Player Matchup

Cerberus
Cerberus
Anklav91
Cerberus
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 57L
1,475 Elo+
Solo
Neith
Neith
DevaMaria10
Neith
Level 16
God Stats
6W - 5L
1,824 SR
Queue Stats
57W - 50L
1,616 Elo+
Solo
The Morrigan
The Morrigan
GodRandomizer
The Morrigan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ItsMeCosmo
Loki
Level 24
God Stats
43W - 47L
1,290 SR
Queue Stats
130W - 130L
1,529 Elo+
Solo
Olorun
Olorun
精神科宋主任
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,560 Elo+
Solo
Team Averages
Level 14
1,523 SR
1,536 Elo+

VS

Team Averages
Level 12
1,494 SR
1,557 Elo+
Ymir
Ymir
DynamicTroll
Ymir
Level 7
God Stats
9W - 9L
1,665 SR
Queue Stats
35W - 33L
1,513 Elo+
Solo
Camazotz
Camazotz
Kakão2009
Camazotz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,642 Elo+
Solo
Hercules
Hercules
NelsonElPutoAmo
Hercules
Level 18
God Stats
0W - 2L
1,307 SR
Queue Stats
19W - 19L
1,533 Elo+
Solo
Heimdallr
Heimdallr
alexrichqc
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 37L
1,645 Elo+
Solo
Kumbhakarna
Kumbhakarna
crowblue13
Kumbhakarna
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
231W - 232L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anklav91
Cerberus
8
1 / 3 / 1
5,259
526
2,538
5,605
2,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
5 / 2 / 1
5,981
598
4,448
4,493
1,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
GodRandomizer
The Morrigan
12
2 / 0 / 0
6,500
650
2,124
3,048
895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 1 / 3
6,218
622
4,475
4,785
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 1 / 0
5,546
555
4,650
4,254
1,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,381
438
2,765
8,478
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
Kakão2009
Camazotz
6
1 / 3 / 0
4,383
438
330
6,257
1,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
10
1 / 2 / 0
5,184
518
952
5,737
2,410
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
alexrichqc
Heimdallr
9
4 / 4 / 1
5,845
585
3,426
5,229
1,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
crowblue13
Kumbhakarna
8
1 / 1 / 3
4,918
492
3,109
5,924
2,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
14
Kills
7
7
Deaths
14
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Anklav91
Cerberus
1
3
1
0.5
W
5
2
1
2.75
L
0
4
0
0
W
The Morrigan
GodRandomizer
The Morrigan
2
0
0
2
W
4
1
3
5.5
L
Camazotz
Kakão2009
Camazotz
1
3
0
0.33
L
Hercules
1
2
0
0.5
L
Heimdallr
alexrichqc
Heimdallr
4
4
1
1.13
L
Kumbhakarna
crowblue13
Kumbhakarna
1
1
3
2.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,235
Damage
10,582
22,185
Taken
31,625
7,612
Mitigated
12,040
7,758
Healing
7,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Anklav91
Cerberus
2,538
278
0
1,077
5,605
2,398
563
1,212
4,393
9,854
0
W
4,448
2,761
0
1,343
4,493
1,454
1,512
2,481
2,012
0
24,935
L
2,765
831
0
1,404
8,478
3,658
0
4,176
4,302
14,617
0
W
The Morrigan
GodRandomizer
The Morrigan
2,124
960
0
2,088
3,048
895
198
0
3,048
36,588
3,541
W
4,475
1,806
0
2,318
4,785
1,385
0
240
4,545
0
31,922
L
Camazotz
Kakão2009
Camazotz
330
149
0
2,190
6,257
1,297
0
0
6,257
0
14,463
L
Hercules
952
165
0
1,217
5,737
2,410
0
1,892
3,845
0
27,882
L
Heimdallr
alexrichqc
Heimdallr
3,426
1,738
0
733
5,229
1,862
457
1,473
3,756
0
21,358
L
Kumbhakarna
crowblue13
Kumbhakarna
3,109
454
0
1,902
5,924
2,813
0
1,539
4,385
14,780
0
W
4,650
2,143
0
932
4,254
1,480
224
1,941
2,313
20,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,504
Gold Earned
24,711
259
Minions Killed
183
0
Camps Cleared
0
894,692
Distance Traveled
849,128
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,259
526
23
2
0
191,429
2
W
Neith
5,981
598
45
5
0
172,251
0
L
Ymir
4,381
438
25
3
0
171,951
1
W
The Morrigan
6,500
650
87
9
0
155,996
1
W
Loki
6,218
622
70
7
0
198,206
5
L
Camazotz
4,383
438
39
4
0
133,781
1
L
Hercules
5,184
518
55
6
0
187,813
1
L
Heimdallr
5,845
585
43
4
0
169,751
0
L
Kumbhakarna
4,918
492
21
2
0
185,832
2
W
Olorun
5,546
555
34
3
0
176,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role