Player Matchup

Janus
Janus
Gold V
Exunta
Janus
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
Kqqnn
Neith
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
Zuko5Honor
Nemesis
Bronze III
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
lordweeb2003
Sylvanus
Bronze III
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Gold IV
čunčo
Achilles
Gold IV
Level 93
God Stats
12W - 19L
1,546 SR
Queue Stats
97W - 95L
1,452 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 91
1,509 SR
1,490 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,581 SR
1,470 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold II
AlFalloBTG
Ah Muzen Cab
Gold II
Level 118
God Stats
8W - 2L
1,748 SR
Queue Stats
225W - 227L
1,470 MMR
Solo
Hel
Hel
Gold I
EridiumMan
Hel
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold III
GodGaeGaymrMonke
Odin
Gold III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 42L
1,415 MMR
Solo
Chang'e
Chang'e
Gold IV
JsNv
Chang'e
Gold IV
Level 126
God Stats
24W - 17L
1,560 SR
Queue Stats
436W - 437L
1,468 MMR
Solo
Susano
Susano
Gold IV
Sarmitar
Susano
Gold IV
Level 67
God Stats
14W - 10L
1,599 SR
Queue Stats
93W - 101L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Exunta
Janus
11
1 / 6 / 1
6,531
502
3,641
6,852
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
Kqqnn
Neith
10
1 / 5 / 1
6,053
466
6,118
8,366
3,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Zuko5Honor
Nemesis
11
1 / 6 / 1
6,635
510
5,286
13,321
4,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
lordweeb2003
Sylvanus
9
1 / 4 / 0
5,658
435
2,527
10,058
4,017
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Achilles
čunčo
Achilles
12
0 / 3 / 0
6,708
516
9,151
9,892
7,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AresTiamatAthenaTsukuyomiAnubis

VS

Bans
GilgameshDanzaburouScyllaUllrRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlFalloBTG
Ah Muzen Cab
13
3 / 2 / 4
7,766
597
7,661
8,848
2,668
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 2 / 8
7,202
554
3,699
9,244
5,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 0 / 1
8,030
618
4,464
8,939
5,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
JsNv
Chang'e
15
6 / 0 / 7
9,051
696
7,910
6,394
2,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
Sarmitar
Susano
15
14 / 0 / 3
9,426
725
13,275
10,517
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
24
24
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AlFalloBTG
Ah Muzen Cab
3
2
4
2.5
W
0
2
8
2
L
Janus
Exunta
Janus
1
6
1
0.25
W
1
0
1
1.5
W
Chang'e
JsNv
Chang'e
6
0
7
9.5
L
Neith
Kqqnn
Neith
1
5
1
0.3
W
Susano
Sarmitar
Susano
14
0
3
15.5
L
Nemesis
Zuko5Honor
Nemesis
1
6
1
0.25
L
Sylvanus
lordweeb2003
Sylvanus
1
4
0
0.25
L
Achilles
čunčo
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,723
Damage
37,009
48,489
Taken
43,942
20,640
Mitigated
20,555
10,566
Healing
20,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AlFalloBTG
Ah Muzen Cab
7,661
3,707
0
3,483
8,848
2,668
1,558
834
7,978
0
50,019
W
3,699
267
2,643
3,797
9,244
5,845
0
1,368
7,840
20,624
0
L
Janus
Exunta
Janus
3,641
117
0
480
6,852
1,884
0
2,490
4,362
37,902
0
W
4,464
2,646
0
3,516
8,939
5,415
319
77
8,862
0
42,853
W
Chang'e
JsNv
Chang'e
7,910
408
2,091
3,755
6,394
2,677
0
1,589
4,745
56,683
0
L
Neith
Kqqnn
Neith
6,118
1,896
0
882
8,366
3,031
0
1,530
6,836
0
35,998
W
Susano
Sarmitar
Susano
13,275
5,172
0
881
10,517
3,950
67
2,054
8,349
0
55,360
L
Nemesis
Zuko5Honor
Nemesis
5,286
2,608
0
2,559
13,321
4,147
0
2,496
10,825
0
44,970
L
Sylvanus
lordweeb2003
Sylvanus
2,527
524
747
2,500
10,058
4,017
0
3,248
6,810
16,244
0
L
Achilles
čunčo
Achilles
9,151
4,714
0
3,398
9,892
7,561
0
1,845
8,047
0
38,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,585
Gold Earned
41,475
349
Minions Killed
460
0
Camps Cleared
0
1,219,323
Distance Traveled
1,400,870
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,766
597
95
7
0
261,558
2
W
Hel
7,202
554
29
2
0
283,246
3
L
Janus
6,531
502
83
6
0
234,817
2
W
Odin
8,030
618
108
8
0
258,688
4
W
Chang'e
9,051
696
126
10
0
285,768
5
L
Neith
6,053
466
69
5
0
219,940
1
W
Susano
9,426
725
102
8
0
311,610
5
L
Nemesis
6,635
510
92
7
0
275,926
2
L
Sylvanus
5,658
435
28
2
0
225,566
2
L
Achilles
6,708
516
77
6
0
263,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role