Player Matchup

Nemesis
Nemesis
PDK toxicity
Nemesis
Level 29
God Stats
2W - 2L
1,239 SR
Queue Stats
64W - 74L
1,398 Elo+
Solo
Hercules
Hercules
SHOMCHO
Hercules
Level 26
God Stats
10W - 8L
1,620 SR
Queue Stats
59W - 55L
1,439 Elo+
Solo
Ymir
Ymir
Yitxz
Ymir
Level 25
God Stats
6W - 2L
1,403 SR
Queue Stats
177W - 196L
1,345 Elo+
Solo
Heimdallr
Heimdallr
凶猛孔雀
Heimdallr
Level 17
God Stats
2W - 2L
1,342 SR
Queue Stats
41W - 40L
1,352 Elo+
Party 1
Nu Wa
Nu Wa
木讷少年王十二
Nu Wa
Level 28
God Stats
47W - 38L
1,342 SR
Queue Stats
234W - 263L
1,337 Elo+
Party 1
Team Averages
Level 25
1,389 SR
1,374 Elo+

VS

Team Averages
Level 23
1,483 SR
1,357 Elo+
Ymir
Ymir
Aspargon
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,309 Elo+
Party 2
Chaac
Chaac
MerryFam
Chaac
Level 26
God Stats
1W - 2L
1,545 SR
Queue Stats
3W - 6L
1,308 Elo+
Solo
Ao Kuang
Ao Kuang
kinitzel
Ao Kuang
Level 27
God Stats
7W - 2L
1,726 SR
Queue Stats
117W - 126L
1,419 Elo+
Solo
Scylla
Scylla
nkdarks
Scylla
Level 26
God Stats
0W - 2L
1,235 SR
Queue Stats
16W - 23L
1,379 Elo+
Party 2
Medusa
Medusa
既过不恋
Medusa
Level 27
God Stats
8W - 12L
1,408 SR
Queue Stats
82W - 98L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PDK toxicity
Nemesis
20
10 / 1 / 6
13,486
562
12,738
16,172
7,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
SHOMCHO
Hercules
18
8 / 2 / 10
11,669
486
11,647
19,006
17,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ymir
Yitxz
Ymir
16
8 / 6 / 12
11,937
497
12,003
19,471
24,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
凶猛孔雀
Heimdallr
18
12 / 4 / 14
12,193
508
30,765
18,414
8,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 5 / 16
12,271
511
28,875
10,437
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 7 / 8
9,140
381
5,529
21,628
21,792
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
MerryFam
Chaac
14
5 / 9 / 3
9,821
409
9,673
22,930
12,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
kinitzel
Ao Kuang
18
5 / 6 / 1
11,821
493
15,031
26,680
10,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
nkdarks
Scylla
15
5 / 9 / 1
9,778
407
13,467
17,255
5,014
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
2 / 13 / 5
9,224
384
10,014
21,566
6,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
36
44
Kills
18
18
Deaths
44
58
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
7
8
0.71
L
Chaac
MerryFam
Chaac
5
9
3
0.72
W
Nemesis
PDK toxicity
Nemesis
10
1
6
13
W
Hercules
SHOMCHO
Hercules
8
2
10
6.5
W
Ymir
Yitxz
Ymir
8
6
12
2.33
L
Ao Kuang
kinitzel
Ao Kuang
5
6
1
0.92
L
Scylla
nkdarks
Scylla
5
9
1
0.61
W
Heimdallr
凶猛孔雀
Heimdallr
12
4
14
4.75
L
Medusa
2
13
5
0.35
W
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,028
Damage
53,714
83,500
Taken
110,059
61,674
Mitigated
56,419
20,140
Healing
12,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,529
789
0
750
21,628
21,792
0
9,076
12,377
25,035
0
L
Chaac
MerryFam
Chaac
9,673
1,740
0
4,547
22,930
12,682
0
9,515
13,317
0
45,831
W
Nemesis
PDK toxicity
Nemesis
12,738
6,191
0
1,331
16,172
7,198
3,220
6,628
9,544
0
78,768
W
Hercules
SHOMCHO
Hercules
11,647
3,754
347
7,875
19,006
17,479
1,462
10,070
8,936
0
46,167
W
Ymir
Yitxz
Ymir
12,003
1,546
2,538
3,650
19,471
24,761
1,104
5,005
14,466
41,369
0
L
Ao Kuang
kinitzel
Ao Kuang
15,031
2,828
219
6,119
26,680
10,484
0
6,634
19,656
71,041
0
L
Scylla
nkdarks
Scylla
13,467
160
0
1,320
17,255
5,014
0
6,939
10,283
57,975
0
W
Heimdallr
凶猛孔雀
Heimdallr
30,765
16,290
0
2,905
18,414
8,277
3,273
7,022
11,392
0
75,154
L
Medusa
10,014
3,856
0
0
21,566
6,447
0
8,714
12,762
0
43,458
W
28,875
6,275
0
1,494
10,437
3,959
2,017
5,302
5,135
103,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,556
Gold Earned
49,784
526
Minions Killed
385
0
Camps Cleared
0
2,266,842
Distance Traveled
2,094,731
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,140
381
31
1
0
416,155
0
L
Chaac
9,821
409
78
3
0
408,465
4
W
Nemesis
13,486
562
148
6
0
555,349
3
W
Hercules
11,669
486
75
3
0
449,598
1
W
Ymir
11,937
497
73
3
0
406,095
3
L
Ao Kuang
11,821
493
130
5
0
527,783
0
L
Scylla
9,778
407
91
4
0
374,378
0
W
Heimdallr
12,193
508
100
4
0
439,969
0
L
Medusa
9,224
384
55
2
0
367,950
2
W
Nu Wa
12,271
511
130
5
0
415,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role