Player Matchup

Camazotz
Camazotz
EberGustavo
Camazotz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,518 Elo+
Solo
Persephone
Persephone
MãeDoADM
Persephone
Level 25
God Stats
8W - 3L
1,500 SR
Queue Stats
97W - 105L
1,466 Elo+
Party 1
Xing Tian
Xing Tian
PaiDoADM
Xing Tian
Level 26
God Stats
10W - 13L
1,500 SR
Queue Stats
106W - 112L
1,309 Elo+
Party 1
Bellona
Bellona
aguila-nueve4
Bellona
Level 0
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 2L
1,159 Elo+
Party 3
Thor
Thor
nikolas-belasco
Thor
Level 15
God Stats
2W - 6L
1,416 SR
Queue Stats
101W - 124L
1,359 Elo+
Party 3
Team Averages
Level 15
1,429 SR
1,362 Elo+

VS

Team Averages
Level 12
1,395 SR
1,337 Elo+
Guan Yu
Guan Yu
Herosi
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,146 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Patto_Leal
Tsukuyomi
Level 5
God Stats
2W - 5L
1,194 SR
Queue Stats
7W - 16L
1,079 Elo+
Party 4
Chang'e
Chang'e
Prodigy1v9
Chang'e
Level 24
God Stats
1W - 3L
1,112 SR
Queue Stats
13W - 13L
1,443 Elo+
Solo
Izanami
Izanami
andremf93
Izanami
Level 12
God Stats
61W - 54L
1,560 SR
Queue Stats
131W - 158L
1,515 Elo+
Party 2
Athena
Athena
galera13
Athena
Level 14
God Stats
29W - 28L
1,609 SR
Queue Stats
88W - 93L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
EberGustavo
Camazotz
16
0 / 15 / 6
11,244
375
3,556
27,286
9,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
MãeDoADM
Persephone
20
12 / 8 / 7
15,561
519
39,343
25,955
9,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Xing Tian
PaiDoADM
Xing Tian
20
6 / 3 / 12
14,086
470
23,702
27,218
36,305
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
13
0 / 17 / 6
9,602
320
6,663
22,952
16,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
6 / 9 / 2
13,186
440
14,860
23,253
8,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Herosi
Guan Yu
18
9 / 7 / 12
13,586
453
17,943
27,164
32,078
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Patto_Leal
Tsukuyomi
18
6 / 8 / 9
13,252
442
11,571
27,881
10,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Prodigy1v9
Chang'e
19
10 / 3 / 18
14,301
477
20,140
19,583
7,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
andremf93
Izanami
20
21 / 3 / 8
17,599
587
32,279
25,779
9,634
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
galera13
Athena
16
5 / 5 / 22
13,653
455
11,143
35,003
32,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
120
24
Kills
51
52
Deaths
26
33
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Camazotz
EberGustavo
Camazotz
0
15
6
0.2
W
Guan Yu
Herosi
Guan Yu
9
7
12
2.14
L
Persephone
MãeDoADM
Persephone
12
8
7
1.94
L
Xing Tian
PaiDoADM
Xing Tian
6
3
12
4
W
Tsukuyomi
Patto_Leal
Tsukuyomi
6
8
9
1.31
W
Chang'e
Prodigy1v9
Chang'e
10
3
18
6.33
L
Bellona
0
17
6
0.18
W
Izanami
andremf93
Izanami
21
3
8
8.33
W
Athena
galera13
Athena
5
5
22
3.2
L
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,124
Damage
93,076
126,664
Taken
135,410
79,686
Mitigated
92,015
17,003
Healing
44,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
EberGustavo
Camazotz
3,556
1,298
0
7,021
27,286
9,552
18
3,055
24,161
0
51,410
W
Guan Yu
Herosi
Guan Yu
17,943
5,241
2,668
6,171
27,164
32,078
891
14,287
12,877
0
56,880
L
Persephone
MãeDoADM
Persephone
39,343
5,017
362
6,686
25,955
9,596
0
6,380
19,276
120,097
0
L
Xing Tian
PaiDoADM
Xing Tian
23,702
3,467
0
0
27,218
36,305
243
4,937
21,575
77,630
0
W
Tsukuyomi
Patto_Leal
Tsukuyomi
11,571
4,105
0
7,682
27,881
10,363
1,234
9,198
18,683
0
87,022
W
Chang'e
Prodigy1v9
Chang'e
20,140
2,396
5,319
8,954
19,583
7,068
4,599
9,538
10,045
66,897
0
L
Bellona
6,663
2,084
0
32
22,952
16,226
70
7,356
14,894
0
21,736
W
Izanami
andremf93
Izanami
32,279
28,158
0
11,373
25,779
9,634
10,431
12,613
13,166
0
184,974
W
Athena
galera13
Athena
11,143
2,683
0
2,054
35,003
32,872
818
20,893
14,110
38,348
0
L
14,860
3,791
0
2,902
23,253
8,007
324
8,421
14,156
0
66,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,679
Gold Earned
72,391
430
Minions Killed
592
0
Camps Cleared
0
2,291,964
Distance Traveled
2,489,604
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
11,244
375
85
3
0
406,886
3
W
Guan Yu
13,586
453
73
2
0
476,814
2
L
Persephone
15,561
519
131
4
0
512,073
1
L
Xing Tian
14,086
470
81
3
0
521,400
0
W
Tsukuyomi
13,252
442
105
4
0
519,286
0
W
Chang'e
14,301
477
108
4
0
509,759
4
L
Bellona
9,602
320
28
1
0
434,015
0
W
Izanami
17,599
587
267
9
0
491,307
1
W
Athena
13,653
455
39
1
0
492,438
5
L
Thor
13,186
440
105
4
0
417,590
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role