Player Matchup

Kali
Kali
Greenlock44
Kali
Level 28
God Stats
1W - 0L
1,698 SR
Queue Stats
46W - 48L
1,458 Elo+
Party 3
Baron Samedi
Baron Samedi
JerichoCaesar
Baron Samedi
Level 59
God Stats
24W - 24L
1,523 SR
Queue Stats
169W - 183L
1,490 Elo+
Party 3
Cu Chulainn
Cu Chulainn
NamyaR
Cu Chulainn
Level 107
God Stats
25W - 23L
1,494 SR
Queue Stats
166W - 167L
1,502 Elo+
Party 3
Ganesha
Ganesha
SmolPPXD
Ganesha
Level 29
God Stats
4W - 7L
1,841 SR
Queue Stats
8W - 16L
1,480 Elo+
Party 2
Medusa
Medusa
Willzerz11
Medusa
Level 66
God Stats
3W - 2L
1,591 SR
Queue Stats
9W - 18L
1,471 Elo+
Party 2
Team Averages
Level 58
1,629 SR
1,480 Elo+

VS

Team Averages
Level 66
1,602 SR
1,564 Elo+
Nu Wa
Nu Wa
Basak
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,803 Elo+
Party 1
Heimdallr
Heimdallr
ForLeqenD
Heimdallr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,531 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Magnety
Tsukuyomi
Level 118
God Stats
10W - 6L
1,958 SR
Queue Stats
326W - 304L
1,511 Elo+
Party 4
Baron Samedi
Baron Samedi
SkyeMorgestern
Baron Samedi
Level 104
God Stats
34W - 27L
1,604 SR
Queue Stats
68W - 73L
1,495 Elo+
Party 4
King Arthur
King Arthur
Trigger994
King Arthur
Level 39
God Stats
31W - 36L
1,445 SR
Queue Stats
361W - 341L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 24
15,301
1,020
19,206
31,466
17,939
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
JerichoCaesar
Baron Samedi
20
11 / 0 / 16
16,247
1,083
32,445
20,681
19,371
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
NamyaR
Cu Chulainn
20
15 / 5 / 19
16,967
1,131
35,261
49,356
31,530
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
SmolPPXD
Ganesha
20
0 / 1 / 28
15,615
1,041
16,505
26,577
39,935
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Willzerz11
Medusa
20
8 / 7 / 18
15,581
1,039
34,035
23,564
11,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

41

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Basak
Nu Wa
20
5 / 8 / 14
15,022
1,001
37,387
22,998
7,500
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
ForLeqenD
Heimdallr
20
3 / 10 / 15
14,543
970
29,341
30,206
12,589
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Magnety
Tsukuyomi
20
3 / 9 / 12
13,979
932
25,660
27,282
11,271
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
SkyeMorgestern
Baron Samedi
20
7 / 3 / 11
15,194
1,013
23,324
19,670
8,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Trigger994
King Arthur
20
3 / 9 / 15
14,443
963
29,855
42,280
47,211
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
88
39
Kills
21
21
Deaths
39
105
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Basak
Nu Wa
5
8
14
1.5
L
Heimdallr
ForLeqenD
Heimdallr
3
10
15
1.05
W
5
8
24
2.13
W
Baron Samedi
JerichoCaesar
Baron Samedi
11
0
16
19
L
Tsukuyomi
Magnety
Tsukuyomi
3
9
12
1
W
Cu Chulainn
NamyaR
Cu Chulainn
15
5
19
4.9
L
Baron Samedi
SkyeMorgestern
Baron Samedi
7
3
11
4.17
W
Ganesha
SmolPPXD
Ganesha
0
1
28
14
L
King Arthur
Trigger994
King Arthur
3
9
15
1.17
W
Medusa
Willzerz11
Medusa
8
7
18
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,452
Damage
145,567
151,644
Taken
142,436
120,352
Mitigated
87,114
34,157
Healing
34,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Basak
Nu Wa
37,387
7,553
657
2,866
22,998
7,500
0
5,658
17,340
61,450
0
L
Heimdallr
ForLeqenD
Heimdallr
29,341
21,223
0
4,813
30,206
12,589
0
12,085
18,121
0
67,428
W
19,206
6,890
0
6,402
31,466
17,939
0
12,936
18,223
0
33,228
W
Baron Samedi
JerichoCaesar
Baron Samedi
32,445
2,186
9,165
5,187
20,681
19,371
0
7,867
12,329
60,373
0
L
Tsukuyomi
Magnety
Tsukuyomi
25,660
5,028
0
4,162
27,282
11,271
0
10,350
16,932
0
59,697
W
Cu Chulainn
NamyaR
Cu Chulainn
35,261
8,196
0
11,466
49,356
31,530
0
22,763
26,053
3,858
72,337
L
Baron Samedi
SkyeMorgestern
Baron Samedi
23,324
86
9,437
5,461
19,670
8,543
0
8,741
10,929
47,111
0
W
Ganesha
SmolPPXD
Ganesha
16,505
397
0
1,937
26,577
39,935
0
9,333
16,884
36,437
0
L
King Arthur
Trigger994
King Arthur
29,855
3,592
0
6,858
42,280
47,211
0
13,460
28,820
0
45,985
W
Medusa
Willzerz11
Medusa
34,035
13,979
0
0
23,564
11,577
0
7,812
15,632
0
89,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,711
Gold Earned
73,181
347
Minions Killed
306
6
Camps Cleared
6
1,579,704
Distance Traveled
1,442,336
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
15,022
1,001
45
3
1
276,704
3
L
Heimdallr
14,543
970
88
6
1
260,981
0
W
Kali
15,301
1,020
30
2
2
338,683
0
W
Baron Samedi
16,247
1,083
84
6
0
322,890
0
L
Tsukuyomi
13,979
932
69
5
1
340,815
0
W
Cu Chulainn
16,967
1,131
72
5
2
304,980
0
L
Baron Samedi
15,194
1,013
72
5
1
284,072
3
W
Ganesha
15,615
1,041
2
0
0
340,831
0
L
King Arthur
14,443
963
32
2
2
279,764
0
W
Medusa
15,581
1,039
159
11
2
272,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role