Player Matchup

Discordia
Discordia
Musaky
Discordia
Level 145
God Stats
1W - 1L
1,640 SR
Queue Stats
5W - 5L
1,735 Elo+
Party 1
Cabrakan
Cabrakan
SaucisseKnight
Cabrakan
Level 140
God Stats
18W - 11L
1,357 SR
Queue Stats
245W - 130L
1,640 Elo+
Party 1
Hercules
Hercules
Wellyx
Hercules
Level 146
God Stats
32W - 10L
1,744 SR
Queue Stats
415W - 210L
1,674 Elo+
Party 1
Team Averages
Level 144
1,580 SR
1,683 Elo+

VS

Team Averages
Level 145
1,484 SR
1,463 Elo+
Baron Samedi
Baron Samedi
Hoohenhaiim
Baron Samedi
Level 127
God Stats
2W - 1L
1,519 SR
Queue Stats
113W - 114L
1,535 Elo+
Solo
Anhur
Anhur
RhaeTarG
Anhur
Level 157
God Stats
5W - 6L
1,432 SR
Queue Stats
12W - 16L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
Zenedark
Gilgamesh
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Musaky
Discordia
18
7 / 4 / 5
15,264
664
20,693
11,542
5,295
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
17
3 / 7 / 6
13,523
588
11,723
21,862
30,548
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
Wellyx
Hercules
18
5 / 4 / 7
14,542
632
16,742
25,367
31,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hoohenhaiim
Baron Samedi
18
5 / 8 / 10
14,791
643
19,045
19,103
16,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
RhaeTarG
Anhur
18
7 / 5 / 7
14,891
647
15,713
19,633
8,063
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Zenedark
Gilgamesh
19
3 / 2 / 10
14,803
644
15,153
21,866
18,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
15
Kills
15
15
Deaths
15
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Hoohenhaiim
Baron Samedi
5
8
10
1.25
L
Discordia
Musaky
Discordia
7
4
5
2.38
W
Anhur
RhaeTarG
Anhur
7
5
7
2.1
L
Cabrakan
3
7
6
0.86
L
Hercules
Wellyx
Hercules
5
4
7
2.13
W
Gilgamesh
Zenedark
Gilgamesh
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,158
Damage
49,911
58,771
Taken
60,602
67,546
Mitigated
43,204
10,918
Healing
17,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Hoohenhaiim
Baron Samedi
19,045
979
2,702
5,976
19,103
16,724
222
10,700
7,913
83,879
0
L
Discordia
Musaky
Discordia
20,693
1,856
0
2,789
11,542
5,295
759
2,190
9,352
114,149
0
W
Anhur
RhaeTarG
Anhur
15,713
8,611
0
7,120
19,633
8,063
2,315
9,418
9,779
0
80,451
L
Cabrakan
11,723
1,276
479
969
21,862
30,548
272
7,683
14,179
42,781
0
L
Hercules
Wellyx
Hercules
16,742
5,829
722
5,959
25,367
31,703
440
9,398
15,969
0
46,258
W
Gilgamesh
Zenedark
Gilgamesh
15,153
2,198
0
2,008
21,866
18,417
371
10,886
10,428
0
64,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,329
Gold Earned
44,485
263
Minions Killed
279
0
Camps Cleared
0
1,242,685
Distance Traveled
1,243,365
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,791
643
81
4
0
369,018
5
L
Discordia
15,264
664
165
7
0
387,727
9
W
Anhur
14,891
647
120
5
0
386,953
6
L
Cabrakan
13,523
588
55
2
0
404,399
4
L
Hercules
14,542
632
43
2
0
450,559
2
W
Gilgamesh
14,803
644
78
3
0
487,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role