Player Matchup

Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Rhymenocer420s
Zeus
Level 18
God Stats
9W - 5L
1,563 SR
Queue Stats
55W - 56L
1,418 Elo+
Solo
Kukulkan
Kukulkan
kunsler_goulart
Kukulkan
Level 6
God Stats
8W - 10L
1,719 SR
Queue Stats
27W - 47L
1,170 Elo+
Solo
Apollo
Apollo
reximus_rex97
Apollo
Level 20
God Stats
16W - 14L
1,533 SR
Queue Stats
73W - 82L
1,406 Elo+
Solo
Arachne
Arachne
yyyikes
Arachne
Level 29
God Stats
108W - 116L
1,530 SR
Queue Stats
604W - 657L
1,368 Elo+
Solo
Team Averages
Level 20
1,569 SR
1,372 Elo+

VS

Team Averages
Level 9
1,467 SR
1,302 Elo+
Thor
Thor
BuBBl3S42
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
KaNeki_4k-_-
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,161 Elo+
Party 1
Jormungandr
Jormungandr
MANDO 441
Jormungandr
Level 29
God Stats
2W - 2L
1,803 SR
Queue Stats
59W - 77L
1,521 Elo+
Solo
Susano
Susano
ObscureRecord12
Susano
Level 5
God Stats
1W - 4L
1,259 SR
Queue Stats
1W - 5L
1,241 Elo+
Party 2
Merlin
Merlin
jschutte2812
Merlin
Level 4
God Stats
0W - 4L
1,272 SR
Queue Stats
1W - 6L
1,085 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
8 / 0 / 24
11,077
1,231
11,654
4,767
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
10 / 1 / 31
11,631
1,292
19,613
9,659
3,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
16
0 / 4 / 16
9,222
1,025
2,831
9,791
3,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
16 / 2 / 21
11,773
1,308
20,684
8,226
3,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
yyyikes
Arachne
19
22 / 0 / 19
13,628
1,514
19,933
6,965
2,747
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

305

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 16 / 2
8,886
987
5,611
19,514
6,826
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
KaNeki_4k-_-
Nemesis
13
0 / 9 / 1
8,138
904
4,499
16,441
8,473
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MANDO 441
Jormungandr
16
2 / 6 / 4
9,525
1,058
7,716
15,749
12,289
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 16 / 4
9,048
1,005
11,384
19,381
6,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
14
2 / 9 / 2
8,817
980
6,519
12,180
4,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
20
56
Kills
7
7
Deaths
56
111
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
0
24
20
L
Thor
2
16
2
0.19
L
Nemesis
KaNeki_4k-_-
Nemesis
0
9
1
0.06
L
Jormungandr
MANDO 441
Jormungandr
2
6
4
0.67
L
1
16
4
0.19
W
10
1
31
25.5
L
Merlin
2
9
2
0.33
W
Kukulkan
0
4
16
2
W
16
2
21
13.25
W
Arachne
yyyikes
Arachne
22
0
19
31.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,715
Damage
35,729
39,408
Taken
83,265
14,297
Mitigated
38,437
5,555
Healing
769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,654
356
0
0
4,767
1,499
0
953
3,814
24,856
0
L
Thor
5,611
2,102
0
0
19,514
6,826
0
9,783
9,413
0
14,929
L
Nemesis
KaNeki_4k-_-
Nemesis
4,499
2,039
0
656
16,441
8,473
0
4,013
12,348
0
15,541
L
Jormungandr
MANDO 441
Jormungandr
7,716
1,458
0
113
15,749
12,289
0
2,658
12,937
43,013
0
L
11,384
1,860
0
0
19,381
6,469
0
10,428
8,683
0
22,393
W
19,613
5,724
0
293
9,659
3,088
0
2,449
7,210
30,965
0
L
Merlin
6,519
1,651
0
0
12,180
4,380
0
6,203
5,786
22,341
0
W
Kukulkan
2,831
1,316
0
0
9,791
3,629
0
5,225
4,566
12,884
0
W
20,684
12,494
0
1,277
8,226
3,334
0
2,749
5,477
0
31,707
W
Arachne
yyyikes
Arachne
19,933
15,272
0
3,985
6,965
2,747
0
2,859
4,106
0
28,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,331
Gold Earned
44,414
141
Minions Killed
136
6
Camps Cleared
4
907,824
Distance Traveled
791,788
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,077
1,231
36
4
1
202,422
0
L
Thor
8,886
987
14
2
0
158,747
1
L
Nemesis
8,138
904
16
2
3
161,532
0
L
Jormungandr
9,525
1,058
80
9
0
145,894
0
L
Susano
9,048
1,005
13
1
1
154,952
1
W
Zeus
11,631
1,292
29
3
0
177,583
0
L
Merlin
8,817
980
13
1
0
170,663
0
W
Kukulkan
9,222
1,025
29
3
0
145,624
0
W
Apollo
11,773
1,308
28
3
4
198,678
0
W
Arachne
13,628
1,514
19
2
1
183,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role