions Killed
387
0
Camps Cleared
0
1,845,563
Distance Traveled
1,692,698
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,263
613
116
6
0
349,661
4
W
Thanatos
10,232
512
100
5
0
402,320
2
W
Kukulkan
10,885
544
103
5
0
359,892
2
L
Bellona
8,405
420
60
3
0
396,733
0
W
Bakasura
11,216
561
107
5
0
419,587
0
L
Izanami
7,950
398
73
4
0
312,741
1
W
Anubis
12,869
643
144
7
0
322,630
2
L
Nu Wa
8,954
448
74
4
0
320,336
4
L
Ra
7,727
386
64
3
0
313,227
0
W
Ymir
10,710
536
41
2
0
341,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role