Player Matchup

Ymir
Ymir
PaskalII
Ymir
Level 7
God Stats
1W - 1L
1,695 SR
Queue Stats
9W - 15L
1,389 Elo+
Party 1
Vamana
Vamana
Skurwieldenzel
Vamana
Level 6
God Stats
1W - 1L
1,713 SR
Queue Stats
6W - 9L
1,424 Elo+
Party 1
Medusa
Medusa
VendettaPL
Medusa
Level 6
God Stats
4W - 3L
1,563 SR
Queue Stats
4W - 8L
1,361 Elo+
Party 1
Pele
Pele
sorinzeul
Pele
Level 28
God Stats
5W - 16L
1,014 SR
Queue Stats
150W - 180L
1,349 Elo+
Solo
Hel
Hel
Фырушка
Hel
Level 26
God Stats
3W - 4L
1,662 SR
Queue Stats
88W - 87L
1,402 Elo+
Solo
Team Averages
Level 15
1,529 SR
1,385 Elo+

VS

Team Averages
Level 17
1,474 SR
1,372 Elo+
Kumbhakarna
Kumbhakarna
Kuschellpulli
Kumbhakarna
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 179L
1,346 Elo+
Solo
Bellona
Bellona
Nyworr
Bellona
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 15L
1,325 Elo+
Solo
Neith
Neith
Rutbyru
Neith
Level 16
God Stats
3W - 1L
1,635 SR
Queue Stats
60W - 52L
1,427 Elo+
Solo
Anubis
Anubis
pordokofths1233
Anubis
Level 6
God Stats
8W - 12L
1,330 SR
Queue Stats
17W - 23L
1,395 Elo+
Solo
Loki
Loki
Весьма
Loki
Level 29
God Stats
9W - 10L
1,407 SR
Queue Stats
72W - 84L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 4 / 3
8,614
410
4,551
8,754
8,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 8 / 4
8,273
394
6,763
20,427
9,398
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
VendettaPL
Medusa
14
2 / 6 / 2
8,999
429
6,513
13,741
4,860
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pele
15
4 / 11 / 1
9,836
468
11,789
21,401
8,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 11 / 4
7,971
380
7,684
15,735
4,548
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kuschellpulli
Kumbhakarna
17
3 / 2 / 19
10,623
506
9,156
18,602
18,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Nyworr
Bellona
18
10 / 0 / 6
11,825
563
11,386
14,443
13,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
Rutbyru
Neith
20
7 / 5 / 5
13,052
622
16,802
15,739
6,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
17 / 3 / 10
11,959
569
18,928
12,648
6,758
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
3 / 0 / 4
8,612
410
2,726
4,049
990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
84
10
Kills
40
40
Deaths
10
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Kuschellpulli
Kumbhakarna
3
2
19
6.25
W
Bellona
Nyworr
Bellona
10
0
6
13
L
Ymir
2
4
3
0.88
W
Neith
Rutbyru
Neith
7
5
5
1.9
L
2
8
4
0.5
L
Medusa
VendettaPL
Medusa
2
6
2
0.5
W
17
3
10
7.33
L
Pele
4
11
1
0.41
W
3
0
4
5
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,300
Damage
58,998
80,058
Taken
65,481
35,193
Mitigated
45,304
16,173
Healing
17,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Kuschellpulli
Kumbhakarna
9,156
1,180
0
500
18,602
18,154
0
5,455
12,829
52,516
0
W
Bellona
Nyworr
Bellona
11,386
4,564
0
812
14,443
13,266
2,268
1,170
13,189
0
54,879
L
Ymir
4,551
617
0
465
8,754
8,365
0
4,369
4,385
27,872
0
W
Neith
Rutbyru
Neith
16,802
10,519
0
8,040
15,739
6,136
2,417
571
15,128
0
119,020
L
6,763
3,451
0
3,639
20,427
9,398
0
4,126
16,301
0
30,084
L
Medusa
VendettaPL
Medusa
6,513
2,655
0
5,034
13,741
4,860
78
2,852
10,889
0
46,892
W
18,928
1,440
726
5,939
12,648
6,758
534
3,871
8,591
50,770
0
L
Pele
11,789
3,961
0
4,011
21,401
8,022
0
6,765
14,636
0
63,212
W
2,726
666
0
1,716
4,049
990
332
540
3,509
0
22,534
L
7,684
358
688
2,336
15,735
4,548
0
9,972
5,763
34,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,693
Gold Earned
56,071
335
Minions Killed
471
0
Camps Cleared
0
1,737,233
Distance Traveled
1,744,285
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,623
506
83
4
0
430,608
6
W
Bellona
11,825
563
105
5
0
458,443
0
L
Ymir
8,614
410
42
2
0
414,503
1
W
Neith
13,052
622
167
8
0
317,734
1
L
Vamana
8,273
394
33
2
0
378,473
1
L
Medusa
8,999
429
91
4
0
312,914
0
W
Anubis
11,959
569
62
3
0
346,537
4
L
Pele
9,836
468
96
5
0
342,525
0
W
Loki
8,612
410
54
3
0
190,963
3
L
Hel
7,971
380
73
3
0
288,818
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role