Player Matchup

Olorun
Olorun
Gis_Raho
Olorun
Level 75
God Stats
4W - 5L
1,350 SR
Queue Stats
357W - 402L
1,413 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kaiastrphic
Cu Chulainn
Level 114
God Stats
29W - 25L
1,480 SR
Queue Stats
224W - 212L
1,454 Elo+
Solo
Awilix
Awilix
KeylessCornet05
Awilix
Level 69
God Stats
4W - 1L
1,715 SR
Queue Stats
147W - 138L
1,472 Elo+
Solo
Izanami
Izanami
PopCandle806275
Izanami
Level 108
God Stats
14W - 13L
1,564 SR
Queue Stats
259W - 246L
1,439 Elo+
Solo
Khepri
Khepri
baloIKU
Khepri
Level 65
God Stats
2W - 1L
1,690 SR
Queue Stats
79W - 89L
1,391 Elo+
Solo
Team Averages
Level 86
1,560 SR
1,434 Elo+

VS

Team Averages
Level 116
1,437 SR
1,376 Elo+
Sobek
Sobek
Kanarayark
Sobek
Level 102
God Stats
6W - 3L
1,610 SR
Queue Stats
69W - 63L
1,401 Elo+
Party 2
Scylla
Scylla
Katharticark
Scylla
Level 64
God Stats
1W - 2L
1,431 SR
Queue Stats
6W - 10L
1,327 Elo+
Party 2
Loki
Loki
SquintyChews
Loki
Level 94
God Stats
0W - 2L
1,257 SR
Queue Stats
114W - 128L
1,373 Elo+
Party 2
Xbalanque
Xbalanque
TSg JO
Xbalanque
Level 160
God Stats
1W - 3L
1,388 SR
Queue Stats
454W - 479L
1,372 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xHx Battosai
Cu Chulainn
Level 160
God Stats
6W - 10L
1,500 SR
Queue Stats
931W - 950L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gis_Raho
Olorun
11
1 / 1 / 3
6,323
632
2,410
3,929
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Kaiastrphic
Cu Chulainn
13
4 / 1 / 2
6,925
693
5,625
6,251
2,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 1 / 4
6,143
614
3,470
7,490
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 1
5,368
537
3,630
5,284
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
baloIKU
Khepri
9
1 / 0 / 1
4,844
484
2,181
3,793
2,365
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
1 / 2 / 0
5,103
510
2,477
7,550
3,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
10
1 / 2 / 0
5,012
501
3,829
3,416
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 1
4,418
442
2,351
5,386
1,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
TSg JO
Xbalanque
9
0 / 0 / 1
5,017
502
4,543
4,483
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
xHx Battosai
Cu Chulainn
10
1 / 4 / 1
5,781
578
3,584
8,727
6,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
3
3
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
Gis_Raho
Olorun
1
1
3
2.5
W
Cu Chulainn
Kaiastrphic
Cu Chulainn
4
1
2
5
L
Sobek
1
2
0
0.5
L
Scylla
1
2
0
0.5
W
3
1
4
5
W
1
0
1
1.5
L
0
2
1
0.25
L
Xbalanque
TSg JO
Xbalanque
0
0
1
0.5
W
Khepri
baloIKU
Khepri
1
0
1
1.5
L
Cu Chulainn
xHx Battosai
Cu Chulainn
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,316
Damage
16,784
26,747
Taken
29,562
9,900
Mitigated
13,817
10,145
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Gis_Raho
Olorun
2,410
973
129
1,958
3,929
1,516
527
1,771
1,910
37,700
0
W
Cu Chulainn
Kaiastrphic
Cu Chulainn
5,625
1,129
0
1,549
6,251
2,349
0
810
5,425
1,109
40,182
L
Sobek
2,477
401
0
2,944
7,550
3,319
0
1,275
6,275
14,619
0
L
Scylla
3,829
258
0
500
3,416
993
0
1,436
1,980
22,771
0
W
3,470
1,925
0
3,145
7,490
2,178
0
2,137
5,273
0
28,791
W
3,630
2,581
0
2,213
5,284
1,492
0
1,084
4,200
0
39,049
L
2,351
728
0
1,151
5,386
1,789
0
705
4,681
0
18,129
L
Xbalanque
TSg JO
Xbalanque
4,543
1,786
0
2,498
4,483
1,121
0
726
3,757
0
32,830
W
Khepri
baloIKU
Khepri
2,181
0
393
758
3,793
2,365
0
1,030
2,763
12,331
0
L
Cu Chulainn
xHx Battosai
Cu Chulainn
3,584
595
0
2,099
8,727
6,595
34
848
7,879
4,456
25,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,603
Gold Earned
25,331
331
Minions Killed
226
0
Camps Cleared
0
965,079
Distance Traveled
907,119
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,323
632
78
8
0
182,513
1
W
Cu Chulainn
6,925
693
85
9
0
196,290
3
L
Sobek
5,103
510
17
2
0
200,182
2
L
Scylla
5,012
501
37
4
0
159,429
0
W
Awilix
6,143
614
67
7
0
224,910
0
W
Izanami
5,368
537
83
8
0
163,018
2
L
Loki
4,418
442
40
4
0
200,737
3
L
Xbalanque
5,017
502
73
7
0
169,379
1
W
Khepri
4,844
484
18
2
0
198,348
2
L
Cu Chulainn
5,781
578
59
6
0
177,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role