Player Matchup

Izanami
Izanami
Kookaa
Izanami
Level 16
God Stats
16W - 12L
1,555 SR
Queue Stats
244W - 267L
1,569 Elo+
Solo
Chaac
Chaac
Mahküm
Chaac
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 49L
1,625 Elo+
Solo
Kukulkan
Kukulkan
Neith2Pro4You
Kukulkan
Level 12
God Stats
4W - 0L
1,842 SR
Queue Stats
44W - 38L
1,575 Elo+
Solo
Guan Yu
Guan Yu
Pers1k
Guan Yu
Level 7
God Stats
4W - 1L
1,708 SR
Queue Stats
6W - 5L
1,689 Elo+
Solo
Bakasura
Bakasura
Table820
Bakasura
Level 29
God Stats
9W - 9L
1,459 SR
Queue Stats
330W - 356L
1,471 Elo+
Solo
Team Averages
Level 17
1,613 SR
1,586 Elo+

VS

Team Averages
Level 17
1,680 SR
1,617 Elo+
Neith
Neith
Billardoo
Neith
Level 26
God Stats
2W - 5L
1,565 SR
Queue Stats
168W - 176L
1,587 Elo+
Solo
Osiris
Osiris
RetroSider
Osiris
Level 9
God Stats
5W - 3L
1,649 SR
Queue Stats
98W - 108L
1,628 Elo+
Solo
Loki
Loki
TheJoseles05
Loki
Level 17
God Stats
5W - 3L
1,803 SR
Queue Stats
58W - 57L
1,613 Elo+
Solo
Ymir
Ymir
VladOOC97
Ymir
Level 24
God Stats
39W - 36L
1,650 SR
Queue Stats
192W - 224L
1,594 Elo+
Solo
Sun Wukong
Sun Wukong
masterphoenix112
Sun Wukong
Level 7
God Stats
3W - 3L
1,735 SR
Queue Stats
9W - 12L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kookaa
Izanami
20
6 / 3 / 10
16,700
557
20,344
22,224
9,482
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Mahküm
Chaac
20
4 / 4 / 11
14,391
480
19,972
32,855
25,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Neith2Pro4You
Kukulkan
20
16 / 3 / 11
18,241
608
42,941
20,393
10,762
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
Pers1k
Guan Yu
20
4 / 5 / 18
14,015
467
9,827
29,660
43,775
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
Table820
Bakasura
20
9 / 4 / 4
16,333
544
19,706
30,299
20,173
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Billardoo
Neith
16
2 / 10 / 5
10,842
361
18,441
28,466
11,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
RetroSider
Osiris
19
2 / 7 / 4
11,371
379
8,893
21,849
13,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
10 / 7 / 6
15,166
506
18,122
25,387
11,392
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
16
0 / 11 / 6
10,642
355
10,573
36,586
34,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
masterphoenix112
Sun Wukong
20
5 / 4 / 4
14,208
474
20,566
27,598
32,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
44
39
Kills
19
19
Deaths
39
54
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
Billardoo
Neith
2
10
5
0.45
W
Izanami
Kookaa
Izanami
6
3
10
3.67
W
Chaac
Mahküm
Chaac
4
4
11
2.38
W
Kukulkan
Neith2Pro4You
Kukulkan
16
3
11
7.17
W
Guan Yu
Pers1k
Guan Yu
4
5
18
2.6
L
Osiris
RetroSider
Osiris
2
7
4
0.57
W
Bakasura
Table820
Bakasura
9
4
4
2.75
L
10
7
6
1.86
L
Ymir
0
11
6
0.27
L
Sun Wukong
masterphoenix112
Sun Wukong
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,790
Damage
76,595
135,431
Taken
139,886
109,649
Mitigated
103,199
70,275
Healing
24,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Billardoo
Neith
18,441
7,658
0
9,706
28,466
11,194
0
7,609
20,360
0
85,569
W
Izanami
Kookaa
Izanami
20,344
15,301
0
12,337
22,224
9,482
7,267
1,424
20,800
0
179,380
W
Chaac
Mahküm
Chaac
19,972
3,789
3,054
17,681
32,855
25,457
799
3,462
29,393
5,871
92,905
W
Kukulkan
Neith2Pro4You
Kukulkan
42,941
2,118
0
4,413
20,393
10,762
2,484
3,348
16,965
147,844
0
W
Guan Yu
Pers1k
Guan Yu
9,827
1,122
7,795
11,570
29,660
43,775
505
3,453
25,604
0
31,568
L
Osiris
RetroSider
Osiris
8,893
2,238
0
4,146
21,849
13,241
0
10,396
11,198
418
57,367
W
Bakasura
Table820
Bakasura
19,706
13,477
0
13,425
30,299
20,173
1,878
3,149
27,150
0
125,479
L
18,122
4,119
0
5,633
25,387
11,392
0
5,743
19,278
0
111,116
L
Ymir
10,573
1,440
0
2,831
36,586
34,751
0
13,058
22,635
40,733
0
L
Sun Wukong
masterphoenix112
Sun Wukong
20,566
3,741
0
1,850
27,598
32,621
1,128
7,392
19,319
0
99,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,680
Gold Earned
62,229
829
Minions Killed
583
0
Camps Cleared
0
2,806,397
Distance Traveled
2,531,409
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,842
361
130
4
0
423,667
1
W
Izanami
16,700
557
223
7
0
511,059
7
W
Chaac
14,391
480
110
4
0
536,513
9
W
Kukulkan
18,241
608
239
8
0
524,926
4
W
Guan Yu
14,015
467
55
2
0
584,715
2
L
Osiris
11,371
379
80
3
0
516,797
4
W
Bakasura
16,333
544
202
7
0
649,184
7
L
Loki
15,166
506
154
5
0
529,115
2
L
Ymir
10,642
355
41
1
0
462,570
5
L
Sun Wukong
14,208
474
178
6
0
599,260
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role