Player Matchup

Artemis
Artemis
KrutzD2
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,054 Elo+
Solo
Kali
Kali
TheDeadManBijacz
Kali
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
32W - 24L
1,290 Elo+
Solo
Zeus
Zeus
Tommy_74842
Zeus
Level 29
God Stats
0W - 4L
1,141 SR
Queue Stats
111W - 120L
1,427 Elo+
Solo
Neith
Neith
davidelrizos
Neith
Level 25
God Stats
24W - 29L
1,440 SR
Queue Stats
35W - 43L
1,370 Elo+
Solo
Arachne
Arachne
vanitas_white
Arachne
Level 12
God Stats
56W - 58L
1,509 SR
Queue Stats
393W - 461L
1,399 Elo+
Solo
Team Averages
Level 15
1,418 SR
1,308 Elo+

VS

Team Averages
Level 18
1,541 SR
1,409 Elo+
Hades
Hades
LambShanks42
Hades
Level 18
God Stats
20W - 10L
1,710 SR
Queue Stats
290W - 272L
1,471 Elo+
Solo
Scylla
Scylla
Vorobey_Dushegub
Scylla
Level 28
God Stats
6W - 14L
1,500 SR
Queue Stats
141W - 164L
1,356 Elo+
Solo
Izanami
Izanami
daft1409
Izanami
Level 12
God Stats
68W - 36L
1,491 SR
Queue Stats
115W - 96L
1,395 Elo+
Solo
King Arthur
King Arthur
valdelubiel
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,425 Elo+
Solo
Danzaburou
Danzaburou
yFazen
Danzaburou
Level 4
God Stats
6W - 4L
1,505 SR
Queue Stats
68W - 69L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KrutzD2
Artemis
10
2 / 7 / 1
6,579
439
5,909
7,241
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 2
6,041
403
5,244
8,107
2,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 2
7,060
471
4,601
7,833
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 0
5,704
380
3,335
6,826
1,332
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
12
3 / 3 / 1
7,757
517
6,251
13,747
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 2
8,614
574
7,608
9,046
4,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 2 / 7
8,671
578
4,103
9,044
2,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
daft1409
Izanami
15
4 / 1 / 2
9,081
605
5,498
7,589
2,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
valdelubiel
King Arthur
12
1 / 2 / 5
7,113
474
2,834
9,095
6,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
yFazen
Danzaburou
15
8 / 1 / 2
9,981
665
8,350
10,397
3,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
23
23
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
KrutzD2
Artemis
2
7
1
0.36
W
5
0
2
6
L
1
4
2
0.5
L
0
4
2
0.25
W
5
2
7
4.25
W
Izanami
daft1409
Izanami
4
1
2
5
L
0
5
0
0
W
King Arthur
valdelubiel
King Arthur
1
2
5
1.75
L
Arachne
3
3
1
1.17
W
Danzaburou
yFazen
Danzaburou
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,340
Damage
28,393
43,754
Taken
45,171
12,443
Mitigated
20,162
12,834
Healing
19,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
KrutzD2
Artemis
5,909
3,901
0
0
7,241
1,968
780
2,484
4,727
0
19,626
W
7,608
450
64
4,420
9,046
4,942
812
1,847
7,199
45,922
0
L
5,244
1,783
0
1,646
8,107
2,286
0
1,211
6,446
0
19,461
L
4,601
997
0
1,950
7,833
2,317
0
4,365
3,468
40,885
0
W
4,103
803
0
3,503
9,044
2,707
64
1,755
7,289
41,682
0
W
Izanami
daft1409
Izanami
5,498
3,588
0
3,391
7,589
2,580
4,485
206
7,383
0
69,524
L
3,335
1,703
0
1,365
6,826
1,332
0
1,714
5,112
0
22,839
W
King Arthur
valdelubiel
King Arthur
2,834
224
0
2,409
9,095
6,138
425
0
9,095
0
14,911
L
Arachne
6,251
4,454
369
7,504
13,747
4,540
0
1,937
11,690
0
32,001
W
Danzaburou
yFazen
Danzaburou
8,350
4,626
0
5,506
10,397
3,795
3,182
793
9,604
0
62,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,141
Gold Earned
43,460
239
Minions Killed
424
0
Camps Cleared
0
1,247,470
Distance Traveled
1,382,710
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,579
439
25
2
0
263,979
0
W
Hades
8,614
574
83
6
0
288,289
1
L
Kali
6,041
403
35
2
0
293,333
1
L
Zeus
7,060
471
70
5
0
215,251
4
W
Scylla
8,671
578
60
4
0
264,606
1
W
Izanami
9,081
605
141
9
0
267,524
2
L
Neith
5,704
380
47
3
0
174,050
0
W
King Arthur
7,113
474
33
2
0
309,954
0
L
Arachne
7,757
517
62
4
0
300,857
0
W
Danzaburou
9,981
665
107
7
0
252,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role