Player Matchup

Jing Wei
Jing Wei
Crymare
Jing Wei
Level 7
God Stats
7W - 1L
1,774 SR
Queue Stats
12W - 9L
1,458 Elo+
Party 1
Ymir
Ymir
DynamicTroll
Ymir
Level 7
God Stats
9W - 9L
1,522 SR
Queue Stats
35W - 33L
1,446 Elo+
Party 1
Guan Yu
Guan Yu
UMPQ
Guan Yu
Level 2
God Stats
2W - 0L
1,774 SR
Queue Stats
2W - 1L
1,419 Elo+
Party 1
Nox
Nox
xXplmoknXx
Nox
Level 15
God Stats
24W - 20L
1,454 SR
Queue Stats
258W - 235L
1,393 Elo+
Party 1
Mulan
Mulan
Ðara
Mulan
Level 15
God Stats
3W - 0L
1,759 SR
Queue Stats
21W - 18L
1,505 Elo+
Party 1
Team Averages
Level 9
1,657 SR
1,444 Elo+

VS

Team Averages
Level 23
1,556 SR
1,354 Elo+
Ymir
Ymir
PDK toxicity
Ymir
Level 29
God Stats
5W - 6L
1,820 SR
Queue Stats
64W - 74L
1,410 Elo+
Solo
Hercules
Hercules
SHOMCHO
Hercules
Level 26
God Stats
10W - 8L
1,725 SR
Queue Stats
59W - 55L
1,459 Elo+
Solo
Kali
Kali
YugiHomø
Kali
Level 17
God Stats
0W - 2L
1,233 SR
Queue Stats
5W - 10L
1,193 Elo+
Solo
Heimdallr
Heimdallr
凶猛孔雀
Heimdallr
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 40L
1,365 Elo+
Party 2
Nu Wa
Nu Wa
木讷少年王十二
Nu Wa
Level 28
God Stats
47W - 38L
1,500 SR
Queue Stats
234W - 263L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Crymare
Jing Wei
15
5 / 0 / 8
8,451
497
9,427
12,532
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 0 / 9
8,098
476
6,264
11,107
6,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
UMPQ
Guan Yu
15
1 / 1 / 1
8,803
518
7,455
8,986
8,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 0 / 3
9,251
544
7,469
5,092
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Ðara
Mulan
15
5 / 0 / 8
9,143
538
4,727
10,277
6,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
7,104
418
6,290
12,830
8,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
SHOMCHO
Hercules
14
0 / 1 / 1
8,049
473
3,603
11,190
9,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kali
8
0 / 10 / 0
6,014
354
193
13,201
4,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
凶猛孔雀
Heimdallr
11
0 / 4 / 0
6,949
409
9,205
8,563
3,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 4 / 0
8,879
522
8,761
7,141
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
2
21
Kills
1
1
Deaths
25
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Crymare
Jing Wei
5
0
8
9
W
3
0
9
7.5
L
0
6
0
0
L
Hercules
SHOMCHO
Hercules
0
1
1
0.5
W
Guan Yu
UMPQ
Guan Yu
1
1
1
1.5
L
Kali
0
10
0
0
W
7
0
3
8.5
W
Mulan
Ðara
Mulan
5
0
8
9
L
Heimdallr
凶猛孔雀
Heimdallr
0
4
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,342
Damage
28,052
47,994
Taken
52,925
28,576
Mitigated
29,348
17,239
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Crymare
Jing Wei
9,427
7,029
0
6,689
12,532
5,033
830
2,800
9,702
0
56,676
W
6,264
1,175
0
2,195
11,107
6,572
320
3,816
7,291
20,463
0
L
6,290
526
0
1,394
12,830
8,632
576
4,141
8,689
26,399
0
L
Hercules
SHOMCHO
Hercules
3,603
1,106
0
5,226
11,190
9,870
0
385
10,145
0
33,041
W
Guan Yu
UMPQ
Guan Yu
7,455
1,435
0
3,493
8,986
8,937
677
2,786
5,750
0
44,878
L
Kali
193
193
0
719
13,201
4,520
0
3,408
9,587
0
23,230
W
7,469
515
0
1,585
5,092
1,853
686
2,819
2,273
57,046
0
W
Mulan
Ðara
Mulan
4,727
1,364
0
3,277
10,277
6,181
751
2,830
7,417
0
58,836
L
Heimdallr
凶猛孔雀
Heimdallr
9,205
5,342
0
1,595
8,563
3,961
2,918
2,451
6,078
0
41,797
L
8,761
3,076
0
560
7,141
2,365
61
2,944
3,973
59,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,746
Gold Earned
36,995
456
Minions Killed
331
0
Camps Cleared
0
1,706,697
Distance Traveled
1,439,444
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,451
497
95
6
0
294,570
0
W
Ymir
8,098
476
26
2
0
366,891
0
L
Ymir
7,104
418
31
2
0
289,320
3
L
Hercules
8,049
473
77
5
0
301,799
1
W
Guan Yu
8,803
518
88
5
0
344,008
0
L
Kali
6,014
354
34
2
0
273,250
0
W
Nox
9,251
544
134
8
0
324,098
5
W
Mulan
9,143
538
113
7
0
377,130
3
L
Heimdallr
6,949
409
75
4
0
278,778
2
L
Nu Wa
8,879
522
114
7
0
296,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role