Player Matchup

Medusa
Medusa
FG Trippy
Medusa
Level 16
God Stats
16W - 16L
1,407 SR
Queue Stats
22W - 20L
1,388 Elo+
Solo
Scylla
Scylla
FrostTed Jakes
Scylla
Level 28
God Stats
8W - 3L
1,510 SR
Queue Stats
13W - 15L
1,420 Elo+
Solo
Neith
Neith
MatheusKadooka
Neith
Level 18
God Stats
0W - 2L
1,264 SR
Queue Stats
70W - 62L
1,387 Elo+
Solo
Sol
Sol
galaxyteam79
Sol
Level 28
God Stats
223W - 206L
1,512 SR
Queue Stats
466W - 501L
1,416 Elo+
Solo
Thanatos
Thanatos
unique-hideaway2
Thanatos
Level 15
God Stats
6W - 9L
1,390 SR
Queue Stats
65W - 76L
1,293 Elo+
Solo
Team Averages
Level 21
1,417 SR
1,381 Elo+

VS

Team Averages
Level 24
1,590 SR
1,407 Elo+
Persephone
Persephone
MoMurda25
Persephone
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 147L
1,437 Elo+
Solo
Neith
Neith
NinjaDino92
Neith
Level 28
God Stats
55W - 22L
1,844 SR
Queue Stats
336W - 272L
1,456 Elo+
Solo
Mercury
Mercury
RestoreMySanity
Mercury
Level 29
God Stats
3W - 4L
1,609 SR
Queue Stats
39W - 37L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
momolikuytri
Gilgamesh
Level 17
God Stats
13W - 18L
1,535 SR
Queue Stats
21W - 45L
1,303 Elo+
Solo
Chaac
Chaac
swt_waylon
Chaac
Level 29
God Stats
1W - 0L
1,464 SR
Queue Stats
14W - 14L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FG Trippy
Medusa
16
0 / 1 / 1
11,209
747
288
2,112
685
20
9 / 11 / 9
16,365
1,091
33,944
25,754
11,640
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 6 / 9
14,630
975
16,684
20,631
10,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 7 / 8
14,995
1,000
20,107
25,397
10,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 10 / 10
13,650
910
8,655
21,874
23,977
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MoMurda25
Persephone
20
3 / 0 / 20
14,882
992
13,704
7,687
4,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 5 / 9
17,338
1,156
27,328
17,948
7,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
12 / 4 / 12
16,761
1,117
20,319
15,118
6,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
momolikuytri
Gilgamesh
20
1 / 7 / 15
13,673
912
5,708
21,107
11,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
20
5 / 5 / 20
15,152
1,010
22,173
24,908
24,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
111
21
Kills
35
35
Deaths
21
37
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Medusa
FG Trippy
Medusa
0
1
1
0.5
L
9
11
9
1.23
L
3
6
9
1.25
W
Persephone
MoMurda25
Persephone
3
0
20
13
W
14
5
9
3.7
W
12
4
12
4.5
L
6
7
8
1.43
W
Gilgamesh
momolikuytri
Gilgamesh
1
7
15
1.21
W
Chaac
5
5
20
3
L
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,678
Damage
89,232
95,768
Taken
86,768
57,946
Mitigated
55,294
16,428
Healing
14,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
FG Trippy
Medusa
288
220
0
0
2,112
685
0
385
1,727
0
3,427
L
33,944
1,774
0
2,417
25,754
11,640
0
3,557
22,197
61,748
0
L
16,684
9,864
0
862
20,631
10,876
0
2,563
18,068
0
63,488
W
Persephone
MoMurda25
Persephone
13,704
246
0
439
7,687
4,281
0
4,848
2,839
33,989
0
W
27,328
13,632
0
3,404
17,948
7,501
0
11,972
5,976
0
81,453
W
20,319
14,224
301
1,521
15,118
6,885
0
8,625
6,493
0
34,780
L
20,107
7,395
0
8,445
25,397
10,768
0
3,863
21,534
58,846
0
W
Gilgamesh
momolikuytri
Gilgamesh
5,708
1,693
0
468
21,107
11,751
0
14,316
6,791
0
15,598
W
Chaac
22,173
4,828
381
7,717
24,908
24,876
0
14,290
10,260
0
56,447
L
8,655
1,780
0
4,704
21,874
23,977
0
3,336
18,292
0
16,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,849
Gold Earned
77,806
288
Minions Killed
302
4
Camps Cleared
15
1,052,121
Distance Traveled
1,387,829
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,209
747
6
0
1
64,453
0
L
Scylla
16,365
1,091
77
5
1
270,276
0
L
Neith
14,630
975
102
7
1
247,521
0
W
Persephone
14,882
992
36
2
2
292,782
0
W
Neith
17,338
1,156
129
9
4
231,418
0
W
Mercury
16,761
1,117
30
2
8
296,288
0
L
Sol
14,995
1,000
84
6
1
236,615
0
W
Gilgamesh
13,673
912
30
2
0
258,396
1
W
Chaac
15,152
1,010
77
5
1
308,945
0
L
Thanatos
13,650
910
19
1
0
233,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role