Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Avalon Snowfall
Gilgamesh
Level 125
God Stats
24W - 22L
1,538 SR
Queue Stats
176W - 278L
1,330 Elo+
Party 1
Persephone
Persephone
Kain Khrusafix
Persephone
Level 148
God Stats
7W - 11L
1,421 SR
Queue Stats
257W - 364L
1,392 Elo+
Party 1
Team Averages
Level 136
1,486 SR
1,408 Elo+

VS

Team Averages
Level 62
1,461 SR
1,398 Elo+
Loki
Loki
EaT_tHiS304
Loki
Level 37
God Stats
2W - 6L
1,500 SR
Queue Stats
1,020W - 1,225L
1,421 Elo+
Solo
Neith
Neith
U-TizianO9
Neith
Level 40
God Stats
0W - 1L
1,541 SR
Queue Stats
17W - 28L
1,368 Elo+
Solo
Scylla
Scylla
herbalistant
Scylla
Level 109
God Stats
13W - 33L
1,342 SR
Queue Stats
95W - 117L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
8 / 4 / 4
9,559
797
8,918
11,147
5,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Avalon Snowfall
Gilgamesh
11
4 / 3 / 6
9,367
781
4,413
11,265
6,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
Kain Khrusafix
Persephone
13
3 / 1 / 9
9,234
770
8,633
6,503
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
7,456
621
4,891
8,424
2,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
11
2 / 4 / 3
8,015
668
5,217
7,707
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
12
4 / 6 / 2
8,791
733
10,312
9,409
2,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
15
Kills
8
8
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
4
4
2.5
W
Gilgamesh
Avalon Snowfall
Gilgamesh
4
3
6
2.33
L
2
5
2
0.6
W
Persephone
Kain Khrusafix
Persephone
3
1
9
7.5
L
Neith
2
4
3
0.88
L
Scylla
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,964
Damage
20,420
28,915
Taken
25,540
14,723
Mitigated
8,066
8,759
Healing
3,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,918
1,198
0
3,409
11,147
5,655
0
3,585
7,562
0
26,128
W
Gilgamesh
Avalon Snowfall
Gilgamesh
4,413
709
650
2,100
11,265
6,930
0
4,337
6,928
0
15,105
L
4,891
1,201
0
75
8,424
2,692
0
2,642
5,596
0
17,901
W
Persephone
Kain Khrusafix
Persephone
8,633
417
0
2,600
6,503
2,138
470
2,469
4,033
44,578
0
L
Neith
5,217
1,874
0
1,708
7,707
2,676
0
2,251
5,266
0
32,523
L
Scylla
10,312
315
0
1,755
9,409
2,698
0
3,286
5,993
24,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,160
Gold Earned
24,262
126
Minions Killed
113
0
Camps Cleared
0
659,442
Distance Traveled
584,976
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,559
797
35
3
0
227,994
2
W
Gilgamesh
9,367
781
14
1
0
209,460
3
L
Loki
7,456
621
15
1
0
201,491
2
W
Persephone
9,234
770
77
6
0
221,988
1
L
Neith
8,015
668
66
6
0
183,600
3
L
Scylla
8,791
733
32
3
0
199,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role