Player Matchup

Achilles
Achilles
Diamond III
AaKerr
Achilles
Diamond III
Level 160
God Stats
0W - 1L
1,289 SR
Queue Stats
143W - 129L
2,377 MMR
Solo
Anhur
Anhur
Masters
Colsivart
Anhur
Masters
Level 160
God Stats
74W - 81L
1,697 SR
Queue Stats
727W - 692L
2,773 MMR
Solo
Thoth
Thoth
Masters
Fordyce
Thoth
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Masters
RankedLoser
Nemesis
Masters
Level 153
God Stats
4W - 3L
1,625 SR
Queue Stats
740W - 705L
2,621 MMR
Solo
Hercules
Hercules
Diamond I
SIoppy
Hercules
Diamond I
Level 160
God Stats
1W - 1L
1,751 SR
Queue Stats
211W - 182L
2,393 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,572 SR
2,333 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,798 SR
2,574 MMR
Loki
Loki
Diamond I
Elyzon
Loki
Diamond I
Level 117
God Stats
7W - 0L
2,044 SR
Queue Stats
156W - 110L
2,441 MMR
Solo
Danzaburou
Danzaburou
Masters
InMyZen
Danzaburou
Masters
Level 159
God Stats
39W - 37L
1,626 SR
Queue Stats
797W - 630L
2,893 MMR
Solo
Scylla
Scylla
Diamond II
KrackedChimp
Scylla
Diamond II
Level 160
God Stats
8W - 3L
1,838 SR
Queue Stats
290W - 300L
2,353 MMR
Solo
Ares
Ares
Diamond II
LGΝD
Ares
Diamond II
Level 155
God Stats
10W - 5L
1,786 SR
Queue Stats
204W - 190L
2,337 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Sizks
Ah Muzen Cab
Masters
Level 100
God Stats
92W - 65L
1,695 SR
Queue Stats
213W - 163L
2,846 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AaKerr
Achilles
9
0 / 3 / 0
4,962
496
2,170
7,450
3,088
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Colsivart
Anhur
8
0 / 2 / 0
4,942
494
3,139
4,687
1,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
Fordyce
Thoth
10
1 / 1 / 0
5,647
565
3,413
2,543
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
RankedLoser
Nemesis
9
0 / 1 / 1
4,986
499
3,128
5,707
1,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
SIoppy
Hercules
7
0 / 2 / 0
4,475
448
1,742
7,939
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
GilgameshAthenaTiamatTsukuyomiSobek

VS

Bans
King ArthurFenrirCu ChulainnCamazotzSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Elyzon
Loki
11
2 / 0 / 0
5,994
599
2,533
4,957
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
InMyZen
Danzaburou
11
3 / 0 / 0
6,429
643
3,551
3,971
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
10
1 / 1 / 1
5,519
552
2,223
3,821
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
LGΝD
Ares
10
0 / 0 / 4
5,599
560
3,635
5,521
1,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Sizks
Ah Muzen Cab
12
3 / 0 / 1
7,008
701
5,324
4,890
2,068
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
9
9
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
AaKerr
Achilles
0
3
0
0
L
Anhur
Colsivart
Anhur
0
2
0
0
W
Loki
Elyzon
Loki
2
0
0
2
L
Thoth
Fordyce
Thoth
1
1
0
1
W
Danzaburou
InMyZen
Danzaburou
3
0
0
3
W
Scylla
1
1
1
1.5
W
Ares
LGΝD
Ares
0
0
4
2
L
Nemesis
RankedLoser
Nemesis
0
1
1
0.5
L
Hercules
SIoppy
Hercules
0
2
0
0
W
Ah Muzen Cab
Sizks
Ah Muzen Cab
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,592
Damage
17,266
28,326
Taken
23,160
10,600
Mitigated
7,485
8,175
Healing
11,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AaKerr
Achilles
2,170
299
0
2,626
7,450
3,088
0
660
6,790
0
26,361
L
Anhur
Colsivart
Anhur
3,139
1,131
0
1,191
4,687
1,044
0
799
3,888
0
24,384
W
Loki
Elyzon
Loki
2,533
612
0
3,172
4,957
1,451
0
299
4,628
0
37,795
L
Thoth
Fordyce
Thoth
3,413
39
0
460
2,543
732
0
882
1,661
36,729
0
W
Danzaburou
InMyZen
Danzaburou
3,551
1,827
0
2,672
3,971
1,148
0
0
3,971
0
43,249
W
Scylla
2,223
416
0
839
3,821
948
0
1,737
1,836
31,890
0
W
Ares
LGΝD
Ares
3,635
286
0
2,040
5,521
1,870
0
1,011
4,422
11,002
0
L
Nemesis
RankedLoser
Nemesis
3,128
1,198
0
640
5,707
1,850
0
749
4,958
0
28,592
L
Hercules
SIoppy
Hercules
1,742
187
0
3,258
7,939
3,886
0
2,768
5,171
0
5,913
W
Ah Muzen Cab
Sizks
Ah Muzen Cab
5,324
1,960
0
2,342
4,890
2,068
1,596
0
4,890
0
48,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,012
Gold Earned
30,549
297
Minions Killed
359
0
Camps Cleared
0
912,130
Distance Traveled
1,036,401
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,962
496
76
8
0
193,484
1
L
Anhur
4,942
494
65
7
0
150,373
3
W
Loki
5,994
599
88
9
0
251,599
3
L
Thoth
5,647
565
83
8
0
174,382
2
W
Danzaburou
6,429
643
91
9
0
181,517
3
W
Scylla
5,519
552
62
6
0
189,527
3
W
Ares
5,599
560
18
2
0
213,603
4
L
Nemesis
4,986
499
62
6
0
224,538
1
L
Hercules
4,475
448
11
1
0
169,353
2
W
Ah Muzen Cab
7,008
701
100
10
0
200,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role