Player Matchup

Hades
Hades
GoalieReflex56
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 120L
1,588 Elo+
Solo
Mercury
Mercury
VoCano
Mercury
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,772 Elo+
Party 1
Heimdallr
Heimdallr
WakamaruSS
Heimdallr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
armchair-bubbly3
Ymir
Level 25
God Stats
4W - 5L
1,492 SR
Queue Stats
69W - 68L
1,544 Elo+
Solo
Sol
Sol
笹森天音
Sol
Level 14
God Stats
4W - 1L
1,690 SR
Queue Stats
10W - 6L
1,725 Elo+
Party 1
Team Averages
Level 28
1,537 SR
1,626 Elo+

VS

Team Averages
Level 18
1,583 SR
1,635 Elo+
Tyr
Tyr
LetrasChinosas
Tyr
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 11L
1,737 Elo+
Solo
Hou Yi
Hou Yi
Muffinbot
Hou Yi
Level 28
God Stats
28W - 13L
1,685 SR
Queue Stats
106W - 85L
1,591 Elo+
Solo
Cerberus
Cerberus
TianYu
Cerberus
Level 28
God Stats
7W - 7L
1,707 SR
Queue Stats
59W - 56L
1,582 Elo+
Solo
Cthulhu
Cthulhu
bboy3niba
Cthulhu
Level 3
God Stats
1W - 3L
1,522 SR
Queue Stats
9W - 12L
1,635 Elo+
Solo
Thor
Thor
brayanbernado201
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,399
582
3,404
7,964
3,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
VoCano
Mercury
9
0 / 0 / 1
5,411
492
1,317
5,506
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
WakamaruSS
Heimdallr
11
3 / 0 / 2
6,270
570
6,061
5,781
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 1 / 2
5,884
535
2,260
8,686
4,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
7 / 2 / 0
7,218
656
6,543
6,995
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,613
601
6,421
7,423
3,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
Muffinbot
Hou Yi
8
1 / 3 / 0
4,939
449
6,084
4,899
1,088
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
TianYu
Cerberus
9
1 / 0 / 1
5,894
536
3,345
5,866
2,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
bboy3niba
Cthulhu
11
1 / 1 / 1
6,175
561
2,968
5,916
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 9 / 0
4,378
398
1,502
8,075
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
13
Kills
4
4
Deaths
13
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
1
0
1
1.5
L
Hou Yi
Muffinbot
Hou Yi
1
3
0
0.33
L
Cerberus
TianYu
Cerberus
1
0
1
1.5
W
Mercury
VoCano
Mercury
0
0
1
0.5
W
Heimdallr
WakamaruSS
Heimdallr
3
0
2
4
W
2
1
2
3
L
Cthulhu
bboy3niba
Cthulhu
1
1
1
1.5
L
0
9
0
0
W
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,585
Damage
20,320
34,932
Taken
32,179
12,955
Mitigated
11,095
17,145
Healing
10,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,404
860
160
4,367
7,964
3,263
0
464
7,454
39,533
0
L
6,421
1,172
0
4,903
7,423
3,362
455
3,142
4,281
0
44,935
L
Hou Yi
Muffinbot
Hou Yi
6,084
3,567
0
1,008
4,899
1,088
0
480
4,416
0
20,797
L
Cerberus
TianYu
Cerberus
3,345
34
0
2,534
5,866
2,148
0
1,234
4,632
12,768
0
W
Mercury
VoCano
Mercury
1,317
453
0
3,664
5,506
1,530
0
0
5,506
0
26,541
W
Heimdallr
WakamaruSS
Heimdallr
6,061
4,048
0
2,828
5,781
1,794
53
536
5,245
0
36,464
W
2,260
780
0
2,401
8,686
4,179
0
2,606
6,080
16,097
0
L
Cthulhu
bboy3niba
Cthulhu
2,968
42
122
1,019
5,916
2,254
0
3,234
2,682
35,681
0
L
1,502
407
0
872
8,075
2,243
42
4,117
3,958
0
11,465
W
6,543
4,025
0
3,725
6,995
2,189
991
2,407
4,334
44,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,182
Gold Earned
27,999
367
Minions Killed
276
0
Camps Cleared
0
1,008,052
Distance Traveled
1,123,243
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,399
582
107
10
0
201,420
1
L
Tyr
6,613
601
105
10
0
235,244
2
L
Hou Yi
4,939
449
45
4
0
248,266
1
L
Cerberus
5,894
536
32
3
0
200,829
2
W
Mercury
5,411
492
67
6
0
207,885
0
W
Heimdallr
6,270
570
81
7
0
204,555
1
W
Ymir
5,884
535
29
3
0
201,785
2
L
Cthulhu
6,175
561
77
7
0
225,835
0
L
Thor
4,378
398
17
2
0
213,069
0
W
Sol
7,218
656
83
8
0
192,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role