Player Matchup

Athena
Athena
High
Athena
Level 143
God Stats
5W - 1L
1,765 SR
Queue Stats
187W - 163L
1,575 Elo+
Solo
Heimdallr
Heimdallr
IIRedCapoII
Heimdallr
Level 133
God Stats
2W - 4L
1,589 SR
Queue Stats
277W - 270L
1,398 Elo+
Solo
Ra
Ra
JjonAlch
Ra
Level 38
God Stats
6W - 4L
1,603 SR
Queue Stats
305W - 256L
1,497 Elo+
Solo
Thor
Thor
KindFawn
Thor
Level 94
God Stats
4W - 5L
1,517 SR
Queue Stats
506W - 522L
1,598 Elo+
Solo
King Arthur
King Arthur
LosChinosNoFian
King Arthur
Level 69
God Stats
5W - 9L
1,475 SR
Queue Stats
264W - 263L
1,513 Elo+
Solo
Team Averages
Level 95
1,590 SR
1,516 Elo+

VS

Team Averages
Level 116
1,642 SR
1,539 Elo+
Set
Set
CHINOZOR
Set
Level 107
God Stats
22W - 35L
1,440 SR
Queue Stats
354W - 392L
1,437 Elo+
Solo
Zeus
Zeus
Daddyxox
Zeus
Level 98
God Stats
10W - 6L
1,786 SR
Queue Stats
630W - 616L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
HenryAlex039
Gilgamesh
Level 123
God Stats
1W - 3L
1,735 SR
Queue Stats
9W - 12L
1,522 Elo+
Solo
Kukulkan
Kukulkan
Leagueofwow
Kukulkan
Level 153
God Stats
15W - 19L
1,559 SR
Queue Stats
578W - 563L
1,583 Elo+
Solo
Ravana
Ravana
Thesecondbrother
Ravana
Level 101
God Stats
3W - 2L
1,691 SR
Queue Stats
238W - 225L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
High
Athena
13
4 / 3 / 18
8,457
564
8,919
12,873
8,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
IIRedCapoII
Heimdallr
13
4 / 5 / 5
8,134
542
4,384
9,446
3,472
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
8 / 2 / 7
9,476
632
7,295
9,729
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
14
9 / 4 / 8
9,012
601
8,077
10,365
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
LosChinosNoFian
King Arthur
15
6 / 1 / 6
9,181
612
9,728
9,777
7,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 1
8,541
569
4,549
11,638
4,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zeus
15
4 / 5 / 6
8,838
589
7,966
9,226
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
HenryAlex039
Gilgamesh
9
0 / 7 / 1
5,787
386
3,441
9,729
4,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Leagueofwow
Kukulkan
12
1 / 6 / 2
7,497
500
7,696
7,410
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 7 / 2
6,951
463
6,115
13,100
7,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
31
Kills
14
15
Deaths
31
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
L
Zeus
4
5
6
1.4
L
Gilgamesh
HenryAlex039
Gilgamesh
0
7
1
0.07
W
Athena
High
Athena
4
3
18
4.33
W
Heimdallr
IIRedCapoII
Heimdallr
4
5
5
1.3
W
8
2
7
5.75
W
Thor
9
4
8
3.25
L
Kukulkan
Leagueofwow
Kukulkan
1
6
2
0.33
W
King Arthur
LosChinosNoFian
King Arthur
6
1
6
9
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,403
Damage
29,767
52,190
Taken
51,103
27,383
Mitigated
22,493
14,930
Healing
6,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,549
1,843
0
1,275
11,638
4,287
0
4,954
6,600
0
30,130
L
Zeus
7,966
2,644
0
3,276
9,226
2,664
885
2,922
6,286
57,575
0
L
Gilgamesh
HenryAlex039
Gilgamesh
3,441
581
0
434
9,729
4,997
0
2,850
6,805
0
26,794
W
Athena
High
Athena
8,919
1,799
0
2,429
12,873
8,088
484
4,382
8,491
21,304
0
W
Heimdallr
IIRedCapoII
Heimdallr
4,384
1,156
0
2,029
9,446
3,472
2,154
3,438
6,008
0
44,148
W
7,295
1,500
1,677
4,687
9,729
4,015
1,033
3,319
6,410
58,546
0
W
Thor
8,077
2,398
0
375
10,365
4,023
296
2,837
7,528
0
51,047
L
Kukulkan
Leagueofwow
Kukulkan
7,696
438
0
40
7,410
3,311
0
1,760
5,546
48,901
0
W
King Arthur
LosChinosNoFian
King Arthur
9,728
504
0
3,733
9,777
7,785
0
1,686
8,091
0
57,077
L
6,115
1,216
0
1,414
13,100
7,234
45
3,414
9,652
0
21,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,260
Gold Earned
37,614
433
Minions Killed
361
0
Camps Cleared
0
1,504,911
Distance Traveled
1,285,199
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,541
569
66
4
0
249,193
0
L
Zeus
8,838
589
111
7
0
232,471
7
L
Gilgamesh
5,787
386
49
3
0
260,260
0
W
Athena
8,457
564
27
2
0
312,248
2
W
Heimdallr
8,134
542
72
5
0
282,640
6
W
Ra
9,476
632
130
9
0
276,287
7
W
Thor
9,012
601
90
6
0
307,226
2
L
Kukulkan
7,497
500
104
7
0
233,669
9
W
King Arthur
9,181
612
114
8
0
326,510
2
L
Ravana
6,951
463
31
2
0
309,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role