Player Matchup

Ymir
Ymir
Anto13rp
Ymir
Level 119
God Stats
0W - 2L
1,248 SR
Queue Stats
63W - 76L
1,410 Elo+
Party 1
Awilix
Awilix
Javii01
Awilix
Level 28
God Stats
2W - 4L
1,450 SR
Queue Stats
52W - 80L
1,392 Elo+
Party 1
Hercules
Hercules
danipantin
Hercules
Level 143
God Stats
1W - 4L
1,424 SR
Queue Stats
94W - 116L
1,453 Elo+
Party 1
Medusa
Medusa
mikepantin
Medusa
Level 145
God Stats
1W - 2L
1,726 SR
Queue Stats
89W - 113L
1,432 Elo+
Party 1
Anubis
Anubis
tomascedeira
Anubis
Level 120
God Stats
0W - 1L
1,352 SR
Queue Stats
187W - 178L
1,452 Elo+
Party 1
Team Averages
Level 111
1,440 SR
1,428 Elo+

VS

Team Averages
Level 83
1,506 SR
1,470 Elo+
Ullr
Ullr
AlphaChadd
Ullr
Level 53
God Stats
2W - 6L
1,500 SR
Queue Stats
249W - 268L
1,405 Elo+
Party 2
Sylvanus
Sylvanus
Minime98
Sylvanus
Level 124
God Stats
7W - 7L
1,464 SR
Queue Stats
63W - 59L
1,553 Elo+
Solo
Ra
Ra
Sapias
Ra
Level 108
God Stats
8W - 4L
1,601 SR
Queue Stats
316W - 302L
1,472 Elo+
Solo
Anhur
Anhur
Sheldonnnn
Anhur
Level 27
God Stats
2W - 1L
1,288 SR
Queue Stats
52W - 58L
1,364 Elo+
Party 2
Guan Yu
Guan Yu
Spottabledrip19
Guan Yu
Level 102
God Stats
3W - 2L
1,679 SR
Queue Stats
250W - 222L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 3 / 12
10,793
514
8,857
11,124
10,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
Javii01
Awilix
16
8 / 3 / 4
11,204
534
12,831
13,945
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
danipantin
Hercules
15
1 / 6 / 3
9,888
471
8,815
18,979
13,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
mikepantin
Medusa
16
9 / 5 / 6
11,033
525
13,471
15,223
4,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
17
6 / 6 / 9
11,156
531
17,482
20,815
9,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 6
10,296
490
6,041
20,276
7,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Minime98
Sylvanus
17
7 / 1 / 10
11,750
560
11,098
14,626
16,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
18
9 / 7 / 6
12,171
580
15,558
16,893
8,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
14
0 / 7 / 2
9,100
433
4,420
14,177
5,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 4 / 10
12,116
577
14,979
21,272
20,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
57
28
Kills
23
23
Deaths
28
34
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
9
6
0.44
L
Ymir
4
3
12
3.33
L
Awilix
Javii01
Awilix
8
3
4
3.33
W
Sylvanus
Minime98
Sylvanus
7
1
10
12
W
Ra
9
7
6
1.71
W
Anhur
0
7
2
0.14
W
6
4
10
2.75
L
Hercules
danipantin
Hercules
1
6
3
0.42
L
Medusa
mikepantin
Medusa
9
5
6
2.4
L
Anubis
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,456
Damage
52,096
80,086
Taken
87,244
43,339
Mitigated
58,225
22,586
Healing
23,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,041
2,777
0
1,313
20,276
7,903
135
4,540
15,736
0
71,769
L
Ymir
8,857
908
0
1,124
11,124
10,601
136
4,886
5,968
34,783
0
L
Awilix
Javii01
Awilix
12,831
4,207
0
2,801
13,945
5,139
449
4,019
9,782
0
65,035
W
Sylvanus
Minime98
Sylvanus
11,098
2,510
2,723
3,973
14,626
16,413
0
8,494
6,132
33,004
0
W
Ra
15,558
1,882
1,781
3,371
16,893
8,169
0
9,595
7,298
69,491
0
W
Anhur
4,420
859
0
2,075
14,177
5,005
0
2,961
11,216
0
38,821
W
14,979
4,584
2,645
5,819
21,272
20,735
0
7,184
14,088
0
73,538
L
Hercules
danipantin
Hercules
8,815
2,664
0
6,608
18,979
13,182
850
4,739
14,056
0
56,553
L
Medusa
mikepantin
Medusa
13,471
7,234
0
2,002
15,223
4,693
164
5,155
9,969
0
63,375
L
Anubis
17,482
1,345
0
10,051
20,815
9,724
524
9,771
10,639
94,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,074
Gold Earned
55,433
513
Minions Killed
497
0
Camps Cleared
0
1,997,344
Distance Traveled
1,893,736
12
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,296
490
118
6
0
342,049
4
L
Ymir
10,793
514
49
2
0
377,010
4
L
Awilix
11,204
534
93
4
0
486,011
2
W
Sylvanus
11,750
560
38
2
0
392,981
10
W
Ra
12,171
580
112
5
0
392,010
5
W
Anhur
9,100
433
80
4
0
350,218
6
W
Guan Yu
12,116
577
149
7
0
416,478
6
L
Hercules
9,888
471
118
6
0
398,138
6
L
Medusa
11,033
525
105
5
0
390,345
0
L
Anubis
11,156
531
148
7
0
345,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role