Player Matchup

Thanatos
Thanatos
BigFatDumps
Thanatos
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 84L
1,425 Elo+
Solo
Guan Yu
Guan Yu
DrDANKinshmirtz
Guan Yu
Level 66
God Stats
1W - 3L
1,374 SR
Queue Stats
250W - 231L
1,482 Elo+
Solo
Medusa
Medusa
LAKEZ-F3
Medusa
Level 42
God Stats
29W - 21L
1,532 SR
Queue Stats
437W - 455L
1,455 Elo+
Solo
Thoth
Thoth
Martyy9312
Thoth
Level 66
God Stats
2W - 5L
1,453 SR
Queue Stats
405W - 416L
1,399 Elo+
Solo
Cerberus
Cerberus
Shrekpp
Cerberus
Level 46
God Stats
2W - 2L
1,716 SR
Queue Stats
292W - 376L
1,316 Elo+
Solo
Team Averages
Level 51
1,515 SR
1,415 Elo+

VS

Team Averages
Level 83
1,606 SR
1,438 Elo+
Osiris
Osiris
Glenpaii
Osiris
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
275W - 264L
1,450 Elo+
Solo
Mercury
Mercury
NuclearSlam
Mercury
Level 83
God Stats
16W - 9L
1,561 SR
Queue Stats
222W - 217L
1,482 Elo+
Solo
Discordia
Discordia
Relyks0
Discordia
Level 128
God Stats
16W - 7L
1,655 SR
Queue Stats
346W - 335L
1,478 Elo+
Solo
Khepri
Khepri
TT_Thic_Boy
Khepri
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
206W - 212L
1,306 Elo+
Solo
Merlin
Merlin
iiLag_x
Merlin
Level 93
God Stats
4W - 4L
1,814 SR
Queue Stats
304W - 282L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigFatDumps
Thanatos
15
2 / 12 / 5
9,829
393
11,306
27,017
9,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 3 / 3
12,829
513
10,350
20,725
22,412
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
LAKEZ-F3
Medusa
16
1 / 8 / 6
10,200
408
9,260
19,822
7,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
17
3 / 10 / 0
11,198
448
10,106
17,720
6,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Shrekpp
Cerberus
15
5 / 6 / 3
10,803
432
7,243
22,707
19,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Glenpaii
Osiris
19
6 / 4 / 10
12,716
509
12,435
18,335
16,234
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
NuclearSlam
Mercury
20
16 / 1 / 12
15,539
622
24,003
16,733
8,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Discordia
Relyks0
Discordia
20
11 / 2 / 5
14,089
564
15,007
13,224
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
15
1 / 3 / 16
11,613
465
8,266
17,182
10,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
iiLag_x
Merlin
18
4 / 4 / 13
12,464
499
18,778
11,233
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
94
14
Kills
38
39
Deaths
14
17
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BigFatDumps
Thanatos
2
12
5
0.38
L
3
3
3
1.5
W
Osiris
Glenpaii
Osiris
6
4
10
2.75
L
Medusa
LAKEZ-F3
Medusa
1
8
6
0.5
L
Thoth
3
10
0
0.3
W
Mercury
NuclearSlam
Mercury
16
1
12
22
W
Discordia
Relyks0
Discordia
11
2
5
6.75
L
Cerberus
Shrekpp
Cerberus
5
6
3
1.08
W
Khepri
1
3
16
3
W
Merlin
iiLag_x
Merlin
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,265
Damage
78,489
107,991
Taken
76,707
66,411
Mitigated
42,857
32,660
Healing
18,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BigFatDumps
Thanatos
11,306
5,057
0
14,342
27,017
9,731
60
6,301
20,277
0
53,651
L
10,350
2,218
864
8,069
20,725
22,412
406
5,559
14,496
0
77,037
W
Osiris
Glenpaii
Osiris
12,435
3,410
0
4,253
18,335
16,234
231
2,387
15,948
0
74,524
L
Medusa
LAKEZ-F3
Medusa
9,260
3,268
0
4,510
19,822
7,780
937
6,443
12,909
0
66,751
L
Thoth
10,106
324
0
1,128
17,720
6,568
220
9,579
7,929
65,864
0
W
Mercury
NuclearSlam
Mercury
24,003
16,299
0
1,256
16,733
8,398
5,999
2,490
14,243
0
133,591
W
Discordia
Relyks0
Discordia
15,007
1,480
0
4,711
13,224
4,273
1,514
6,797
6,427
83,225
0
L
Cerberus
Shrekpp
Cerberus
7,243
624
0
3,747
22,707
19,920
33
12,615
9,394
31,439
0
W
Khepri
8,266
990
848
5,037
17,182
10,454
921
4,527
12,540
26,762
0
W
Merlin
iiLag_x
Merlin
18,778
1,544
0
2,693
11,233
3,498
331
1,695
9,538
76,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,859
Gold Earned
66,421
493
Minions Killed
561
0
Camps Cleared
0
2,069,856
Distance Traveled
2,375,916
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,829
393
77
3
0
385,608
6
L
Guan Yu
12,829
513
161
6
0
495,275
6
W
Osiris
12,716
509
120
5
0
475,135
6
L
Medusa
10,200
408
64
3
0
410,742
1
L
Thoth
11,198
448
121
5
0
366,018
1
W
Mercury
15,539
622
159
6
0
553,380
3
W
Discordia
14,089
564
141
6
0
452,546
3
L
Cerberus
10,803
432
70
3
0
412,213
3
W
Khepri
11,613
465
24
1
0
453,240
0
W
Merlin
12,464
499
117
5
0
441,615
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role