Player Matchup

Gilgamesh
Gilgamesh
Ateuct30
Gilgamesh
Level 7
God Stats
3W - 2L
1,301 SR
Queue Stats
23W - 19L
1,382 Elo+
Solo
Heimdallr
Heimdallr
FreshXeno
Heimdallr
Level 29
God Stats
4W - 6L
1,252 SR
Queue Stats
231W - 250L
1,454 Elo+
Party 1
Achilles
Achilles
Karlsbergh
Achilles
Level 26
God Stats
10W - 4L
1,522 SR
Queue Stats
118W - 131L
1,379 Elo+
Solo
Ymir
Ymir
TyrenFox
Ymir
Level 18
God Stats
28W - 19L
1,635 SR
Queue Stats
35W - 28L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
lewlewpewpew
Zhong Kui
Level 17
God Stats
8W - 4L
1,700 SR
Queue Stats
73W - 60L
1,472 Elo+
Solo
Team Averages
Level 19
1,482 SR
1,442 Elo+

VS

Team Averages
Level 18
1,494 SR
1,440 Elo+
Thor
Thor
Bloowbloow
Thor
Level 12
God Stats
1W - 6L
1,230 SR
Queue Stats
3W - 6L
1,259 Elo+
Solo
Tyr
Tyr
IEM-Toxic
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 56L
1,483 Elo+
Party 2
Arachne
Arachne
Jce617
Arachne
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 80L
1,526 Elo+
Solo
Chernobog
Chernobog
JordonReid99
Chernobog
Level 28
God Stats
50W - 45L
1,554 SR
Queue Stats
174W - 159L
1,499 Elo+
Solo
Nu Wa
Nu Wa
mr-marroqui
Nu Wa
Level 29
God Stats
1W - 1L
1,683 SR
Queue Stats
45W - 70L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ateuct30
Gilgamesh
9
3 / 1 / 4
6,474
462
2,182
6,951
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
FreshXeno
Heimdallr
12
6 / 2 / 4
7,741
553
6,044
9,447
3,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Karlsbergh
Achilles
13
5 / 1 / 2
7,746
553
6,422
14,933
6,407
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
11
3 / 0 / 9
7,792
557
5,101
7,230
4,425
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
lewlewpewpew
Zhong Kui
13
9 / 0 / 2
8,012
572
7,432
10,265
8,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,378
456
3,943
9,329
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 1
5,860
419
5,011
12,001
5,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Jce617
Arachne
7
0 / 5 / 1
5,253
375
2,046
7,717
2,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
JordonReid99
Chernobog
11
3 / 3 / 1
7,001
500
8,869
8,671
2,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 6 / 0
6,178
441
6,213
7,208
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
26
Kills
4
4
Deaths
26
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ateuct30
Gilgamesh
3
1
4
5
L
1
6
1
0.25
W
Heimdallr
FreshXeno
Heimdallr
6
2
4
4
L
0
6
1
0.08
L
Arachne
Jce617
Arachne
0
5
1
0.1
L
Chernobog
JordonReid99
Chernobog
3
3
1
1.17
W
Achilles
Karlsbergh
Achilles
5
1
2
6
W
Ymir
3
0
9
7.5
W
Zhong Kui
lewlewpewpew
Zhong Kui
9
0
2
10
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,181
Damage
26,082
48,826
Taken
44,926
25,941
Mitigated
15,156
20,013
Healing
6,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ateuct30
Gilgamesh
2,182
638
99
1,324
6,951
2,699
441
345
6,606
0
14,847
L
3,943
794
0
1,890
9,329
2,672
105
620
8,709
0
22,594
W
Heimdallr
FreshXeno
Heimdallr
6,044
3,019
0
4,348
9,447
3,597
1,306
177
9,270
0
41,491
L
5,011
346
0
1,052
12,001
5,600
0
3,414
8,415
0
25,718
L
Arachne
Jce617
Arachne
2,046
945
0
864
7,717
2,079
0
1,881
5,806
0
17,463
L
Chernobog
JordonReid99
Chernobog
8,869
5,574
414
2,318
8,671
2,501
224
1,810
6,801
0
36,822
W
Achilles
Karlsbergh
Achilles
6,422
1,487
438
6,349
14,933
6,407
1,154
153
14,780
0
36,406
W
Ymir
5,101
1,363
0
1,827
7,230
4,425
35
2,455
4,614
27,877
0
W
Zhong Kui
lewlewpewpew
Zhong Kui
7,432
656
0
5,628
10,265
8,813
941
3,083
7,182
37,997
0
L
6,213
1,531
0
172
7,208
2,304
148
4,248
2,662
34,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,765
Gold Earned
30,670
290
Minions Killed
236
0
Camps Cleared
0
1,256,624
Distance Traveled
1,324,225
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,474
462
31
2
0
263,000
4
L
Thor
6,378
456
40
3
0
273,381
1
W
Heimdallr
7,741
553
59
4
0
250,313
0
L
Tyr
5,860
419
48
3
0
296,678
0
L
Arachne
5,253
375
37
3
0
244,114
1
L
Chernobog
7,001
500
50
4
0
286,621
2
W
Achilles
7,746
553
74
5
0
232,940
0
W
Ymir
7,792
557
58
4
0
273,005
5
W
Zhong Kui
8,012
572
68
5
0
237,366
0
L
Nu Wa
6,178
441
61
4
0
223,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role