Player Matchup

Cupid
Cupid
AmieeWaffles
Cupid
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ElAAnchoAA
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,500 Elo+
Solo
Nemesis
Nemesis
KaNeki_4k-_-
Nemesis
Level 6
God Stats
0W - 1L
1,308 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
Nrg ghost1343
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
jschutte2812
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 4
1,462 SR
1,500 Elo+

VS

Team Averages
Level 21
1,458 SR
1,404 Elo+
Olorun
Olorun
 
Olorun
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Cherokeeman11
Nemesis
Level 2
God Stats
1W - 0L
1,682 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ND Did00
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,331 Elo+
Solo
Cthulhu
Cthulhu
WorldRequiem169
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
pandasaver65
Ganesha
Level 27
God Stats
2W - 4L
1,106 SR
Queue Stats
37W - 39L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 11 / 4
8,751
417
16,437
20,378
6,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
ElAAnchoAA
Heimdallr
11
1 / 17 / 5
7,959
379
8,146
19,148
6,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
KaNeki_4k-_-
Nemesis
9
0 / 10 / 2
6,474
308
1,639
15,565
3,750
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 0 / 2
4,474
213
0
177
54
10
3 / 18 / 1
7,668
365
7,162
18,455
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
21 / 1 / 17
11,075
527
20,071
18,687
7,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
17
13 / 1 / 12
11,309
539
10,366
15,049
7,296
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
ND Did00
Guan Yu
16
13 / 0 / 18
11,134
530
12,158
14,424
11,737
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
6 / 5 / 21
9,197
438
8,301
16,457
14,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
pandasaver65
Ganesha
13
2 / 3 / 29
10,259
489
9,776
15,425
10,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
152
8
Kills
55
56
Deaths
10
14
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
21
1
17
29.5
L
4
11
4
0.55
W
Nemesis
13
1
12
19
L
Heimdallr
ElAAnchoAA
Heimdallr
1
17
5
0.21
L
Nemesis
KaNeki_4k-_-
Nemesis
0
10
2
0.1
W
Guan Yu
ND Did00
Guan Yu
13
0
18
22
L
0
0
2
1
W
6
5
21
3.3
L
3
18
1
0.19
W
Ganesha
pandasaver65
Ganesha
2
3
29
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,384
Damage
60,672
73,723
Taken
80,042
21,675
Mitigated
52,328
5,334
Healing
31,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
20,071
11,112
5,085
13,087
18,687
7,887
4,682
0
18,687
65,425
0
L
16,437
8,020
73
3,774
20,378
6,679
406
12,167
7,937
0
48,629
W
Nemesis
10,366
5,219
0
6,960
15,049
7,296
588
0
15,049
0
73,139
L
Heimdallr
ElAAnchoAA
Heimdallr
8,146
6,029
0
857
19,148
6,740
0
9,756
9,005
0
27,225
L
Nemesis
KaNeki_4k-_-
Nemesis
1,639
277
0
630
15,565
3,750
0
7,010
8,455
0
10,396
W
Guan Yu
ND Did00
Guan Yu
12,158
2,074
1,158
3,124
14,424
11,737
604
0
14,424
0
62,261
L
0
0
0
0
177
54
0
159
0
0
0
W
8,301
928
264
384
16,457
14,818
564
0
16,457
18,161
0
L
7,162
2,528
0
0
18,455
4,452
0
8,139
10,178
0
13,545
W
Ganesha
pandasaver65
Ganesha
9,776
1,147
0
1,099
15,425
10,590
1,965
0
15,425
36,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,326
Gold Earned
52,974
120
Minions Killed
399
0
Camps Cleared
0
1,310,040
Distance Traveled
2,073,141
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,075
527
94
4
0
394,510
1
L
Cupid
8,751
417
69
3
0
321,795
1
W
Nemesis
11,309
539
126
6
0
418,677
0
L
Heimdallr
7,959
379
23
1
0
298,454
0
L
Nemesis
6,474
308
17
1
0
318,706
2
W
Guan Yu
11,134
530
122
6
0
417,910
5
L
Olorun
4,474
213
0
0
0
0
0
W
Cthulhu
9,197
438
30
1
0
446,040
1
L
Loki
7,668
365
11
1
0
371,085
0
W
Ganesha
10,259
489
27
1
0
396,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role