Player Matchup

Agni
Agni
AinyMario
Agni
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 86L
1,267 Elo+
Party 1
Medusa
Medusa
PikaWei
Medusa
Level 5
God Stats
6W - 1L
1,500 SR
Queue Stats
49W - 38L
1,252 Elo+
Party 1
Baron Samedi
Baron Samedi
SUCKJJ
Baron Samedi
Level 23
God Stats
6W - 9L
1,277 SR
Queue Stats
61W - 54L
1,279 Elo+
Party 1
Cthulhu
Cthulhu
WalkingSkeleton
Cthulhu
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 19L
1,373 Elo+
Solo
Discordia
Discordia
XItzz TurboX
Discordia
Level 8
God Stats
17W - 16L
1,447 SR
Queue Stats
18W - 18L
1,328 Elo+
Solo
Team Averages
Level 21
1,445 SR
1,300 Elo+

VS

Team Averages
Level 15
1,464 SR
1,379 Elo+
Kukulkan
Kukulkan
Hyatiko
Kukulkan
Level 28
God Stats
3W - 1L
1,709 SR
Queue Stats
37W - 30L
1,451 Elo+
Solo
Chaac
Chaac
Lir7957
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,414 Elo+
Solo
Merlin
Merlin
avatar666194
Merlin
Level 7
God Stats
0W - 1L
1,347 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
istxngerFN
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,310 Elo+
Solo
Loki
Loki
jamie_ridder
Loki
Level 28
God Stats
0W - 4L
1,262 SR
Queue Stats
13W - 26L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
16 / 0 / 21
12,926
1,293
28,212
11,483
4,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
PikaWei
Medusa
19
12 / 1 / 22
12,347
1,235
15,635
8,229
3,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SUCKJJ
Baron Samedi
18
9 / 2 / 23
11,349
1,135
16,855
11,899
5,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 1 / 33
11,316
1,132
12,911
15,483
8,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
XItzz TurboX
Discordia
17
8 / 0 / 16
10,195
1,020
8,288
1,967
691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

272

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hyatiko
Kukulkan
16
3 / 6 / 1
11,035
1,104
21,658
14,396
6,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Lir7957
Chaac
14
0 / 6 / 1
8,683
868
1,687
15,581
12,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
15
0 / 16 / 1
8,926
893
6,881
19,682
12,003
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yemoja
istxngerFN
Yemoja
15
0 / 9 / 2
9,404
940
6,216
20,570
18,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 11 / 2
9,395
940
7,293
15,752
6,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
11
48
Kills
4
4
Deaths
48
115
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
16
0
21
26.5
L
Kukulkan
Hyatiko
Kukulkan
3
6
1
0.58
L
Chaac
Lir7957
Chaac
0
6
1
0.08
W
Medusa
PikaWei
Medusa
12
1
22
23
W
Baron Samedi
SUCKJJ
Baron Samedi
9
2
23
10.25
W
3
1
33
19.5
W
Discordia
XItzz TurboX
Discordia
8
0
16
16
L
Merlin
0
16
1
0.03
L
Yemoja
istxngerFN
Yemoja
0
9
2
0.11
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,901
Damage
43,735
49,061
Taken
85,981
22,511
Mitigated
55,962
18,198
Healing
3,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
28,212
5,837
0
4,018
11,483
4,341
0
7,672
3,811
51,074
0
L
Kukulkan
Hyatiko
Kukulkan
21,658
684
0
124
14,396
6,366
0
11,688
2,708
66,611
0
L
Chaac
Lir7957
Chaac
1,687
274
0
1,230
15,581
12,988
0
12,758
2,823
0
4,723
W
Medusa
PikaWei
Medusa
15,635
9,135
0
1,511
8,229
3,373
0
5,361
2,868
0
34,990
W
Baron Samedi
SUCKJJ
Baron Samedi
16,855
1,672
2,464
4,596
11,899
5,442
0
7,800
3,856
26,941
0
W
12,911
768
664
4,912
15,483
8,664
0
12,334
3,149
29,024
0
W
Discordia
XItzz TurboX
Discordia
8,288
847
0
33
1,967
691
0
1,345
622
10,192
0
L
Merlin
6,881
642
0
0
19,682
12,003
0
13,776
5,906
23,648
0
L
Yemoja
istxngerFN
Yemoja
6,216
1,352
540
572
20,570
18,254
0
15,831
4,739
15,576
0
L
7,293
1,200
131
418
15,752
6,351
0
12,213
3,539
0
12,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,133
Gold Earned
47,443
192
Minions Killed
186
5
Camps Cleared
2
936,021
Distance Traveled
767,361
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,926
1,293
69
7
1
202,738
0
L
Kukulkan
11,035
1,104
117
12
0
209,259
3
L
Chaac
8,683
868
10
1
0
174,952
1
W
Medusa
12,347
1,235
50
5
1
191,148
0
W
Baron Samedi
11,349
1,135
25
3
0
159,895
0
W
Cthulhu
11,316
1,132
41
4
3
195,759
2
W
Discordia
10,195
1,020
7
1
0
186,481
0
L
Merlin
8,926
893
35
4
0
129,912
3
L
Yemoja
9,404
940
14
1
2
134,094
3
L
Loki
9,395
940
10
1
0
119,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role