Player Matchup

Neith
Neith
ComposerSpider
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,814 Elo+
Solo
Ra
Ra
Hopeyyy
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,432 Elo+
Party 1
Chaac
Chaac
LinDawn
Chaac
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 15L
1,336 Elo+
Party 1
Cthulhu
Cthulhu
vipplayer4122
Cthulhu
Level 9
God Stats
3W - 5L
1,562 SR
Queue Stats
7W - 12L
1,392 Elo+
Solo
Heimdallr
Heimdallr
荣耀行刑官杰尼
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,399 Elo+
Party 1
Team Averages
Level 6
1,512 SR
1,475 Elo+

VS

Team Averages
Level 12
1,319 SR
1,512 Elo+
Thanatos
Thanatos
Dopeboy1
Thanatos
Level 13
God Stats
6W - 6L
1,612 SR
Queue Stats
11W - 9L
1,626 Elo+
Solo
Anubis
Anubis
ElGolfoDeMahoya
Anubis
Level 6
God Stats
1W - 2L
1,274 SR
Queue Stats
3W - 5L
1,260 Elo+
Party 2
Kuzenbo
Kuzenbo
chisbu
Kuzenbo
Level 5
God Stats
1W - 0L
1,027 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Agni
Agni
kaiju254
Agni
Level 27
God Stats
20W - 33L
1,376 SR
Queue Stats
264W - 274L
1,455 Elo+
Solo
Nemesis
Nemesis
pitumdlr
Nemesis
Level 7
God Stats
1W - 0L
1,308 SR
Queue Stats
2W - 0L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 8
10,026
1,114
5,097
16,715
3,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 12 / 6
8,133
904
4,549
14,009
3,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
LinDawn
Chaac
16
6 / 8 / 8
11,165
1,241
11,879
19,061
21,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
15
3 / 8 / 7
9,760
1,084
13,253
16,711
4,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 12 / 10
10,287
1,143
9,798
18,344
5,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dopeboy1
Thanatos
20
40 / 4 / 4
16,820
1,869
47,261
19,397
9,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 5 / 14
9,856
1,095
9,374
8,664
4,549
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
chisbu
Kuzenbo
18
1 / 3 / 27
10,313
1,146
4,715
9,349
8,491
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
17
1 / 0 / 17
10,137
1,126
9,927
5,757
2,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
pitumdlr
Nemesis
16
5 / 5 / 16
9,685
1,076
6,277
10,330
4,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
129
16
Kills
51
51
Deaths
17
39
Assists
78
Player
Kills
Deaths
Assists
KDA
L
3
11
8
0.64
W
Thanatos
Dopeboy1
Thanatos
40
4
4
10.5
W
4
5
14
2.2
L
0
12
6
0.25
L
Chaac
LinDawn
Chaac
6
8
8
1.25
W
Kuzenbo
chisbu
Kuzenbo
1
3
27
4.83
W
Agni
1
0
17
9.5
W
Nemesis
pitumdlr
Nemesis
5
5
16
2.6
L
Cthulhu
3
8
7
0.81
L
4
12
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,576
Damage
77,554
84,840
Taken
53,497
38,402
Mitigated
29,077
6,741
Healing
20,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,097
1,436
0
941
16,715
3,576
0
1,975
14,740
0
21,544
W
Thanatos
Dopeboy1
Thanatos
47,261
18,462
0
17,313
19,397
9,708
0
6,429
12,968
0
53,293
W
9,374
1,735
0
1,047
8,664
4,549
0
2,575
6,089
16,486
0
L
4,549
1,073
502
13
14,009
3,902
0
1,075
12,934
8,978
0
L
Chaac
LinDawn
Chaac
11,879
3,008
0
3,593
19,061
21,015
0
5,772
13,289
0
28,535
W
Kuzenbo
chisbu
Kuzenbo
4,715
2,216
0
75
9,349
8,491
0
4,088
4,662
8,564
0
W
Agni
9,927
908
0
851
5,757
2,146
0
1,797
3,960
50,842
0
W
Nemesis
pitumdlr
Nemesis
6,277
2,829
0
1,159
10,330
4,183
0
2,913
7,100
0
9,825
L
Cthulhu
13,253
676
0
836
16,711
4,722
0
10,944
5,767
24,909
0
L
9,798
6,016
0
856
18,344
5,187
0
4,250
14,094
0
27,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,371
Gold Earned
56,811
131
Minions Killed
132
3
Camps Cleared
3
739,975
Distance Traveled
794,633
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,026
1,114
31
3
0
161,889
0
W
Thanatos
16,820
1,869
11
1
2
222,709
0
W
Anubis
9,856
1,095
10
1
0
103,585
1
L
Ra
8,133
904
7
1
1
115,652
2
L
Chaac
11,165
1,241
36
4
2
150,363
2
W
Kuzenbo
10,313
1,146
0
0
0
163,289
1
W
Agni
10,137
1,126
102
11
0
147,229
0
W
Nemesis
9,685
1,076
9
1
1
157,821
0
L
Cthulhu
9,760
1,084
19
2
0
175,369
1
L
Heimdallr
10,287
1,143
38
4
0
136,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role