Player Matchup

Nu Wa
Nu Wa
RaynimeCH
Nu Wa
Level 8
God Stats
10W - 4L
1,566 SR
Queue Stats
11W - 4L
1,559 Elo+
Solo
Artemis
Artemis
Riot4254
Artemis
Level 18
God Stats
10W - 11L
1,448 SR
Queue Stats
12W - 11L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
drozus
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 81L
1,488 Elo+
Solo
Danzaburou
Danzaburou
raw21122
Danzaburou
Level 43
God Stats
68W - 64L
1,485 SR
Queue Stats
213W - 255L
1,476 Elo+
Party 2
Gilgamesh
Gilgamesh
ronyban21
Gilgamesh
Level 28
God Stats
13W - 9L
1,582 SR
Queue Stats
191W - 173L
1,551 Elo+
Solo
Team Averages
Level 25
1,516 SR
1,509 Elo+

VS

Team Averages
Level 21
1,477 SR
1,485 Elo+
Janus
Janus
Gressix
Janus
Level 26
God Stats
0W - 2L
1,300 SR
Queue Stats
26W - 24L
1,487 Elo+
Solo
Kumbhakarna
Kumbhakarna
Griimniir
Kumbhakarna
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
227W - 210L
1,600 Elo+
Solo
Chronos
Chronos
IFrakenstein
Chronos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,380 Elo+
Party 1
Pele
Pele
Mauriciosaurus
Pele
Level 29
God Stats
6W - 9L
1,587 SR
Queue Stats
259W - 248L
1,576 Elo+
Solo
Fenrir
Fenrir
Veyper
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
RaynimeCH
Nu Wa
20
3 / 3 / 29
13,549
1,042
21,598
12,184
4,834
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Riot4254
Artemis
19
1 / 2 / 22
11,977
921
8,184
9,394
3,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
drozus
Kukulkan
20
6 / 2 / 20
13,228
1,018
26,167
12,244
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
raw21122
Danzaburou
20
23 / 4 / 13
17,776
1,367
44,680
18,265
7,973
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
ronyban21
Gilgamesh
20
11 / 4 / 16
14,159
1,089
14,244
17,224
14,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gressix
Janus
19
8 / 10 / 5
13,711
1,055
23,509
23,865
11,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Griimniir
Kumbhakarna
19
1 / 3 / 9
13,104
1,008
8,014
29,863
40,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
IFrakenstein
Chronos
18
1 / 4 / 6
11,746
904
8,129
15,253
6,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 14 / 7
12,629
971
17,257
30,103
11,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Veyper
Fenrir
17
1 / 13 / 3
11,343
873
6,666
25,770
14,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
45
44
Kills
15
15
Deaths
44
100
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
Gressix
Janus
8
10
5
1.05
L
Kumbhakarna
Griimniir
Kumbhakarna
1
3
9
1.83
L
Chronos
IFrakenstein
Chronos
1
4
6
1
L
4
14
7
0.54
W
Nu Wa
RaynimeCH
Nu Wa
3
3
29
5.83
W
Artemis
Riot4254
Artemis
1
2
22
6
L
Fenrir
Veyper
Fenrir
1
13
3
0.19
W
Kukulkan
drozus
Kukulkan
6
2
20
8
W
Danzaburou
raw21122
Danzaburou
23
4
13
7.38
W
Gilgamesh
ronyban21
Gilgamesh
11
4
16
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,873
Damage
63,575
69,311
Taken
124,854
35,517
Mitigated
84,077
11,667
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Gressix
Janus
23,509
2,280
0
1,054
23,865
11,075
0
9,288
14,577
53,962
0
L
Kumbhakarna
Griimniir
Kumbhakarna
8,014
279
0
0
29,863
40,118
0
11,132
18,731
30,966
0
L
Chronos
IFrakenstein
Chronos
8,129
1,379
0
1,795
15,253
6,505
0
8,548
6,705
54,110
0
L
17,257
4,314
0
1,337
30,103
11,658
0
12,113
17,990
0
34,633
W
Nu Wa
RaynimeCH
Nu Wa
21,598
6,250
918
2,566
12,184
4,834
0
7,998
4,186
52,148
0
W
Artemis
Riot4254
Artemis
8,184
5,299
0
838
9,394
3,546
0
5,196
4,198
0
16,135
L
Fenrir
Veyper
Fenrir
6,666
1,779
0
1,097
25,770
14,721
0
6,684
19,086
0
31,591
W
Kukulkan
drozus
Kukulkan
26,167
4,708
1,317
1,718
12,244
4,975
0
7,423
4,821
47,918
0
W
Danzaburou
raw21122
Danzaburou
44,680
29,644
0
4,210
18,265
7,973
0
8,775
9,490
0
68,209
W
Gilgamesh
ronyban21
Gilgamesh
14,244
3,946
0
100
17,224
14,189
0
10,260
6,964
0
31,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,689
Gold Earned
62,533
240
Minions Killed
278
9
Camps Cleared
4
1,160,617
Distance Traveled
1,202,981
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,711
1,055
63
5
3
225,247
0
L
Kumbhakarna
13,104
1,008
39
3
0
264,990
1
L
Chronos
11,746
904
102
8
0
227,612
1
L
Pele
12,629
971
31
2
0
257,832
0
W
Nu Wa
13,549
1,042
75
6
1
224,171
2
W
Artemis
11,977
921
28
2
1
209,501
0
L
Fenrir
11,343
873
43
3
1
227,300
1
W
Kukulkan
13,228
1,018
49
4
2
228,827
0
W
Danzaburou
17,776
1,367
63
5
0
240,004
0
W
Gilgamesh
14,159
1,089
25
2
5
258,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role