Player Matchup

Amaterasu
Amaterasu
JaoBR
Amaterasu
Level 16
God Stats
11W - 5L
1,562 SR
Queue Stats
15W - 10L
1,468 Elo+
Party 1
Heimdallr
Heimdallr
KxIJl
Heimdallr
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 41L
1,542 Elo+
Solo
Agni
Agni
RRussoP
Agni
Level 10
God Stats
0W - 3L
1,184 SR
Queue Stats
18W - 12L
1,477 Elo+
Party 1
Athena
Athena
RemoveTankBoots
Athena
Level 15
God Stats
5W - 3L
1,659 SR
Queue Stats
93W - 76L
1,676 Elo+
Solo
Ullr
Ullr
SCWTEMA
Ullr
Level 29
God Stats
2W - 8L
1,830 SR
Queue Stats
215W - 224L
1,515 Elo+
Solo
Team Averages
Level 15
1,547 SR
1,536 Elo+

VS

Team Averages
Level 11
1,424 SR
1,541 Elo+
Cthulhu
Cthulhu
DarkestSimp69
Cthulhu
Level 5
God Stats
2W - 1L
1,257 SR
Queue Stats
20W - 15L
1,580 Elo+
Solo
Ra
Ra
NewBland
Ra
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 18L
1,573 Elo+
Solo
Ne Zha
Ne Zha
NewParty
Ne Zha
Level 15
God Stats
1W - 1L
1,320 SR
Queue Stats
20W - 19L
1,511 Elo+
Solo
Nemesis
Nemesis
SlyKreeper
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,619 Elo+
Solo
Apollo
Apollo
伊藤灬i1诚
Apollo
Level 17
God Stats
2W - 2L
1,542 SR
Queue Stats
20W - 22L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JaoBR
Amaterasu
10
2 / 3 / 0
5,620
562
4,666
9,923
3,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
KxIJl
Heimdallr
7
0 / 5 / 0
4,485
449
1,774
6,304
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
RRussoP
Agni
8
1 / 5 / 0
4,998
500
2,390
6,171
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 1 / 0
5,610
561
3,955
9,409
2,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
SCWTEMA
Ullr
9
0 / 2 / 3
4,966
497
2,443
5,450
1,628
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
1 / 1 / 2
4,816
482
4,459
5,061
2,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

14
7 / 0 / 3
8,054
805
7,909
5,368
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
NewParty
Ne Zha
11
3 / 2 / 0
6,245
625
4,276
7,923
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Nemesis
SlyKreeper
Nemesis
10
3 / 1 / 2
5,951
595
3,693
5,344
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 3 / 0
5,830
583
3,688
6,123
1,809
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
6
Kills
16
16
Deaths
7
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
1
2
2
L
Amaterasu
JaoBR
Amaterasu
2
3
0
0.67
L
Heimdallr
KxIJl
Heimdallr
0
5
0
0
W
7
0
3
8.5
W
Ne Zha
NewParty
Ne Zha
3
2
0
1.5
L
Agni
RRussoP
Agni
1
5
0
0.2
L
3
1
0
3
L
Ullr
SCWTEMA
Ullr
0
2
3
0.75
W
Nemesis
SlyKreeper
Nemesis
3
1
2
4
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,228
Damage
24,025
37,257
Taken
29,819
11,347
Mitigated
10,859
9,015
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
4,459
425
0
1,643
5,061
2,339
312
1,532
3,529
13,486
0
L
Amaterasu
JaoBR
Amaterasu
4,666
1,836
0
4,325
9,923
3,565
464
0
9,923
0
24,092
L
Heimdallr
KxIJl
Heimdallr
1,774
1,160
0
235
6,304
1,587
0
2,676
3,568
0
14,382
W
7,909
846
17
2,916
5,368
2,072
0
2,125
3,243
58,241
0
W
Ne Zha
NewParty
Ne Zha
4,276
1,441
0
3,122
7,923
2,583
180
0
7,923
0
28,869
L
Agni
RRussoP
Agni
2,390
236
0
440
6,171
1,739
0
3,219
2,922
20,742
0
L
3,955
1,674
0
2,750
9,409
2,828
0
3,747
5,330
19,801
0
L
Ullr
SCWTEMA
Ullr
2,443
988
0
1,265
5,450
1,628
120
2,103
3,146
0
20,814
W
Nemesis
SlyKreeper
Nemesis
3,693
2,004
0
2,050
5,344
2,056
230
331
5,013
0
27,490
W
3,688
1,802
0
1,883
6,123
1,809
458
2,357
3,766
0
33,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,679
Gold Earned
30,896
189
Minions Killed
318
0
Camps Cleared
0
927,046
Distance Traveled
972,155
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,816
482
12
1
0
204,439
2
L
Amaterasu
5,620
562
45
5
0
181,306
1
L
Heimdallr
4,485
449
28
3
0
171,206
0
W
Ra
8,054
805
123
12
0
205,287
2
W
Ne Zha
6,245
625
58
6
0
174,756
6
L
Agni
4,998
500
52
5
0
189,320
1
L
Athena
5,610
561
25
3
0
213,332
1
L
Ullr
4,966
497
39
4
0
171,882
2
W
Nemesis
5,951
595
62
6
0
239,033
1
W
Apollo
5,830
583
63
6
0
148,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role