Player Matchup

Chaac
Chaac
Captain-Touil
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 46L
1,256 Elo+
Party 2
Kukulkan
Kukulkan
Meliiodaaas
Kukulkan
Level 20
God Stats
2W - 3L
1,269 SR
Queue Stats
19W - 39L
1,233 Elo+
Party 2
Sobek
Sobek
NickoSH
Sobek
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,062 Elo+
Party 3
Ullr
Ullr
Nyworr
Ullr
Level 7
God Stats
4W - 3L
1,347 SR
Queue Stats
8W - 15L
1,330 Elo+
Solo
Awilix
Awilix
SnowBtooom
Awilix
Level 109
God Stats
2W - 1L
1,525 SR
Queue Stats
5W - 4L
1,484 Elo+
Party 3
Team Averages
Level 34
1,428 SR
1,273 Elo+

VS

Team Averages
Level 23
1,542 SR
1,344 Elo+
Fafnir
Fafnir
Issakha
Fafnir
Level 29
God Stats
8W - 5L
1,771 SR
Queue Stats
84W - 93L
1,430 Elo+
Solo
Kumbhakarna
Kumbhakarna
KeRst87
Kumbhakarna
Level 21
God Stats
1W - 2L
1,506 SR
Queue Stats
19W - 32L
1,274 Elo+
Solo
Merlin
Merlin
MrAaronX
Merlin
Level 29
God Stats
3W - 8L
1,326 SR
Queue Stats
8W - 17L
1,301 Elo+
Party 1
Kali
Kali
PoppaOmen
Kali
Level 28
God Stats
36W - 32L
1,608 SR
Queue Stats
343W - 384L
1,413 Elo+
Solo
Camazotz
Camazotz
ВАни4ка
Camazotz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 9
11,238
489
11,181
24,232
22,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
Meliiodaaas
Kukulkan
16
4 / 5 / 12
10,971
477
13,016
10,230
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
NickoSH
Sobek
15
3 / 2 / 19
9,754
424
7,827
14,402
15,468
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Nyworr
Ullr
15
8 / 8 / 13
10,938
476
16,160
17,409
6,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
SnowBtooom
Awilix
19
20 / 2 / 7
13,104
570
18,544
16,375
6,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Issakha
Fafnir
18
9 / 5 / 3
12,536
545
13,712
23,403
22,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
KeRst87
Kumbhakarna
12
1 / 9 / 1
7,980
347
2,129
18,511
6,982
Merlin
MrAaronX
Merlin
14
2 / 9 / 0
9,542
415
10,280
13,859
4,533
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
18
4 / 6 / 0
11,038
480
13,866
20,127
13,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Camazotz
ВАни4ка
Camazotz
16
3 / 11 / 2
10,173
442
6,550
22,291
7,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
25
37
Kills
19
20
Deaths
40
60
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
L
Fafnir
Issakha
Fafnir
9
5
3
2.1
L
Kumbhakarna
KeRst87
Kumbhakarna
1
9
1
0.17
W
Kukulkan
Meliiodaaas
Kukulkan
4
5
12
2
L
Merlin
MrAaronX
Merlin
2
9
0
0.22
W
Sobek
NickoSH
Sobek
3
2
19
6.25
W
Ullr
Nyworr
Ullr
8
8
13
1.81
L
Kali
4
6
0
0.67
W
Awilix
SnowBtooom
Awilix
20
2
7
11.75
L
Camazotz
ВАни4ка
Camazotz
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,728
Damage
46,537
82,648
Taken
98,191
55,513
Mitigated
55,557
20,792
Healing
19,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,181
2,575
0
11,303
24,232
22,693
776
2,468
21,764
0
58,452
L
Fafnir
Issakha
Fafnir
13,712
3,019
0
6,854
23,403
22,598
0
5,092
18,063
55,604
0
L
Kumbhakarna
KeRst87
Kumbhakarna
2,129
314
0
0
18,511
6,982
0
7,719
10,288
12,355
0
W
Kukulkan
Meliiodaaas
Kukulkan
13,016
1,142
0
19
10,230
4,136
1,567
4,455
5,775
71,363
0
L
Merlin
MrAaronX
Merlin
10,280
961
0
1,347
13,859
4,533
1,384
4,149
9,354
67,740
0
W
Sobek
NickoSH
Sobek
7,827
1,222
0
1,672
14,402
15,468
624
6,800
7,602
17,904
0
W
Ullr
Nyworr
Ullr
16,160
11,993
0
4,090
17,409
6,404
1,837
9,048
8,361
0
54,571
L
Kali
13,866
7,213
0
3,986
20,127
13,801
500
666
18,871
0
80,632
W
Awilix
SnowBtooom
Awilix
18,544
9,138
0
3,708
16,375
6,812
2,640
3,350
13,025
0
78,287
L
Camazotz
ВАни4ка
Camazotz
6,550
2,515
0
7,517
22,291
7,643
1,314
2,337
19,812
0
63,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,005
Gold Earned
51,269
417
Minions Killed
418
0
Camps Cleared
0
2,103,484
Distance Traveled
1,695,242
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,238
489
97
4
0
370,819
3
L
Fafnir
12,536
545
66
3
0
398,752
0
L
Kumbhakarna
7,980
347
20
1
0
350,905
2
W
Kukulkan
10,971
477
131
6
0
379,186
2
L
Merlin
9,542
415
114
5
0
273,533
0
W
Sobek
9,754
424
16
1
0
450,565
0
W
Ullr
10,938
476
69
3
0
389,516
1
L
Kali
11,038
480
130
6
0
348,294
3
W
Awilix
13,104
570
104
5
0
513,398
0
L
Camazotz
10,173
442
88
4
0
323,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role