Player Matchup

Arachne
Arachne
Banyar17
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,442 Elo+
Solo
Cthulhu
Cthulhu
Hellburgers
Cthulhu
Level 12
God Stats
21W - 18L
1,490 SR
Queue Stats
48W - 48L
1,448 Elo+
Solo
Bellona
Bellona
Mak0t032
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
juanycabello
Osiris
Level 27
God Stats
1W - 1L
1,683 SR
Queue Stats
5W - 9L
1,535 Elo+
Solo
Nemesis
Nemesis
lior87659930
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
839 Elo+
Solo
Team Averages
Level 14
1,535 SR
1,353 Elo+

VS

Team Averages
Level 18
1,559 SR
1,376 Elo+
Thor
Thor
Datebanne
Thor
Level 21
God Stats
1W - 4L
1,763 SR
Queue Stats
79W - 76L
1,656 Elo+
Solo
Cthulhu
Cthulhu
Lance3k-_-
Cthulhu
Level 18
God Stats
2W - 1L
1,728 SR
Queue Stats
49W - 42L
1,436 Elo+
Solo
Poseidon
Poseidon
Pepepaco17
Poseidon
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
5W - 14L
1,016 Elo+
Solo
Anhur
Anhur
RebornEcho
Anhur
Level 29
God Stats
8W - 13L
1,310 SR
Queue Stats
164W - 155L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
Vers4tile
Sun Wukong
Level 17
God Stats
8W - 7L
1,494 SR
Queue Stats
104W - 115L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Banyar17
Arachne
13
2 / 11 / 2
8,845
385
7,063
17,024
6,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Hellburgers
Cthulhu
16
3 / 4 / 0
10,153
441
13,354
16,588
13,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
Mak0t032
Bellona
13
3 / 13 / 3
8,726
379
7,046
20,205
9,065
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
14
2 / 8 / 4
8,869
386
9,956
22,303
19,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
lior87659930
Nemesis
2
0 / 2 / 0
5,873
255
0
1,757
346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
12 / 0 / 2
13,126
571
14,831
14,928
8,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Lance3k-_-
Cthulhu
18
8 / 2 / 9
12,550
546
18,399
23,916
15,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
Pepepaco17
Poseidon
15
0 / 6 / 2
10,765
468
2,504
11,129
3,758
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
18
11 / 1 / 5
12,389
539
10,185
12,432
5,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Vers4tile
Sun Wukong
16
5 / 2 / 11
11,511
500
12,886
16,907
13,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
10
Kills
36
38
Deaths
11
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Arachne
Banyar17
Arachne
2
11
2
0.27
W
Thor
12
0
2
13
L
Cthulhu
Hellburgers
Cthulhu
3
4
0
0.75
W
Cthulhu
Lance3k-_-
Cthulhu
8
2
9
6.25
L
Bellona
Mak0t032
Bellona
3
13
3
0.35
W
Poseidon
Pepepaco17
Poseidon
0
6
2
0.17
W
Anhur
11
1
5
13.5
W
Sun Wukong
Vers4tile
Sun Wukong
5
2
11
5.25
L
Osiris
2
8
4
0.5
L
Nemesis
lior87659930
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,419
Damage
58,805
77,877
Taken
79,312
48,913
Mitigated
46,056
10,216
Healing
22,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Banyar17
Arachne
7,063
4,111
0
3,359
17,024
6,325
0
3,234
13,730
0
26,424
W
Thor
14,831
4,015
0
1,160
14,928
8,304
2,344
3,594
10,974
0
92,464
L
Cthulhu
Hellburgers
Cthulhu
13,354
1,100
857
3,559
16,588
13,817
0
2,441
13,805
49,584
0
W
Cthulhu
Lance3k-_-
Cthulhu
18,399
1,027
984
6,525
23,916
15,585
878
2,676
21,066
79,455
0
L
Bellona
Mak0t032
Bellona
7,046
1,686
0
502
20,205
9,065
0
7,037
13,018
56
24,950
W
Poseidon
Pepepaco17
Poseidon
2,504
599
0
1,776
11,129
3,758
1,206
35
11,094
58,933
0
W
Anhur
10,185
7,291
0
7,412
12,432
5,246
5,685
885
11,427
0
69,580
W
Sun Wukong
Vers4tile
Sun Wukong
12,886
3,499
0
4,427
16,907
13,163
3,994
4,907
11,346
62
59,499
L
Osiris
9,956
4,305
342
1,491
22,303
19,360
88
7,910
14,303
0
40,197
L
Nemesis
lior87659930
Nemesis
0
0
0
106
1,757
346
0
343
1,414
0
1,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,466
Gold Earned
60,341
207
Minions Killed
607
0
Camps Cleared
0
1,546,884
Distance Traveled
2,004,616
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,845
385
40
2
0
305,775
0
W
Thor
13,126
571
164
7
0
454,639
4
L
Cthulhu
10,153
441
79
3
0
405,967
2
W
Cthulhu
12,550
546
121
5
0
435,972
0
L
Bellona
8,726
379
29
1
0
357,860
2
W
Poseidon
10,765
468
98
4
0
289,354
0
W
Anhur
12,389
539
129
6
0
376,477
5
W
Sun Wukong
11,511
500
95
4
0
448,174
0
L
Osiris
8,869
386
52
2
0
418,419
2
L
Nemesis
5,873
255
7
0
0
58,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role