Player Matchup

Bastet
Bastet
Diamond IV
Pzrkerr
Bastet
Diamond IV
Level 76
God Stats
4W - 4L
1,687 SR
Queue Stats
68W - 57L
2,223 MMR
Solo
Artio
Artio
Diamond III
Reel her in
Artio
Diamond III
Level 128
God Stats
3W - 2L
1,656 SR
Queue Stats
58W - 37L
2,219 MMR
Party 1
Scylla
Scylla
Platinum II
iFreakozoid
Scylla
Platinum II
Level 160
God Stats
1W - 1L
1,688 SR
Queue Stats
22W - 12L
2,306 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,677 SR
2,249 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,554 SR
2,243 MMR
Cernunnos
Cernunnos
Masters
Ix ToNy CoOl xI
Cernunnos
Masters
Level 156
God Stats
42W - 37L
1,643 SR
Queue Stats
1,064W - 829L
2,689 MMR
Solo
Sol
Sol
Diamond IV
PsychoKoala320
Sol
Diamond IV
Level 140
God Stats
7W - 6L
1,581 SR
Queue Stats
154W - 164L
2,166 MMR
Solo
Khepri
Khepri
Platinum IV
ZxPaiNxl
Khepri
Platinum IV
Level 105
God Stats
1W - 1L
1,439 SR
Queue Stats
35W - 44L
1,874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Pzrkerr
Bastet
17
4 / 4 / 5
13,308
634
22,523
17,719
7,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 5 / 3
12,379
589
9,205
26,763
27,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
17
4 / 2 / 5
13,151
626
19,716
18,636
8,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AphroditeTiamatSobekGilgameshCabrakan

VS

Bans
AthenaAresKumbhakarnaBacchusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ix ToNy CoOl xI
Cernunnos
18
5 / 1 / 6
14,094
671
24,583
19,014
8,688
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 5 / 5
14,479
689
22,339
21,454
7,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
ZxPaiNxl
Khepri
15
0 / 5 / 11
13,857
660
6,335
21,886
23,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
11
Kills
11
11
Deaths
11
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Ix ToNy CoOl xI
Cernunnos
5
1
6
8
W
6
5
5
1.7
L
Bastet
Pzrkerr
Bastet
4
4
5
1.63
L
3
5
3
0.9
W
Khepri
ZxPaiNxl
Khepri
0
5
11
1.1
L
Scylla
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,444
Damage
53,257
63,118
Taken
62,354
43,750
Mitigated
40,164
17,665
Healing
18,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Ix ToNy CoOl xI
Cernunnos
24,583
9,982
0
5,663
19,014
8,688
2,312
8,648
10,366
0
101,808
W
22,339
8,262
0
10,067
21,454
7,653
1,850
8,324
13,130
94,284
0
L
Bastet
Pzrkerr
Bastet
22,523
4,784
0
1,180
17,719
7,753
22
6,862
10,857
0
68,152
L
9,205
264
2,047
7,383
26,763
27,334
0
9,822
16,941
27,336
0
W
Khepri
ZxPaiNxl
Khepri
6,335
459
0
3,074
21,886
23,823
34
12,055
9,625
18,278
0
L
Scylla
19,716
2,916
288
6,767
18,636
8,663
364
12,092
6,544
124,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,838
Gold Earned
42,430
267
Minions Killed
303
0
Camps Cleared
0
1,193,747
Distance Traveled
1,102,832
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,094
671
137
7
0
367,400
5
W
Sol
14,479
689
147
7
0
345,890
1
L
Bastet
13,308
634
59
3
0
420,539
7
L
Artio
12,379
589
27
1
0
420,008
4
W
Khepri
13,857
660
19
1
0
389,542
5
L
Scylla
13,151
626
181
9
0
353,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role