Player Matchup

Olorun
Olorun
Ckadist
Olorun
Level 18
God Stats
2W - 1L
1,571 SR
Queue Stats
65W - 62L
1,629 Elo+
Solo
Sun Wukong
Sun Wukong
Daioka
Sun Wukong
Level 21
God Stats
4W - 1L
1,744 SR
Queue Stats
41W - 51L
1,405 Elo+
Solo
Izanami
Izanami
IZANAMl99
Izanami
Level 4
God Stats
1W - 3L
1,346 SR
Queue Stats
3W - 6L
1,396 Elo+
Party 2
Loki
Loki
Kawicjusz
Loki
Level 7
God Stats
1W - 4L
1,081 SR
Queue Stats
15W - 24L
1,367 Elo+
Party 2
Khepri
Khepri
aAaNUBIsSs
Khepri
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 12L
1,209 Elo+
Solo
Team Averages
Level 11
1,448 SR
1,401 Elo+

VS

Team Averages
Level 24
1,516 SR
1,458 Elo+
Skadi
Skadi
CazeAir
Skadi
Level 28
God Stats
14W - 9L
1,564 SR
Queue Stats
88W - 91L
1,468 Elo+
Party 1
Baba Yaga
Baba Yaga
Sunjibi
Baba Yaga
Level 16
God Stats
7W - 2L
1,302 SR
Queue Stats
95W - 75L
1,405 Elo+
Party 3
Ne Zha
Ne Zha
okaypaladin3
Ne Zha
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 136L
1,483 Elo+
Party 1
Ao Kuang
Ao Kuang
selretaz
Ao Kuang
Level 29
God Stats
11W - 4L
1,713 SR
Queue Stats
75W - 56L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
sevn1996
Sun Wukong
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
95W - 77L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ckadist
Olorun
12
2 / 4 / 0
6,740
518
5,510
9,735
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Daioka
Sun Wukong
9
2 / 7 / 2
5,995
461
5,803
11,183
4,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
IZANAMl99
Izanami
11
2 / 4 / 2
6,768
521
3,217
6,627
2,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
10
2 / 4 / 2
6,620
509
2,100
8,319
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
aAaNUBIsSs
Khepri
10
1 / 5 / 4
6,303
485
2,111
9,061
6,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CazeAir
Skadi
12
2 / 1 / 2
6,930
533
4,099
4,335
1,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Sunjibi
Baba Yaga
11
3 / 1 / 5
6,680
514
6,762
3,788
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
12
4 / 2 / 9
7,434
572
7,233
8,600
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
selretaz
Ao Kuang
13
8 / 4 / 0
7,794
600
8,005
9,962
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
sevn1996
Sun Wukong
12
7 / 3 / 5
7,686
591
8,772
10,486
5,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
9
Kills
24
24
Deaths
11
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Skadi
CazeAir
Skadi
2
1
2
3
L
Olorun
Ckadist
Olorun
2
4
0
0.5
L
Sun Wukong
Daioka
Sun Wukong
2
7
2
0.43
L
Izanami
IZANAMl99
Izanami
2
4
2
0.75
L
Loki
2
4
2
0.75
W
Baba Yaga
Sunjibi
Baba Yaga
3
1
5
5.5
L
Khepri
aAaNUBIsSs
Khepri
1
5
4
0.6
W
Ne Zha
4
2
9
4.25
W
Ao Kuang
selretaz
Ao Kuang
8
4
0
2
W
Sun Wukong
sevn1996
Sun Wukong
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,741
Damage
34,871
44,925
Taken
37,171
17,928
Mitigated
14,308
6,861
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
CazeAir
Skadi
4,099
1,752
0
1,801
4,335
1,214
2,422
1,411
2,924
0
38,087
L
Olorun
Ckadist
Olorun
5,510
2,717
361
3,883
9,735
3,022
0
3,653
5,803
39,867
0
L
Sun Wukong
Daioka
Sun Wukong
5,803
1,371
0
330
11,183
4,242
476
1,678
9,395
0
26,244
L
Izanami
IZANAMl99
Izanami
3,217
1,500
0
15
6,627
2,095
549
4,848
1,763
0
26,070
L
Loki
2,100
395
0
1,720
8,319
2,448
0
1,738
6,555
0
30,842
W
Baba Yaga
Sunjibi
Baba Yaga
6,762
302
0
1,431
3,788
1,262
270
1,208
2,580
23,096
0
L
Khepri
aAaNUBIsSs
Khepri
2,111
531
0
552
9,061
6,121
134
2,262
6,642
20,751
0
W
Ne Zha
7,233
2,304
0
3,667
8,600
3,133
49
1,873
6,727
0
40,056
W
Ao Kuang
selretaz
Ao Kuang
8,005
2,066
0
2,962
9,962
3,356
0
1,121
8,841
38,236
0
W
Sun Wukong
sevn1996
Sun Wukong
8,772
2,204
0
2,662
10,486
5,343
0
2,008
8,478
0
36,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,426
Gold Earned
36,524
286
Minions Killed
309
0
Camps Cleared
0
1,243,609
Distance Traveled
1,268,692
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,930
533
67
5
0
249,199
3
L
Olorun
6,740
518
82
6
0
220,274
3
L
Sun Wukong
5,995
461
41
3
0
261,149
0
L
Izanami
6,768
521
65
5
0
246,982
4
L
Loki
6,620
509
64
5
0
257,432
0
W
Baba Yaga
6,680
514
48
4
0
266,709
0
L
Khepri
6,303
485
34
3
0
257,772
3
W
Ne Zha
7,434
572
72
6
0
271,639
1
W
Ao Kuang
7,794
600
52
4
0
256,859
4
W
Sun Wukong
7,686
591
70
5
0
224,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role