Player Matchup

Anhur
Anhur
DarnzRW
Anhur
Level 29
God Stats
4W - 7L
1,545 SR
Queue Stats
242W - 233L
1,447 Elo+
Party 3
Janus
Janus
Gwapo-03
Janus
Level 16
God Stats
2W - 12L
1,326 SR
Queue Stats
152W - 187L
1,399 Elo+
Party 3
Cthulhu
Cthulhu
HaZe-AleAraujo_8
Cthulhu
Level 12
God Stats
10W - 13L
1,656 SR
Queue Stats
13W - 17L
1,491 Elo+
Party 2
Thanatos
Thanatos
Mr_Exclusive97
Thanatos
Level 27
God Stats
55W - 40L
1,667 SR
Queue Stats
208W - 213L
1,466 Elo+
Party 3
King Arthur
King Arthur
adrianawer___
King Arthur
Level 42
God Stats
14W - 19L
1,561 SR
Queue Stats
337W - 351L
1,492 Elo+
Party 2
Team Averages
Level 25
1,551 SR
1,459 Elo+

VS

Team Averages
Level 27
1,591 SR
1,487 Elo+
Chronos
Chronos
 
Chronos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
HickoryRocher8
Nox
Level 37
God Stats
5W - 4L
1,818 SR
Queue Stats
217W - 210L
1,437 Elo+
Party 1
Yemoja
Yemoja
Laze 9E
Yemoja
Level 32
God Stats
13W - 9L
1,451 SR
Queue Stats
211W - 196L
1,489 Elo+
Party 1
Bakasura
Bakasura
SmallKemps11
Bakasura
Level 28
God Stats
3W - 4L
1,762 SR
Queue Stats
56W - 48L
1,552 Elo+
Solo
Bellona
Bellona
Uziik 9E
Bellona
Level 21
God Stats
3W - 3L
1,425 SR
Queue Stats
116W - 129L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DarnzRW
Anhur
15
1 / 6 / 1
8,998
409
7,871
16,944
5,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Gwapo-03
Janus
14
1 / 7 / 2
8,989
409
7,894
11,909
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 3 / 3
9,035
411
6,518
15,906
11,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
15
3 / 6 / 2
10,157
462
2,422
16,966
5,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
adrianawer___
King Arthur
17
5 / 4 / 3
11,265
512
15,673
27,983
22,776
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
2 / 2 / 3
10,030
456
7,107
14,165
5,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 3 / 6
10,821
492
8,743
9,272
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Laze 9E
Yemoja
15
0 / 1 / 9
8,807
400
8,589
11,707
12,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
SmallKemps11
Bakasura
20
21 / 1 / 2
15,007
682
29,976
17,490
11,099
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Uziik 9E
Bellona
18
1 / 4 / 3
10,676
485
6,405
11,622
8,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
11
Kills
26
26
Deaths
11
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
2
3
1.75
L
Anhur
DarnzRW
Anhur
1
6
1
0.25
L
Janus
Gwapo-03
Janus
1
7
2
0.29
L
1
3
3
0.83
W
2
3
6
1.67
W
Yemoja
Laze 9E
Yemoja
0
1
9
4.5
L
Thanatos
3
6
2
0.67
W
Bakasura
SmallKemps11
Bakasura
21
1
2
22
W
Bellona
Uziik 9E
Bellona
1
4
3
0.63
L
King Arthur
adrianawer___
King Arthur
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,378
Damage
60,820
89,708
Taken
64,256
49,214
Mitigated
40,718
25,228
Healing
17,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,107
2,425
0
4,813
14,165
5,318
1,252
4,514
9,479
63,428
0
L
Anhur
DarnzRW
Anhur
7,871
4,190
402
5,400
16,944
5,364
346
6,960
9,570
0
51,885
L
Janus
Gwapo-03
Janus
7,894
746
0
1,151
11,909
3,530
0
4,630
6,610
43,858
0
L
6,518
195
429
1,093
15,906
11,825
308
7,925
7,447
40,866
0
W
8,743
1,136
0
986
9,272
3,827
1,262
3,701
5,381
56,592
0
W
Yemoja
Laze 9E
Yemoja
8,589
1,938
1,714
780
11,707
12,021
1,080
4,902
6,659
34,837
0
L
Thanatos
2,422
803
0
9,002
16,966
5,719
0
591
15,078
0
49,880
W
Bakasura
SmallKemps11
Bakasura
29,976
21,968
0
8,017
17,490
11,099
144
709
16,703
0
143,877
W
Bellona
Uziik 9E
Bellona
6,405
1,625
0
990
11,622
8,453
2,590
0
11,622
0
52,305
L
King Arthur
adrianawer___
King Arthur
15,673
1,567
0
7,751
27,983
22,776
0
3,809
22,183
0
82,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,444
Gold Earned
55,341
490
Minions Killed
594
0
Camps Cleared
0
1,856,723
Distance Traveled
2,043,904
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,030
456
111
5
0
373,026
0
L
Anhur
8,998
409
86
4
0
324,862
6
L
Janus
8,989
409
94
4
0
397,872
1
L
Cthulhu
9,035
411
69
3
0
368,644
0
W
Nox
10,821
492
114
5
0
377,596
3
W
Yemoja
8,807
400
46
2
0
365,574
4
L
Thanatos
10,157
462
91
4
0
369,159
1
W
Bakasura
15,007
682
230
10
0
484,286
0
W
Bellona
10,676
485
93
4
0
443,422
3
L
King Arthur
11,265
512
150
7
0
396,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role