Player Matchup

Sun Wukong
Sun Wukong
JaboiRawdog
Sun Wukong
Level 49
God Stats
4W - 8L
1,210 SR
Queue Stats
117W - 122L
1,476 Elo+
Solo
Ymir
Ymir
KevinDuffleButts
Ymir
Level 86
God Stats
10W - 3L
1,521 SR
Queue Stats
106W - 82L
1,519 Elo+
Party 1
Sol
Sol
Thesoldier0813
Sol
Level 43
God Stats
31W - 31L
1,605 SR
Queue Stats
194W - 169L
1,502 Elo+
Solo
Izanami
Izanami
VillajahOnfroy
Izanami
Level 26
God Stats
12W - 4L
1,656 SR
Queue Stats
110W - 100L
1,526 Elo+
Party 1
Kali
Kali
downsyndrome87
Kali
Level 46
God Stats
2W - 2L
1,734 SR
Queue Stats
135W - 122L
1,418 Elo+
Party 1
Team Averages
Level 50
1,545 SR
1,488 Elo+

VS

Team Averages
Level 36
1,526 SR
1,446 Elo+
Sun Wukong
Sun Wukong
AngelHulkEnd
Sun Wukong
Level 33
God Stats
5W - 6L
1,643 SR
Queue Stats
70W - 88L
1,353 Elo+
Party 2
Medusa
Medusa
DRTS21
Medusa
Level 34
God Stats
9W - 10L
1,569 SR
Queue Stats
65W - 75L
1,491 Elo+
Solo
Tiamat
Tiamat
Duskshadow46
Tiamat
Level 29
God Stats
8W - 5L
1,691 SR
Queue Stats
65W - 90L
1,364 Elo+
Party 2
Loki
Loki
MonkBlahBlah
Loki
Level 43
God Stats
0W - 8L
1,163 SR
Queue Stats
254W - 224L
1,461 Elo+
Solo
Ymir
Ymir
hart537
Ymir
Level 39
God Stats
4W - 7L
1,563 SR
Queue Stats
38W - 33L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JaboiRawdog
Sun Wukong
17
7 / 3 / 2
11,316
666
10,973
17,210
15,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
6 / 1 / 7
10,013
589
6,678
11,816
8,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 2 / 1
10,288
605
8,107
11,697
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 2 / 7
8,627
507
10,563
10,588
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 3 / 8
10,346
609
7,809
13,184
6,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AngelHulkEnd
Sun Wukong
13
3 / 8 / 0
8,207
483
10,883
14,492
10,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
DRTS21
Medusa
12
1 / 6 / 3
7,277
428
6,665
11,088
3,530
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
13
0 / 4 / 3
8,301
488
8,282
9,831
4,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 4 / 2
8,706
512
9,523
12,593
4,330
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
hart537
Ymir
13
2 / 5 / 3
8,051
474
5,208
13,410
6,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
27
Kills
11
11
Deaths
27
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AngelHulkEnd
Sun Wukong
3
8
0
0.38
L
Medusa
DRTS21
Medusa
1
6
3
0.42
L
Tiamat
0
4
3
0.38
W
Sun Wukong
JaboiRawdog
Sun Wukong
7
3
2
2.67
W
6
1
7
9.5
L
5
4
2
1.5
W
5
2
1
2.75
W
3
2
7
3.25
W
6
3
8
3.33
L
Ymir
hart537
Ymir
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,130
Damage
40,561
64,495
Taken
61,414
37,323
Mitigated
29,791
27,471
Healing
7,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AngelHulkEnd
Sun Wukong
10,883
4,211
0
929
14,492
10,151
432
0
13,743
0
47,283
L
Medusa
DRTS21
Medusa
6,665
3,274
0
2,564
11,088
3,530
355
2,572
8,516
0
43,702
L
Tiamat
8,282
70
0
1,718
9,831
4,837
0
5,648
3,871
52,955
0
W
Sun Wukong
JaboiRawdog
Sun Wukong
10,973
3,877
0
10,280
17,210
15,391
109
0
17,210
0
71,338
W
6,678
1,809
0
2,520
11,816
8,115
0
2,349
9,467
40,963
0
L
9,523
3,162
0
626
12,593
4,330
0
1,668
10,767
0
57,720
W
8,107
2,847
0
7,242
11,697
4,316
1,842
6,245
5,452
66,133
0
W
10,563
7,171
0
3,399
10,588
3,260
2,528
1,554
9,034
0
50,953
W
7,809
4,694
0
4,030
13,184
6,241
0
3,342
9,842
0
55,104
L
Ymir
hart537
Ymir
5,208
947
0
1,263
13,410
6,943
216
4,456
8,869
37,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,590
Gold Earned
40,542
525
Minions Killed
399
0
Camps Cleared
0
1,611,767
Distance Traveled
1,569,165
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,207
483
77
5
0
327,646
1
L
Medusa
7,277
428
68
4
0
296,621
9
L
Tiamat
8,301
488
100
6
0
310,449
0
W
Sun Wukong
11,316
666
144
8
0
300,044
3
W
Ymir
10,013
589
57
3
0
335,129
2
L
Loki
8,706
512
101
6
0
354,259
0
W
Sol
10,288
605
147
9
0
273,411
5
W
Izanami
8,627
507
77
5
0
327,425
1
W
Kali
10,346
609
100
6
0
375,758
0
L
Ymir
8,051
474
53
3
0
280,190
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role