Player Matchup

Awilix
Awilix
AutonomousUbiety
Awilix
Level 7
God Stats
7W - 6L
1,500 SR
Queue Stats
153W - 158L
1,605 Elo+
Solo
Ra
Ra
Bottsts
Ra
Level 26
God Stats
1W - 1L
1,826 SR
Queue Stats
12W - 12L
1,538 Elo+
Solo
Ymir
Ymir
CryptoBoss
Ymir
Level 25
God Stats
5W - 4L
1,520 SR
Queue Stats
20W - 32L
1,437 Elo+
Solo
Guan Yu
Guan Yu
KxIJl
Guan Yu
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 41L
1,504 Elo+
Solo
Artemis
Artemis
NewLimit
Artemis
Level 28
God Stats
29W - 24L
1,681 SR
Queue Stats
127W - 132L
1,587 Elo+
Solo
Team Averages
Level 19
1,605 SR
1,534 Elo+

VS

Team Averages
Level 14
1,595 SR
1,537 Elo+
Baba Yaga
Baba Yaga
DarkestSimp69
Baba Yaga
Level 5
God Stats
2W - 0L
1,713 SR
Queue Stats
20W - 15L
1,625 Elo+
Solo
Amaterasu
Amaterasu
JaoBR
Amaterasu
Level 16
God Stats
11W - 5L
1,502 SR
Queue Stats
15W - 10L
1,446 Elo+
Party 1
Yemoja
Yemoja
RRussoP
Yemoja
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,454 Elo+
Party 1
Hou Yi
Hou Yi
RemoveTankBoots
Hou Yi
Level 15
God Stats
5W - 2L
1,618 SR
Queue Stats
93W - 76L
1,653 Elo+
Solo
Nemesis
Nemesis
RnnAlb
Nemesis
Level 22
God Stats
9W - 7L
1,643 SR
Queue Stats
32W - 28L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,770
451
4,564
10,808
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 2 / 0
7,080
472
6,708
6,895
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 4 / 2
6,584
439
5,245
10,169
5,155
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
KxIJl
Guan Yu
11
0 / 5 / 0
6,302
420
3,384
8,420
5,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
NewLimit
Artemis
10
1 / 8 / 0
6,146
410
6,114
10,158
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DarkestSimp69
Baba Yaga
14
2 / 1 / 2
8,307
554
5,399
8,128
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
JaoBR
Amaterasu
15
5 / 0 / 0
9,320
621
3,442
8,640
5,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
RRussoP
Yemoja
12
3 / 1 / 6
8,359
557
4,177
7,631
4,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

16
11 / 0 / 4
10,759
717
12,573
12,930
4,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Nemesis
RnnAlb
Nemesis
13
2 / 1 / 7
8,254
550
4,838
9,362
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
23
23
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
2
2
0
1
L
0
4
2
0.25
W
Baba Yaga
DarkestSimp69
Baba Yaga
2
1
2
3
W
Amaterasu
JaoBR
Amaterasu
5
0
0
5
L
Guan Yu
KxIJl
Guan Yu
0
5
0
0
L
Artemis
NewLimit
Artemis
1
8
0
0.13
W
Yemoja
RRussoP
Yemoja
3
1
6
6
W
11
0
4
13
W
Nemesis
RnnAlb
Nemesis
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,015
Damage
30,429
46,450
Taken
46,691
19,926
Mitigated
20,646
10,338
Healing
25,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,564
1,430
0
2,653
10,808
3,688
447
172
10,636
0
42,505
L
6,708
455
258
2,082
6,895
2,256
0
3,310
3,349
39,973
0
L
5,245
523
0
1,824
10,169
5,155
0
2,827
7,304
18,607
0
W
Baba Yaga
DarkestSimp69
Baba Yaga
5,399
569
163
4,840
8,128
2,937
1,954
3,320
4,528
47,046
0
W
Amaterasu
JaoBR
Amaterasu
3,442
1,828
0
5,934
8,640
5,434
1,702
0
8,377
0
44,663
L
Guan Yu
KxIJl
Guan Yu
3,384
1,009
120
1,825
8,420
5,958
0
1,526
6,784
0
26,225
L
Artemis
NewLimit
Artemis
6,114
2,720
0
1,576
10,158
2,869
104
1,357
8,801
0
29,333
W
Yemoja
RRussoP
Yemoja
4,177
775
1,709
2,463
7,631
4,289
168
3,607
3,956
11,264
0
W
12,573
7,966
0
8,158
12,930
4,790
2,434
1,311
11,599
0
83,890
W
Nemesis
RnnAlb
Nemesis
4,838
2,903
0
1,951
9,362
3,196
1,341
3,289
5,895
0
46,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,882
Gold Earned
44,999
294
Minions Killed
461
0
Camps Cleared
0
1,200,451
Distance Traveled
1,354,128
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,770
451
92
6
0
255,062
0
L
Ra
7,080
472
80
5
0
225,907
3
L
Ymir
6,584
439
23
2
0
213,051
4
W
Baba Yaga
8,307
554
82
5
0
277,071
3
W
Amaterasu
9,320
621
116
8
0
275,028
2
L
Guan Yu
6,302
420
55
4
0
264,886
0
L
Artemis
6,146
410
44
3
0
241,545
0
W
Yemoja
8,359
557
6
0
0
261,813
1
W
Hou Yi
10,759
717
165
11
0
243,967
5
W
Nemesis
8,254
550
92
6
0
296,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role