Player Matchup

Pele
Pele
Capiroto15
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,584 Elo+
Party 1
Heimdallr
Heimdallr
FacaEremita
Heimdallr
Level 29
God Stats
28W - 12L
1,500 SR
Queue Stats
526W - 458L
1,555 Elo+
Party 2
Cthulhu
Cthulhu
Garfovegano
Cthulhu
Level 27
God Stats
20W - 15L
1,511 SR
Queue Stats
346W - 276L
1,589 Elo+
Party 2
Hades
Hades
Octa2702
Hades
Level 28
God Stats
2W - 1L
1,253 SR
Queue Stats
31W - 31L
1,407 Elo+
Solo
Achilles
Achilles
cyscorpion
Achilles
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,558 Elo+
Party 1
Team Averages
Level 27
1,453 SR
1,539 Elo+

VS

Team Averages
Level 20
1,495 SR
1,504 Elo+
Chronos
Chronos
Fowls
Chronos
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 43L
1,657 Elo+
Party 3
Guan Yu
Guan Yu
INV BRYAN S2
Guan Yu
Level 26
God Stats
2W - 2L
1,677 SR
Queue Stats
530W - 624L
1,436 Elo+
Solo
Ne Zha
Ne Zha
heyJGabriel
Ne Zha
Level 17
God Stats
0W - 1L
1,275 SR
Queue Stats
67W - 72L
1,411 Elo+
Solo
Cerberus
Cerberus
maridalvacoelho9
Cerberus
Level 26
God Stats
12W - 10L
1,525 SR
Queue Stats
286W - 331L
1,555 Elo+
Party 3
Neith
Neith
zecazeh
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
8,347
556
7,441
11,232
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
FacaEremita
Heimdallr
13
9 / 2 / 1
8,359
557
10,111
9,667
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Garfovegano
Cthulhu
12
2 / 1 / 6
7,960
531
6,674
9,856
7,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Octa2702
Hades
13
0 / 4 / 1
7,822
521
5,727
8,888
6,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
cyscorpion
Achilles
14
2 / 1 / 0
7,877
525
3,599
9,432
7,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Fowls
Chronos
11
1 / 2 / 0
6,645
443
6,947
7,943
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
INV BRYAN S2
Guan Yu
13
3 / 2 / 2
7,574
505
6,273
9,093
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
13
3 / 2 / 2
7,623
508
4,592
10,480
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 0
6,181
412
5,288
12,158
4,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
zecazeh
Neith
8
1 / 7 / 0
5,534
369
4,272
10,922
3,008
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
17
Kills
9
9
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Heimdallr
FacaEremita
Heimdallr
9
2
1
4.75
L
Chronos
Fowls
Chronos
1
2
0
0.5
W
Cthulhu
Garfovegano
Cthulhu
2
1
6
5
L
Guan Yu
INV BRYAN S2
Guan Yu
3
2
2
2
W
Hades
Octa2702
Hades
0
4
1
0.13
W
Achilles
cyscorpion
Achilles
2
1
0
2
L
Ne Zha
3
2
2
2
L
1
4
0
0.25
L
Neith
zecazeh
Neith
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,552
Damage
27,372
49,075
Taken
50,596
28,400
Mitigated
21,412
15,170
Healing
14,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,441
1,717
0
1,712
11,232
3,380
0
3,506
7,666
0
47,993
W
Heimdallr
FacaEremita
Heimdallr
10,111
6,889
0
4,870
9,667
3,294
3,706
2,833
6,834
0
47,862
L
Chronos
Fowls
Chronos
6,947
2,957
0
2,996
7,943
2,318
522
0
7,613
35,800
0
W
Cthulhu
Garfovegano
Cthulhu
6,674
836
83
2,206
9,856
7,317
1,125
1,941
7,915
25,703
0
L
Guan Yu
INV BRYAN S2
Guan Yu
6,273
575
85
1,886
9,093
7,379
33
5,103
3,990
0
33,825
W
Hades
Octa2702
Hades
5,727
804
0
2,780
8,888
6,666
472
3
8,378
43,205
0
W
Achilles
cyscorpion
Achilles
3,599
83
0
3,519
9,432
7,743
351
3,952
5,480
0
38,780
L
Ne Zha
4,592
1,319
0
4,299
10,480
3,740
0
1,676
8,774
0
44,585
L
5,288
146
0
3,410
12,158
4,967
0
3,135
9,023
24,944
0
L
Neith
zecazeh
Neith
4,272
1,691
99
1,827
10,922
3,008
0
2,487
8,373
0
19,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,365
Gold Earned
33,557
383
Minions Killed
308
0
Camps Cleared
0
1,334,570
Distance Traveled
1,284,419
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,347
556
85
6
0
337,815
5
W
Heimdallr
8,359
557
76
5
0
248,750
2
L
Chronos
6,645
443
63
4
0
188,383
3
W
Cthulhu
7,960
531
46
3
0
270,838
1
L
Guan Yu
7,574
505
74
5
0
296,233
1
W
Hades
7,822
521
88
6
0
219,914
3
W
Achilles
7,877
525
88
6
0
257,253
2
L
Ne Zha
7,623
508
90
6
0
272,116
0
L
Cerberus
6,181
412
47
3
0
227,199
1
L
Neith
5,534
369
34
2
0
300,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role