Player Matchup

Jing Wei
Jing Wei
Shroud
Jing Wei
Level 8
God Stats
7W - 12L
1,072 SR
Queue Stats
22W - 27L
1,311 Elo+
Solo
Ratatoskr
Ratatoskr
YOUIL9571
Ratatoskr
Level 5
God Stats
10W - 8L
1,301 SR
Queue Stats
11W - 9L
984 Elo+
Solo
Pele
Pele
enorm_bob
Pele
Level 27
God Stats
8W - 6L
1,606 SR
Queue Stats
134W - 157L
1,362 Elo+
Party 2
Sol
Sol
leemaringo
Sol
Level 24
God Stats
11W - 8L
1,722 SR
Queue Stats
205W - 205L
1,322 Elo+
Party 2
Hades
Hades
nene1600
Hades
Level 16
God Stats
3W - 0L
1,757 SR
Queue Stats
167W - 191L
1,270 Elo+
Solo
Team Averages
Level 16
1,492 SR
1,250 Elo+

VS

Team Averages
Level 26
1,416 SR
1,348 Elo+
Vamana
Vamana
DJLAWZ2013
Vamana
Level 41
God Stats
5W - 7L
1,442 SR
Queue Stats
218W - 223L
1,363 Elo+
Party 1
Skadi
Skadi
PopTartPanda08
Skadi
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 45L
1,255 Elo+
Solo
Nu Wa
Nu Wa
TheLiamCole
Nu Wa
Level 27
God Stats
60W - 95L
1,344 SR
Queue Stats
64W - 100L
1,237 Elo+
Solo
Hades
Hades
XxYikesxXTBM
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
thelawson19
Hachiman
Level 16
God Stats
7W - 12L
1,293 SR
Queue Stats
23W - 23L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Shroud
Jing Wei
19
2 / 7 / 6
14,198
430
12,314
27,328
11,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ratatoskr
YOUIL9571
Ratatoskr
18
2 / 7 / 5
13,172
399
6,712
13,925
8,201
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Pele
20
6 / 4 / 6
16,158
490
10,650
28,301
13,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 0 / 7
17,137
519
22,971
22,015
8,252
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hades
nene1600
Hades
20
12 / 0 / 7
19,111
579
28,678
35,719
24,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DJLAWZ2013
Vamana
20
7 / 8 / 2
14,513
440
24,369
38,552
68,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
0 / 6 / 1
10,994
333
5,485
19,548
8,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
1 / 5 / 5
11,865
360
28,555
13,122
4,844
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 1 / 0
7,960
241
208
1,690
476
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
thelawson19
Hachiman
20
10 / 9 / 1
16,717
507
23,949
25,332
10,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
29
Kills
18
18
Deaths
29
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vamana
DJLAWZ2013
Vamana
7
8
2
1
L
0
6
1
0.08
W
Jing Wei
Shroud
Jing Wei
2
7
6
0.71
L
1
5
5
0.7
L
0
1
0
0
W
Ratatoskr
YOUIL9571
Ratatoskr
2
7
5
0.64
W
Pele
6
4
6
2.25
W
7
0
7
10.5
W
Hades
nene1600
Hades
12
0
7
15.5
L
Hachiman
thelawson19
Hachiman
10
9
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,325
Damage
82,566
127,288
Taken
98,244
65,064
Mitigated
92,701
54,776
Healing
16,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
DJLAWZ2013
Vamana
24,369
13,400
0
12,735
38,552
68,605
1,196
16,078
22,072
0
96,788
L
5,485
2,717
0
507
19,548
8,103
405
13,896
5,652
0
44,936
W
Jing Wei
Shroud
Jing Wei
12,314
8,822
0
10,160
27,328
11,279
6,525
5,159
21,959
0
88,439
L
28,555
7,945
1,004
1,751
13,122
4,844
23
9,051
4,071
91,288
0
L
208
38
0
673
1,690
476
13
571
1,119
1,873
0
W
Ratatoskr
YOUIL9571
Ratatoskr
6,712
581
0
0
13,925
8,201
565
3,031
10,714
0
33,134
W
Pele
10,650
4,077
0
1,687
28,301
13,206
276
5,224
22,717
0
145,086
W
22,971
2,701
0
15,397
22,015
8,252
4,708
8,954
12,941
168,858
0
W
Hades
nene1600
Hades
28,678
2,710
1,865
25,667
35,719
24,126
3,981
8,201
27,101
163,558
0
L
Hachiman
thelawson19
Hachiman
23,949
15,562
0
92
25,332
10,673
4,232
12,053
13,234
0
108,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,776
Gold Earned
62,049
920
Minions Killed
525
0
Camps Cleared
0
3,032,229
Distance Traveled
1,904,542
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
14,513
440
148
4
0
514,503
2
L
Skadi
10,994
333
91
3
0
488,156
1
W
Jing Wei
14,198
430
151
5
0
506,494
0
L
Nu Wa
11,865
360
102
3
0
431,552
6
L
Hades
7,960
241
3
0
0
22,195
0
W
Ratatoskr
13,172
399
55
2
0
649,396
0
W
Pele
16,158
490
177
5
0
628,253
0
W
Sol
17,137
519
290
9
0
624,732
0
W
Hades
19,111
579
247
7
0
623,354
3
L
Hachiman
16,717
507
181
5
0
448,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role