Player Matchup

Hou Yi
Hou Yi
ApeChismo
Hou Yi
Level 107
God Stats
2W - 0L
1,264 SR
Queue Stats
92W - 85L
1,418 Elo+
Solo
Athena
Athena
Diiaboli
Athena
Level 106
God Stats
87W - 77L
1,529 SR
Queue Stats
419W - 415L
1,528 Elo+
Solo
Scylla
Scylla
IDFWUkeez
Scylla
Level 148
God Stats
2W - 0L
1,701 SR
Queue Stats
62W - 68L
1,492 Elo+
Solo
Bakasura
Bakasura
PedroDeLeon3
Bakasura
Level 110
God Stats
44W - 53L
1,522 SR
Queue Stats
1,555W - 1,503L
1,548 Elo+
Solo
King Arthur
King Arthur
Sohnano
King Arthur
Level 107
God Stats
41W - 23L
1,666 SR
Queue Stats
904W - 915L
1,445 Elo+
Solo
Team Averages
Level 116
1,536 SR
1,486 Elo+

VS

Team Averages
Level 60
1,530 SR
1,394 Elo+
Serqet
Serqet
 
Serqet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
CPTSmackAfool28
Osiris
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Stablewaif
Danzaburou
Level 66
God Stats
22W - 18L
1,346 SR
Queue Stats
112W - 97L
1,388 Elo+
Party 1
Khepri
Khepri
UN_D3AD_666
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,281 Elo+
Party 1
Ah Puch
Ah Puch
da_reaper_mon
Ah Puch
Level 66
God Stats
8W - 5L
1,803 SR
Queue Stats
53W - 43L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ApeChismo
Hou Yi
19
6 / 2 / 8
12,025
601
15,601
15,491
7,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Athena
Diiaboli
Athena
18
3 / 0 / 21
12,406
620
10,784
24,188
22,454
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
IDFWUkeez
Scylla
17
9 / 2 / 6
11,534
577
12,474
8,096
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
PedroDeLeon3
Bakasura
20
13 / 2 / 4
12,769
638
14,553
14,863
7,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Sohnano
King Arthur
17
2 / 4 / 10
10,766
538
9,985
23,029
19,051
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
3 / 7 / 3
10,566
528
6,844
17,666
6,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 5 / 2
9,966
498
13,661
18,511
17,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Stablewaif
Danzaburou
12
1 / 6 / 0
8,159
408
12,083
14,370
5,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
11
0 / 7 / 0
6,783
339
5,738
11,733
9,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
16
3 / 8 / 1
10,584
529
13,853
17,158
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
16
33
Kills
10
10
Deaths
33
49
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
7
3
0.64
W
Hou Yi
ApeChismo
Hou Yi
6
2
8
5
L
3
5
2
0.8
W
Athena
Diiaboli
Athena
3
0
21
13.5
W
Scylla
IDFWUkeez
Scylla
9
2
6
6
W
Bakasura
PedroDeLeon3
Bakasura
13
2
4
7.5
W
King Arthur
Sohnano
King Arthur
2
4
10
1.75
L
Danzaburou
Stablewaif
Danzaburou
1
6
0
0.17
L
Khepri
0
7
0
0
L
Ah Puch
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,397
Damage
52,179
85,667
Taken
79,438
60,206
Mitigated
44,552
29,215
Healing
19,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,844
1,626
0
6,133
17,666
6,919
0
3,399
13,787
0
66,190
W
Hou Yi
ApeChismo
Hou Yi
15,601
7,549
0
6,063
15,491
7,629
3,055
4,152
11,339
0
103,623
L
13,661
3,621
0
3,440
18,511
17,503
0
3,659
14,627
7,616
63,395
W
Athena
Diiaboli
Athena
10,784
3,083
1,482
10,089
24,188
22,454
0
7,195
16,423
43,667
0
W
Scylla
IDFWUkeez
Scylla
12,474
428
353
1,505
8,096
3,156
908
3,617
3,885
65,467
0
W
Bakasura
PedroDeLeon3
Bakasura
14,553
9,826
0
2,745
14,863
7,916
1,449
3,158
11,429
0
83,283
W
King Arthur
Sohnano
King Arthur
9,985
1,036
0
6,978
23,029
19,051
446
3,773
19,082
151
60,158
L
Danzaburou
Stablewaif
Danzaburou
12,083
6,419
0
3,683
14,370
5,836
0
5,316
8,654
0
50,020
L
Khepri
5,738
305
0
0
11,733
9,620
0
4,486
6,718
16,105
0
L
Ah Puch
13,853
244
0
5,854
17,158
4,674
0
6,549
9,444
62,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,500
Gold Earned
46,058
660
Minions Killed
449
0
Camps Cleared
0
1,937,955
Distance Traveled
1,735,970
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,566
528
114
6
0
384,615
2
W
Hou Yi
12,025
601
165
8
0
329,946
4
L
Osiris
9,966
498
113
6
0
356,615
2
W
Athena
12,406
620
77
4
0
428,177
7
W
Scylla
11,534
577
138
7
0
348,262
0
W
Bakasura
12,769
638
162
8
0
451,123
5
W
King Arthur
10,766
538
118
6
0
380,447
0
L
Danzaburou
8,159
408
85
4
0
332,741
0
L
Khepri
6,783
339
19
1
0
342,518
0
L
Ah Puch
10,584
529
118
6
0
319,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role