Player Matchup

Kukulkan
Kukulkan
Fermdelc
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Neith
Neith
FumbDounded
Neith
Level 28
God Stats
1W - 5L
1,606 SR
Queue Stats
102W - 118L
1,610 Elo+
Solo
Hel
Hel
InsomniacCat612
Hel
Level 27
God Stats
0W - 1L
1,215 SR
Queue Stats
5W - 3L
1,630 Elo+
Solo
Nemesis
Nemesis
Monick12
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,110 Elo+
Solo
Fenrir
Fenrir
Nathdu94
Fenrir
Level 6
God Stats
0W - 5L
1,461 SR
Queue Stats
1W - 6L
1,220 Elo+
Solo
Team Averages
Level 21
1,456 SR
1,414 Elo+

VS

Team Averages
Level 25
1,355 SR
1,337 Elo+
Anubis
Anubis
DulArath
Anubis
Level 34
God Stats
13W - 17L
1,509 SR
Queue Stats
130W - 122L
1,405 Elo+
Party 1
Guan Yu
Guan Yu
Ghost8007
Guan Yu
Level 18
God Stats
1W - 2L
1,131 SR
Queue Stats
6W - 10L
1,042 Elo+
Solo
Osiris
Osiris
VespidPainter83
Osiris
Level 30
God Stats
13W - 10L
1,453 SR
Queue Stats
96W - 95L
1,333 Elo+
Solo
Tiamat
Tiamat
blanktehvali
Tiamat
Level 16
God Stats
12W - 18L
989 SR
Queue Stats
18W - 24L
1,191 Elo+
Party 1
Pele
Pele
leo0600
Pele
Level 28
God Stats
40W - 23L
1,696 SR
Queue Stats
252W - 166L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fermdelc
Kukulkan
16
3 / 13 / 5
10,136
441
14,568
18,445
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
5 / 3 / 4
12,211
531
11,360
13,036
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 0
7,531
327
3,602
11,055
2,605
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Monick12
Nemesis
10
1 / 8 / 3
7,269
316
4,379
15,091
3,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Nathdu94
Fenrir
14
3 / 4 / 1
8,825
384
6,574
13,285
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DulArath
Anubis
20
11 / 2 / 9
14,095
613
18,993
16,705
8,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Ghost8007
Guan Yu
15
2 / 5 / 9
10,642
463
4,807
16,767
9,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 2 / 2
13,792
600
11,939
15,510
15,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
19
1 / 3 / 2
12,890
560
4,441
14,784
7,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
leo0600
Pele
20
16 / 1 / 7
15,440
671
16,076
23,231
12,619
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
12
Kills
34
34
Deaths
13
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
DulArath
Anubis
11
2
9
7.75
L
Kukulkan
Fermdelc
Kukulkan
3
13
5
0.42
L
5
3
4
2.33
W
Guan Yu
Ghost8007
Guan Yu
2
5
9
1.3
L
0
6
0
0
L
Nemesis
Monick12
Nemesis
1
8
3
0.31
L
Fenrir
Nathdu94
Fenrir
3
4
1
0.88
W
4
2
2
2.5
W
Tiamat
1
3
2
0.67
W
Pele
leo0600
Pele
16
1
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,483
Damage
56,256
70,912
Taken
86,997
18,726
Mitigated
52,927
9,910
Healing
31,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DulArath
Anubis
18,993
803
0
11,547
16,705
8,872
1,182
6,314
10,391
108,052
0
L
Kukulkan
Fermdelc
Kukulkan
14,568
1,760
0
1,216
18,445
4,957
0
7,089
11,356
58,259
0
L
11,360
6,478
0
5,787
13,036
3,863
176
4,275
8,573
0
84,529
W
Guan Yu
Ghost8007
Guan Yu
4,807
682
449
2,167
16,767
9,103
210
4,253
12,514
0
32,597
L
3,602
648
196
1,153
11,055
2,605
154
472
10,583
24,543
0
L
Nemesis
Monick12
Nemesis
4,379
1,635
0
323
15,091
3,258
0
5,665
9,426
0
24,202
L
Fenrir
Nathdu94
Fenrir
6,574
1,292
0
1,235
13,285
4,043
181
5,581
7,540
0
25,207
W
11,939
4,392
0
0
15,510
15,101
630
4,687
10,823
0
56,591
W
Tiamat
4,441
769
0
4,944
14,784
7,232
2,509
274
14,510
71,360
0
W
Pele
leo0600
Pele
16,076
4,760
0
12,530
23,231
12,619
5,354
2,642
20,589
0
165,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,972
Gold Earned
66,859
363
Minions Killed
668
0
Camps Cleared
0
1,716,599
Distance Traveled
2,041,201
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,095
613
170
7
0
404,988
2
L
Kukulkan
10,136
441
97
4
0
303,191
7
L
Neith
12,211
531
153
7
0
379,741
6
W
Guan Yu
10,642
463
57
2
0
419,256
4
L
Hel
7,531
327
40
2
0
282,398
0
L
Nemesis
7,269
316
30
1
0
386,379
4
L
Fenrir
8,825
384
43
2
0
364,890
1
W
Osiris
13,792
600
93
4
0
385,562
0
W
Tiamat
12,890
560
146
6
0
374,738
0
W
Pele
15,440
671
202
9
0
456,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role