Player Matchup

Nemesis
Nemesis
Idobejiggly
Nemesis
Level 26
God Stats
12W - 8L
1,895 SR
Queue Stats
110W - 65L
1,704 Elo+
Solo
Ymir
Ymir
Monsgold
Ymir
Level 26
God Stats
6W - 7L
1,440 SR
Queue Stats
41W - 63L
1,284 Elo+
Solo
Neith
Neith
SHOMCHO
Neith
Level 26
God Stats
21W - 10L
1,796 SR
Queue Stats
59W - 55L
1,434 Elo+
Solo
Ra
Ra
凶猛孔雀
Ra
Level 17
God Stats
3W - 3L
1,266 SR
Queue Stats
41W - 40L
1,342 Elo+
Party 2
Amaterasu
Amaterasu
木讷少年王十二
Amaterasu
Level 28
God Stats
31W - 42L
1,419 SR
Queue Stats
234W - 263L
1,329 Elo+
Party 2
Team Averages
Level 25
1,563 SR
1,419 Elo+

VS

Team Averages
Level 9
1,524 SR
1,523 Elo+
Izanami
Izanami
Crymare
Izanami
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,505 Elo+
Party 1
Ymir
Ymir
DynamicTroll
Ymir
Level 7
God Stats
9W - 9L
1,595 SR
Queue Stats
35W - 33L
1,483 Elo+
Party 1
Thor
Thor
UMPQ
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,687 Elo+
Party 1
Nox
Nox
xXplmoknXx
Nox
Level 15
God Stats
24W - 20L
1,523 SR
Queue Stats
258W - 235L
1,410 Elo+
Party 1
Sylvanus
Sylvanus
Ðara
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Idobejiggly
Nemesis
11
1 / 1 / 5
6,289
629
3,516
4,818
1,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
8
3 / 2 / 2
5,169
517
4,950
6,281
3,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
SHOMCHO
Neith
9
1 / 1 / 3
5,145
515
2,694
3,356
797
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 3
5,822
582
3,053
2,353
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 2 / 2
6,141
614
5,179
7,276
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crymare
Izanami
8
2 / 1 / 2
5,229
523
3,511
5,430
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 2 / 1
5,282
528
4,614
7,233
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
UMPQ
Thor
8
0 / 3 / 2
5,042
504
2,339
7,527
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 0
5,054
505
2,400
3,848
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
Ðara
Sylvanus
8
1 / 1 / 3
4,641
464
2,073
5,123
2,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
9
Kills
6
6
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Crymare
Izanami
2
1
2
3
L
2
2
1
1.25
W
Nemesis
Idobejiggly
Nemesis
1
1
5
3.5
W
Ymir
3
2
2
2
W
Neith
SHOMCHO
Neith
1
1
3
2.5
L
Thor
UMPQ
Thor
0
3
2
0.33
L
1
2
0
0.5
L
Sylvanus
Ðara
Sylvanus
1
1
3
2.5
W
2
0
3
3.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,392
Damage
14,937
24,084
Taken
29,161
9,417
Mitigated
10,592
5,706
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Crymare
Izanami
3,511
2,284
0
1,112
5,430
1,682
84
2,892
2,460
0
25,002
L
4,614
1,712
0
1,030
7,233
2,631
0
477
6,709
15,608
0
W
Nemesis
Idobejiggly
Nemesis
3,516
1,599
0
446
4,818
1,538
0
972
3,774
0
43,601
W
Ymir
4,950
334
0
858
6,281
3,486
0
2,273
3,926
14,430
0
W
Neith
SHOMCHO
Neith
2,694
1,292
0
1,615
3,356
797
524
188
3,168
0
20,069
L
Thor
UMPQ
Thor
2,339
609
0
1,890
7,527
2,129
0
981
6,546
0
22,458
L
2,400
345
0
630
3,848
1,301
0
1,337
2,394
21,740
0
L
Sylvanus
Ðara
Sylvanus
2,073
793
1,332
2,015
5,123
2,849
0
2,036
3,049
9,560
0
W
3,053
205
275
1,000
2,353
702
125
1,371
848
26,963
0
W
5,179
1,944
0
1,512
7,276
2,894
507
3,724
3,281
0
26,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,566
Gold Earned
25,248
282
Minions Killed
206
0
Camps Cleared
0
1,056,323
Distance Traveled
938,380
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,229
523
54
5
0
170,625
0
L
Ymir
5,282
528
27
3
0
188,065
2
W
Nemesis
6,289
629
95
10
0
228,865
2
W
Ymir
5,169
517
22
2
0
197,637
1
W
Neith
5,145
515
43
4
0
184,125
0
L
Thor
5,042
504
49
5
0
215,852
0
L
Nox
5,054
505
56
6
0
191,017
4
L
Sylvanus
4,641
464
20
2
0
172,821
1
W
Ra
5,822
582
66
7
0
238,999
2
W
Amaterasu
6,141
614
56
6
0
206,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role