Player Matchup

Nemesis
Nemesis
Arique
Nemesis
Level 23
God Stats
5W - 1L
1,621 SR
Queue Stats
11W - 15L
1,216 Elo+
Solo
Geb
Geb
Neofit223
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,173 Elo+
Solo
Kali
Kali
PoppaOmen
Kali
Level 28
God Stats
36W - 32L
1,591 SR
Queue Stats
343W - 384L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
Pose1d0nko
Zhong Kui
Level 22
God Stats
22W - 17L
1,510 SR
Queue Stats
112W - 115L
1,444 Elo+
Party 1
Heimdallr
Heimdallr
VERTIGO22
Heimdallr
Level 26
God Stats
16W - 21L
1,575 SR
Queue Stats
100W - 101L
1,375 Elo+
Party 1
Team Averages
Level 23
1,560 SR
1,322 Elo+

VS

Team Averages
Level 14
1,599 SR
1,388 Elo+
Nemesis
Nemesis
FeelxMyxPain
Nemesis
Level 5
God Stats
0W - 1L
1,633 SR
Queue Stats
1W - 7L
1,074 Elo+
Solo
Bellona
Bellona
Nyworr
Bellona
Level 7
God Stats
1W - 5L
1,740 SR
Queue Stats
8W - 15L
1,369 Elo+
Solo
Kumbhakarna
Kumbhakarna
Thunderlina
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
bunnyhunbun
Nu Wa
Level 24
God Stats
3W - 7L
1,252 SR
Queue Stats
75W - 59L
1,455 Elo+
Solo
Artemis
Artemis
santovengador15
Artemis
Level 26
God Stats
12W - 5L
1,869 SR
Queue Stats
23W - 27L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arique
Nemesis
10
0 / 1 / 2
6,539
467
2,535
7,692
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 2
5,981
427
1,516
6,427
3,547
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
13
7 / 3 / 2
8,123
580
8,744
12,610
5,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
Pose1d0nko
Zhong Kui
13
12 / 0 / 1
9,026
645
12,927
9,961
6,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
VERTIGO22
Heimdallr
14
7 / 2 / 3
8,507
608
4,185
5,963
2,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FeelxMyxPain
Nemesis
8
0 / 4 / 0
5,691
407
2,463
9,707
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Nyworr
Bellona
10
4 / 3 / 0
6,772
484
5,721
8,348
4,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
Thunderlina
Kumbhakarna
7
0 / 5 / 1
5,334
381
1,201
8,973
4,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 8 / 2
5,855
418
6,453
7,961
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 6 / 0
6,713
480
5,529
9,627
3,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
26
Kills
6
8
Deaths
26
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Arique
Nemesis
0
1
2
1
L
Nemesis
FeelxMyxPain
Nemesis
0
4
0
0
W
0
2
2
0.5
L
Bellona
Nyworr
Bellona
4
3
0
1.33
W
Kali
7
3
2
2.67
W
Zhong Kui
Pose1d0nko
Zhong Kui
12
0
1
12.5
L
Kumbhakarna
Thunderlina
Kumbhakarna
0
5
1
0.1
W
Heimdallr
VERTIGO22
Heimdallr
7
2
3
4.25
L
0
8
2
0.13
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,907
Damage
21,367
42,653
Taken
44,616
20,851
Mitigated
17,767
15,852
Healing
4,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Arique
Nemesis
2,535
1,507
0
3,610
7,692
2,513
653
541
7,041
0
37,722
L
Nemesis
FeelxMyxPain
Nemesis
2,463
1,062
0
2,970
9,707
2,798
0
2,103
7,604
0
23,162
W
1,516
176
0
0
6,427
3,547
193
239
6,152
18,571
0
L
Bellona
Nyworr
Bellona
5,721
2,366
0
397
8,348
4,829
870
479
7,869
0
21,992
W
Kali
8,744
3,797
0
6,532
12,610
5,774
628
2,199
10,277
0
39,755
W
Zhong Kui
Pose1d0nko
Zhong Kui
12,927
2,449
0
4,983
9,961
6,931
1,709
3,558
5,969
48,593
0
L
Kumbhakarna
Thunderlina
Kumbhakarna
1,201
374
0
281
8,973
4,738
0
3,268
5,705
10,074
0
W
Heimdallr
VERTIGO22
Heimdallr
4,185
1,866
99
628
5,963
2,086
2,758
371
5,560
0
35,847
L
6,453
1,760
0
440
7,961
2,199
50
4,731
3,230
25,331
0
L
5,529
2,835
0
779
9,627
3,203
976
3,862
5,765
0
34,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,176
Gold Earned
30,365
330
Minions Killed
214
0
Camps Cleared
0
1,284,045
Distance Traveled
1,239,444
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,539
467
70
5
0
296,114
0
L
Nemesis
5,691
407
55
4
0
230,656
1
W
Geb
5,981
427
22
2
0
240,064
0
L
Bellona
6,772
484
43
3
0
258,799
2
W
Kali
8,123
580
79
6
0
227,363
4
W
Zhong Kui
9,026
645
81
6
0
266,475
2
L
Kumbhakarna
5,334
381
13
1
0
238,795
1
W
Heimdallr
8,507
608
78
6
0
254,029
4
L
Nu Wa
5,855
418
44
3
0
223,132
1
L
Artemis
6,713
480
59
4
0
288,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role