Player Matchup

Arachne
Arachne
GoroVonFasolo
Arachne
Level 83
God Stats
1W - 0L
1,890 SR
Queue Stats
105W - 93L
1,466 Elo+
Party 2
Artemis
Artemis
Rekooms
Artemis
Level 102
God Stats
58W - 47L
1,650 SR
Queue Stats
81W - 83L
1,563 Elo+
Party 1
Anubis
Anubis
Szeszaldo
Anubis
Level 86
God Stats
34W - 21L
1,549 SR
Queue Stats
73W - 60L
1,462 Elo+
Party 2
Persephone
Persephone
Нoкс
Persephone
Level 129
God Stats
4W - 0L
1,661 SR
Queue Stats
136W - 129L
1,555 Elo+
Party 1
Bellona
Bellona
ТётяЧашки
Bellona
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 131L
1,552 Elo+
Party 1
Team Averages
Level 105
1,650 SR
1,520 Elo+

VS

Team Averages
Level 112
1,536 SR
1,484 Elo+
Hercules
Hercules
Brenchm8
Hercules
Level 159
God Stats
3W - 3L
1,330 SR
Queue Stats
176W - 143L
1,528 Elo+
Party 3
Rama
Rama
Duffonzicus
Rama
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,542 Elo+
Party 3
Baron Samedi
Baron Samedi
Joericks
Baron Samedi
Level 126
God Stats
6W - 4L
1,649 SR
Queue Stats
143W - 129L
1,520 Elo+
Party 3
Hel
Hel
Jujul25
Hel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,421 Elo+
Solo
Merlin
Merlin
NIKREI
Merlin
Level 79
God Stats
0W - 2L
1,701 SR
Queue Stats
116W - 122L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
12 / 3 / 9
15,429
593
19,091
21,304
12,787
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Rekooms
Artemis
20
10 / 6 / 12
16,725
643
22,095
19,362
9,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Szeszaldo
Anubis
20
9 / 2 / 13
16,041
617
23,187
18,726
11,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
Нoкс
Persephone
20
12 / 8 / 13
14,757
568
24,815
20,010
7,756
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 5 / 9
14,443
556
16,157
25,342
18,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brenchm8
Hercules
20
10 / 7 / 4
13,920
535
22,051
35,921
38,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 9 / 7
12,160
468
10,500
20,972
6,803
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Joericks
Baron Samedi
19
5 / 6 / 7
12,487
480
13,688
23,579
10,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
14
2 / 14 / 6
10,372
399
4,535
25,508
13,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
NIKREI
Merlin
17
4 / 14 / 3
12,193
469
12,743
20,873
5,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
50
50
Kills
23
24
Deaths
50
56
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
Brenchm8
Hercules
10
7
4
1.71
L
2
9
7
0.61
W
Arachne
12
3
9
5.5
L
Baron Samedi
Joericks
Baron Samedi
5
6
7
1.42
L
Hel
2
14
6
0.36
L
Merlin
NIKREI
Merlin
4
14
3
0.39
W
Artemis
Rekooms
Artemis
10
6
12
2.67
W
Anubis
Szeszaldo
Anubis
9
2
13
7.75
W
Persephone
Нoкс
Persephone
12
8
13
2.31
W
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,345
Damage
63,517
104,744
Taken
126,853
59,885
Mitigated
74,693
40,178
Healing
34,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Brenchm8
Hercules
22,051
4,277
0
11,068
35,921
38,199
151
10,505
25,416
9,626
77,954
L
10,500
5,836
0
4,065
20,972
6,803
4,085
3,918
17,054
0
92,337
W
Arachne
19,091
12,513
0
8,849
21,304
12,787
1,158
7,663
13,641
0
98,876
L
Baron Samedi
Joericks
Baron Samedi
13,688
378
428
5,345
23,579
10,059
0
9,511
14,068
82,963
0
L
Hel
4,535
431
4,433
7,192
25,508
13,845
0
13,090
12,418
22,656
0
L
Merlin
NIKREI
Merlin
12,743
306
0
2,435
20,873
5,787
994
10,978
9,895
66,959
0
W
Artemis
Rekooms
Artemis
22,095
12,214
0
5,966
19,362
9,142
2,181
6,753
12,609
0
146,712
W
Anubis
Szeszaldo
Anubis
23,187
946
0
12,813
18,726
11,887
709
8,231
10,495
120,841
0
W
Persephone
Нoкс
Persephone
24,815
1,763
0
6,249
20,010
7,756
1,459
5,995
14,007
97,029
0
W
16,157
6,064
0
6,301
25,342
18,313
2,453
6,307
19,035
0
94,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,395
Gold Earned
61,132
741
Minions Killed
598
0
Camps Cleared
0
2,470,914
Distance Traveled
2,016,729
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,920
535
142
5
0
426,650
0
L
Rama
12,160
468
170
7
0
383,989
1
W
Arachne
15,429
593
114
4
0
562,541
8
L
Baron Samedi
12,487
480
127
5
0
444,900
3
L
Hel
10,372
399
40
2
0
435,852
8
L
Merlin
12,193
469
119
5
0
325,338
3
W
Artemis
16,725
643
212
8
0
416,522
1
W
Anubis
16,041
617
190
7
0
482,730
7
W
Persephone
14,757
568
103
4
0
474,822
5
W
Bellona
14,443
556
122
5
0
534,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role