Player Matchup

Hera
Hera
AutonomousUbiety
Hera
Level 8
God Stats
3W - 4L
1,779 SR
Queue Stats
153W - 158L
1,542 Elo+
Solo
Terra
Terra
ButterflyThai
Terra
Level 27
God Stats
4W - 3L
1,605 SR
Queue Stats
67W - 64L
1,541 Elo+
Solo
Osiris
Osiris
Diabeteism
Osiris
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 39L
1,666 Elo+
Solo
Loki
Loki
ItsMeCosmo
Loki
Level 25
God Stats
43W - 47L
1,497 SR
Queue Stats
130W - 130L
1,561 Elo+
Solo
Jing Wei
Jing Wei
周杰伦本人
Jing Wei
Level 5
God Stats
1W - 2L
1,186 SR
Queue Stats
2W - 5L
1,345 Elo+
Solo
Team Averages
Level 17
1,513 SR
1,531 Elo+

VS

Team Averages
Level 13
1,620 SR
1,607 Elo+
Agni
Agni
HAHANEWGUY
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,431 Elo+
Solo
Bellona
Bellona
NewBland
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 18L
1,623 Elo+
Solo
Zeus
Zeus
kanishqchavan
Zeus
Level 4
God Stats
1W - 4L
1,741 SR
Queue Stats
2W - 5L
1,692 Elo+
Solo
Gilgamesh
Gilgamesh
megagard
Gilgamesh
Level 20
God Stats
22W - 13L
1,635 SR
Queue Stats
62W - 83L
1,612 Elo+
Solo
Heimdallr
Heimdallr
oricuto
Heimdallr
Level 28
God Stats
0W - 1L
1,726 SR
Queue Stats
3W - 1L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 2
6,785
617
4,720
5,231
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 0 / 6
6,192
563
2,418
5,714
3,744
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Diabeteism
Osiris
12
9 / 1 / 3
7,864
715
9,736
8,127
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
7 / 2 / 1
7,277
662
5,411
6,478
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
9
0 / 4 / 2
5,242
477
987
4,425
1,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,202
473
2,671
6,289
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
NewBland
Bellona
11
4 / 3 / 4
6,946
631
8,601
8,489
5,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 8 / 1
5,285
480
121
6,537
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
megagard
Gilgamesh
10
2 / 2 / 1
6,354
578
2,302
6,025
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
oricuto
Heimdallr
10
2 / 3 / 0
6,537
594
2,146
6,436
2,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
22
Kills
8
8
Deaths
22
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
W
0
0
6
3
W
Osiris
Diabeteism
Osiris
9
1
3
10.5
L
0
6
1
0.08
W
7
2
1
3.75
L
Bellona
NewBland
Bellona
4
3
4
2
L
0
8
1
0.06
L
Gilgamesh
megagard
Gilgamesh
2
2
1
1.25
L
Heimdallr
oricuto
Heimdallr
2
3
0
0.67
W
Jing Wei
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,272
Damage
15,841
29,975
Taken
33,776
13,347
Mitigated
12,330
9,344
Healing
6,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,720
877
0
920
5,231
1,548
862
798
4,433
27,703
0
W
2,418
564
360
1,186
5,714
3,744
0
804
4,910
12,941
0
W
Osiris
Diabeteism
Osiris
9,736
2,483
0
4,316
8,127
4,552
822
491
7,636
0
41,654
L
2,671
169
0
581
6,289
1,496
0
771
5,472
23,642
0
W
5,411
1,032
0
1,988
6,478
2,373
0
699
5,779
0
37,365
L
Bellona
NewBland
Bellona
8,601
3,549
0
3,497
8,489
5,278
301
2,199
6,182
0
34,938
L
121
121
0
219
6,537
1,481
531
2,003
4,360
12,584
0
L
Gilgamesh
megagard
Gilgamesh
2,302
567
0
579
6,025
1,908
49
1,135
4,766
0
27,751
L
Heimdallr
oricuto
Heimdallr
2,146
1,604
0
2,042
6,436
2,167
30
578
5,858
0
21,726
W
Jing Wei
987
783
0
574
4,425
1,130
712
0
4,425
0
14,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,360
Gold Earned
30,324
269
Minions Killed
259
0
Camps Cleared
0
1,138,440
Distance Traveled
1,068,473
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,785
617
50
5
0
204,150
0
W
Terra
6,192
563
29
3
0
283,034
3
W
Osiris
7,864
715
80
7
0
248,906
4
L
Agni
5,202
473
44
4
0
222,627
1
W
Loki
7,277
662
82
7
0
233,104
4
L
Bellona
6,946
631
66
6
0
232,132
2
L
Zeus
5,285
480
40
4
0
158,248
0
L
Gilgamesh
6,354
578
58
5
0
251,651
5
L
Heimdallr
6,537
594
51
5
0
203,815
2
W
Jing Wei
5,242
477
28
3
0
169,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role