Player Matchup

Cthulhu
Cthulhu
CaptainGunner26
Cthulhu
Level 27
God Stats
2W - 3L
1,173 SR
Queue Stats
35W - 34L
1,334 Elo+
Party 1
Skadi
Skadi
Evangel4482
Skadi
Level 27
God Stats
2W - 1L
1,471 SR
Queue Stats
31W - 27L
1,425 Elo+
Party 1
Sol
Sol
JrMercedes
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,764 Elo+
Solo
Gilgamesh
Gilgamesh
juanpepos
Gilgamesh
Level 28
God Stats
6W - 4L
1,534 SR
Queue Stats
109W - 103L
1,389 Elo+
Solo
Thor
Thor
mushr00m2013
Thor
Level 26
God Stats
4W - 4L
1,432 SR
Queue Stats
150W - 167L
1,491 Elo+
Solo
Team Averages
Level 23
1,422 SR
1,481 Elo+

VS

Team Averages
Level 14
1,515 SR
1,453 Elo+
Camazotz
Camazotz
Editz-xd-
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,302 Elo+
Solo
Tyr
Tyr
Kev Blizzy
Tyr
Level 27
God Stats
3W - 2L
1,875 SR
Queue Stats
268W - 233L
1,615 Elo+
Solo
Cthulhu
Cthulhu
Taco manson
Cthulhu
Level 7
God Stats
5W - 9L
1,142 SR
Queue Stats
173W - 188L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
ays_rain
Gilgamesh
Level 17
God Stats
7W - 4L
1,687 SR
Queue Stats
37W - 37L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
すまめつ
Kuzenbo
Level 16
God Stats
21W - 27L
1,371 SR
Queue Stats
44W - 45L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 12
11,819
492
17,587
17,438
20,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 6
10,007
417
11,623
10,471
4,101
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
13 / 1 / 6
14,364
599
25,464
19,457
7,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
juanpepos
Gilgamesh
20
8 / 3 / 9
13,620
568
16,804
21,361
15,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 2 / 7
12,442
518
9,380
15,767
8,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Editz-xd-
Camazotz
7
0 / 9 / 1
7,145
298
2,506
9,550
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
5 / 5 / 3
9,725
405
12,892
22,624
19,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Taco manson
Cthulhu
14
0 / 5 / 4
8,739
364
11,640
19,076
19,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
ays_rain
Gilgamesh
16
5 / 9 / 2
11,067
461
9,668
22,462
10,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
すまめつ
Kuzenbo
16
2 / 2 / 5
10,021
418
10,682
27,106
45,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
30
Kills
12
12
Deaths
30
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
L
Camazotz
Editz-xd-
Camazotz
0
9
1
0.06
W
1
3
6
1.33
W
13
1
6
16
L
5
5
3
1.3
L
Cthulhu
Taco manson
Cthulhu
0
5
4
0.4
L
Gilgamesh
ays_rain
Gilgamesh
5
9
2
0.67
W
Gilgamesh
juanpepos
Gilgamesh
8
3
9
4.17
W
3
2
7
3.25
L
Kuzenbo
すまめつ
Kuzenbo
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,858
Damage
47,388
84,494
Taken
100,818
56,636
Mitigated
97,856
41,762
Healing
12,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,587
2,587
730
7,062
17,438
20,084
1,209
5,445
11,598
45,879
0
L
Camazotz
Editz-xd-
Camazotz
2,506
629
0
749
9,550
2,813
0
4,213
5,157
0
8,755
W
11,623
6,048
330
2,317
10,471
4,101
656
5,039
5,192
0
29,147
W
25,464
6,928
0
14,068
19,457
7,736
7,928
4,681
14,596
119,234
0
L
12,892
1,127
0
4,790
22,624
19,642
0
10,650
11,464
0
38,719
L
Cthulhu
Taco manson
Cthulhu
11,640
779
873
804
19,076
19,510
351
7,681
10,997
38,589
0
L
Gilgamesh
ays_rain
Gilgamesh
9,668
3,341
255
4,537
22,462
10,069
0
7,355
14,897
0
59,595
W
Gilgamesh
juanpepos
Gilgamesh
16,804
5,216
0
9,560
21,361
15,940
4,474
4,882
16,359
0
92,736
W
9,380
3,921
0
7,695
15,767
8,775
762
4,451
11,136
0
87,885
L
Kuzenbo
すまめつ
Kuzenbo
10,682
2,555
0
18
27,106
45,822
0
11,536
15,107
49,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,252
Gold Earned
46,697
573
Minions Killed
268
0
Camps Cleared
0
2,216,378
Distance Traveled
2,022,272
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,819
492
65
3
0
451,922
3
L
Camazotz
7,145
298
14
1
0
256,402
2
W
Skadi
10,007
417
37
2
0
411,744
2
W
Sol
14,364
599
188
8
0
455,960
4
L
Tyr
9,725
405
56
2
0
483,218
0
L
Cthulhu
8,739
364
55
2
0
434,840
0
L
Gilgamesh
11,067
461
72
3
0
475,392
1
W
Gilgamesh
13,620
568
134
6
0
477,163
1
W
Thor
12,442
518
149
6
0
419,589
4
L
Kuzenbo
10,021
418
71
3
0
372,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role