Player Matchup

Pele
Pele
Allegedly_Bruh
Pele
Level 8
God Stats
3W - 1L
1,721 SR
Queue Stats
4W - 1L
1,757 Elo+
Party 1
Anhur
Anhur
Doc5314
Anhur
Level 17
God Stats
30W - 20L
1,750 SR
Queue Stats
75W - 51L
1,677 Elo+
Solo
Vamana
Vamana
SleekNathan03
Vamana
Level 17
God Stats
2W - 1L
1,808 SR
Queue Stats
6W - 6L
1,822 Elo+
Solo
Sylvanus
Sylvanus
TrippleA1283
Sylvanus
Level 18
God Stats
1W - 0L
1,244 SR
Queue Stats
47W - 52L
1,525 Elo+
Solo
Anubis
Anubis
just_sam517
Anubis
Level 146
God Stats
1W - 1L
1,443 SR
Queue Stats
50W - 41L
1,708 Elo+
Party 1
Team Averages
Level 41
1,593 SR
1,697 Elo+

VS

Team Averages
Level 17
1,641 SR
1,490 Elo+
Heimdallr
Heimdallr
RosaMaui
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 104L
1,429 Elo+
Solo
Ra
Ra
TheMasterBoss31
Ra
Level 8
God Stats
1W - 1L
1,744 SR
Queue Stats
7W - 9L
1,402 Elo+
Solo
Bellona
Bellona
TheNoLifeGamer
Bellona
Level 29
God Stats
2W - 2L
1,628 SR
Queue Stats
51W - 40L
1,508 Elo+
Solo
Thor
Thor
baohuy
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
takuganx-2
Tsukuyomi
Level 14
God Stats
2W - 2L
1,833 SR
Queue Stats
34W - 20L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 4
8,580
660
7,858
6,047
2,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Doc5314
Anhur
13
8 / 1 / 3
8,376
644
8,233
10,524
3,187
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 1 / 3
6,888
530
2,123
6,969
2,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
TrippleA1283
Sylvanus
12
2 / 2 / 10
7,983
614
1,757
8,735
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
12
3 / 2 / 4
7,177
552
3,791
4,230
1,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RosaMaui
Heimdallr
10
0 / 7 / 2
6,282
483
3,915
7,849
1,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 6 / 0
6,125
471
747
5,066
1,683
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 5 / 0
6,526
502
4,668
12,126
6,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
baohuy
Thor
10
0 / 5 / 0
6,221
479
2,946
6,327
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
takuganx-2
Tsukuyomi
14
3 / 2 / 3
8,273
636
6,871
8,145
2,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
24
Kills
7
7
Deaths
25
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
10
1
4
12
W
Anhur
Doc5314
Anhur
8
1
3
9.5
L
Heimdallr
RosaMaui
Heimdallr
0
7
2
0.14
W
1
1
3
2.5
L
1
6
0
0.17
L
3
5
0
0.6
W
Sylvanus
TrippleA1283
Sylvanus
2
2
10
3.5
L
Thor
baohuy
Thor
0
5
0
0
W
Anubis
3
2
4
2.5
L
Tsukuyomi
takuganx-2
Tsukuyomi
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,762
Damage
19,147
36,505
Taken
39,513
15,006
Mitigated
14,500
12,302
Healing
4,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,858
2,940
0
395
6,047
2,038
0
538
5,509
0
53,961
W
Anhur
Doc5314
Anhur
8,233
5,118
0
5,901
10,524
3,187
520
39
10,485
0
54,859
L
Heimdallr
RosaMaui
Heimdallr
3,915
2,244
0
848
7,849
1,975
601
904
6,945
0
31,627
W
2,123
578
0
964
6,969
2,775
444
590
6,379
0
23,260
L
747
372
114
191
5,066
1,683
51
1,968
3,098
21,206
0
L
4,668
1,466
0
2,638
12,126
6,708
479
1,672
10,454
0
22,614
W
Sylvanus
TrippleA1283
Sylvanus
1,757
1,017
1,026
2,517
8,735
5,210
342
851
7,884
15,962
0
L
Thor
baohuy
Thor
2,946
600
0
0
6,327
1,715
1,029
239
6,088
0
20,020
W
Anubis
3,791
83
0
1,499
4,230
1,796
147
236
3,994
34,547
0
L
Tsukuyomi
takuganx-2
Tsukuyomi
6,871
1,581
0
1,045
8,145
2,419
0
765
7,380
0
64,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,004
Gold Earned
33,427
339
Minions Killed
290
0
Camps Cleared
0
1,268,159
Distance Traveled
1,211,714
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,580
660
100
8
0
297,700
3
W
Anhur
8,376
644
91
7
0
221,171
3
L
Heimdallr
6,282
483
57
4
0
232,295
0
W
Vamana
6,888
530
44
3
0
248,374
0
L
Ra
6,125
471
45
3
0
202,392
0
L
Bellona
6,526
502
38
3
0
248,513
2
W
Sylvanus
7,983
614
39
3
0
277,370
0
L
Thor
6,221
479
36
3
0
248,822
2
W
Anubis
7,177
552
65
5
0
223,544
6
L
Tsukuyomi
8,273
636
114
9
0
279,692
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role