Player Matchup

Ymir
Ymir
Abzhen
Ymir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 50L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
NetherSon
Gilgamesh
Level 133
God Stats
7W - 1L
1,482 SR
Queue Stats
56W - 58L
1,526 Elo+
Party 2
Artemis
Artemis
SirGaybriel
Artemis
Level 69
God Stats
7W - 2L
1,850 SR
Queue Stats
39W - 31L
1,553 Elo+
Party 2
Aphrodite
Aphrodite
XerSlayer
Aphrodite
Level 66
God Stats
13W - 11L
1,577 SR
Queue Stats
54W - 45L
1,597 Elo+
Party 2
Sol
Sol
ibaileon
Sol
Level 78
God Stats
4W - 10L
1,500 SR
Queue Stats
49W - 58L
1,592 Elo+
Solo
Team Averages
Level 82
1,582 SR
1,542 Elo+

VS

Team Averages
Level 104
1,497 SR
1,408 Elo+
Izanami
Izanami
Misterio1234
Izanami
Level 115
God Stats
35W - 38L
1,528 SR
Queue Stats
636W - 744L
1,445 Elo+
Solo
Cupid
Cupid
Requird
Cupid
Level 77
God Stats
54W - 51L
1,277 SR
Queue Stats
121W - 137L
1,315 Elo+
Party 1
Chang'e
Chang'e
Schwarskopf
Chang'e
Level 122
God Stats
5W - 7L
1,463 SR
Queue Stats
95W - 84L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
WhitePenguin
Gilgamesh
Level 116
God Stats
3W - 1L
1,874 SR
Queue Stats
307W - 325L
1,479 Elo+
Solo
Hades
Hades
rivalkiller2
Hades
Level 89
God Stats
0W - 2L
1,343 SR
Queue Stats
148W - 142L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Abzhen
Ymir
20
1 / 5 / 41
12,369
1,031
11,309
19,584
21,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
NetherSon
Gilgamesh
20
15 / 3 / 29
14,972
1,248
26,838
19,120
16,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
SirGaybriel
Artemis
20
18 / 3 / 24
15,501
1,292
35,220
7,931
3,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
XerSlayer
Aphrodite
20
6 / 2 / 36
13,471
1,123
18,222
10,789
6,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
7 / 5 / 27
13,152
1,096
13,447
13,027
4,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Misterio1234
Izanami
18
3 / 11 / 9
11,741
978
8,398
24,349
8,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Requird
Cupid
19
4 / 6 / 12
13,173
1,098
16,382
17,886
6,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Schwarskopf
Chang'e
19
2 / 10 / 12
12,416
1,035
16,527
23,215
8,097
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
WhitePenguin
Gilgamesh
17
0 / 7 / 9
10,495
875
8,619
17,302
10,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 13 / 8
14,363
1,197
16,003
27,874
16,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

204
Kill Participation
68
47
Kills
18
18
Deaths
47
157
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ymir
Abzhen
Ymir
1
5
41
4.3
L
Izanami
Misterio1234
Izanami
3
11
9
0.68
W
Gilgamesh
NetherSon
Gilgamesh
15
3
29
9.83
L
Cupid
Requird
Cupid
4
6
12
1.67
L
Chang'e
Schwarskopf
Chang'e
2
10
12
0.8
W
Artemis
SirGaybriel
Artemis
18
3
24
10
L
Gilgamesh
WhitePenguin
Gilgamesh
0
7
9
0.64
W
Aphrodite
XerSlayer
Aphrodite
6
2
36
12
W
7
5
27
4.1
L
9
13
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,036
Damage
65,929
70,451
Taken
110,626
51,962
Mitigated
51,037
22,722
Healing
15,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Abzhen
Ymir
11,309
1,203
0
214
19,584
21,033
0
6,617
12,967
25,432
0
L
Izanami
Misterio1234
Izanami
8,398
4,874
387
538
24,349
8,925
0
11,502
12,847
0
34,792
W
Gilgamesh
NetherSon
Gilgamesh
26,838
9,272
0
1,430
19,120
16,651
0
8,668
10,452
124
40,797
L
Cupid
Requird
Cupid
16,382
10,140
737
1,365
17,886
6,926
0
7,393
10,493
0
44,022
L
Chang'e
Schwarskopf
Chang'e
16,527
862
3,802
4,950
23,215
8,097
0
9,155
14,060
51,324
0
W
Artemis
SirGaybriel
Artemis
35,220
24,225
0
1,698
7,931
3,477
0
4,258
3,673
0
74,224
L
Gilgamesh
WhitePenguin
Gilgamesh
8,619
1,823
0
8
17,302
10,331
0
5,133
12,169
0
10,903
W
Aphrodite
XerSlayer
Aphrodite
18,222
697
9,249
6,222
10,789
6,406
0
5,358
5,431
39,906
0
W
13,447
2,441
1,403
2,506
13,027
4,395
0
7,629
5,398
32,528
0
L
16,003
806
156
3,425
27,874
16,758
0
9,919
17,955
36,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,465
Gold Earned
62,188
245
Minions Killed
236
12
Camps Cleared
6
1,129,559
Distance Traveled
1,030,488
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,369
1,031
29
2
1
204,218
0
L
Izanami
11,741
978
55
5
0
207,821
0
W
Gilgamesh
14,972
1,248
31
3
1
264,143
1
L
Cupid
13,173
1,098
41
3
1
223,168
0
L
Chang'e
12,416
1,035
71
6
2
214,087
0
W
Artemis
15,501
1,292
77
6
3
204,335
0
L
Gilgamesh
10,495
875
9
1
1
159,007
0
W
Aphrodite
13,471
1,123
67
6
4
255,061
0
W
Sol
13,152
1,096
41
3
3
201,802
0
L
Hades
14,363
1,197
60
5
2
226,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role