Player Matchup

King Arthur
King Arthur
CxAngelOfLifexC
King Arthur
Level 18
God Stats
5W - 2L
1,303 SR
Queue Stats
112W - 100L
1,502 Elo+
Solo
Heimdallr
Heimdallr
IFAWKFORLIFE
Heimdallr
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 96L
1,599 Elo+
Solo
Janus
Janus
Note26
Janus
Level 6
God Stats
3W - 1L
1,487 SR
Queue Stats
8W - 5L
1,572 Elo+
Solo
Ares
Ares
Pose1d0nko
Ares
Level 21
God Stats
10W - 10L
1,750 SR
Queue Stats
112W - 115L
1,383 Elo+
Solo
Erlang Shen
Erlang Shen
lugoh166
Erlang Shen
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 10L
1,585 Elo+
Solo
Team Averages
Level 16
1,508 SR
1,529 Elo+

VS

Team Averages
Level 13
1,604 SR
1,606 Elo+
Izanami
Izanami
AdisonAL
Izanami
Level 4
God Stats
3W - 3L
1,715 SR
Queue Stats
3W - 4L
1,698 Elo+
Party 1
Hel
Hel
MackoHel
Hel
Level 4
God Stats
2W - 2L
1,715 SR
Queue Stats
3W - 3L
1,698 Elo+
Party 1
Thoth
Thoth
Yltred
Thoth
Level 25
God Stats
1W - 3L
1,316 SR
Queue Stats
44W - 66L
1,323 Elo+
Solo
Scylla
Scylla
axortagilla
Scylla
Level 28
God Stats
13W - 11L
1,776 SR
Queue Stats
161W - 152L
1,612 Elo+
Solo
Thor
Thor
sshardy
Thor
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 3L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CxAngelOfLifexC
King Arthur
18
7 / 5 / 16
12,239
556
15,066
25,051
15,390
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
IFAWKFORLIFE
Heimdallr
15
4 / 2 / 17
11,191
509
9,401
10,661
3,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Note26
Janus
17
6 / 4 / 15
12,191
554
14,268
12,879
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 3 / 12
10,289
468
9,578
17,306
15,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Erlang Shen
lugoh166
Erlang Shen
20
24 / 1 / 13
14,100
641
21,176
20,256
14,907
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AdisonAL
Izanami
13
1 / 11 / 4
8,139
370
5,065
14,022
3,342
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
9 / 7 / 3
10,628
483
17,276
20,130
13,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Yltred
Thoth
12
1 / 10 / 2
7,968
362
10,125
13,416
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
15
2 / 12 / 1
9,382
426
10,161
14,745
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
sshardy
Thor
13
1 / 8 / 8
9,151
416
6,680
17,086
9,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
32
48
Kills
14
15
Deaths
48
73
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
AdisonAL
Izanami
1
11
4
0.27
W
King Arthur
CxAngelOfLifexC
King Arthur
7
5
16
3
W
Heimdallr
IFAWKFORLIFE
Heimdallr
4
2
17
6.25
L
9
7
3
1.5
W
Janus
Note26
Janus
6
4
15
3.38
W
7
3
12
4.33
L
Thoth
Yltred
Thoth
1
10
2
0.2
L
Scylla
2
12
1
0.21
W
Erlang Shen
lugoh166
Erlang Shen
24
1
13
30.5
L
Thor
sshardy
Thor
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,489
Damage
49,307
86,153
Taken
79,399
54,283
Mitigated
34,638
22,485
Healing
11,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AdisonAL
Izanami
5,065
3,554
0
3
14,022
3,342
388
3,129
10,710
0
26,126
W
King Arthur
CxAngelOfLifexC
King Arthur
15,066
1,924
0
8,012
25,051
15,390
220
10,963
13,435
0
69,040
W
Heimdallr
IFAWKFORLIFE
Heimdallr
9,401
3,037
0
3,572
10,661
3,723
1,969
5,152
5,071
0
59,341
L
17,276
1,915
3,087
5,986
20,130
13,791
0
4,753
15,265
39,451
0
W
Janus
Note26
Janus
14,268
1,372
504
2,666
12,879
4,875
980
7,979
4,641
86,868
0
W
9,578
385
0
1,547
17,306
15,388
536
6,116
10,518
29,638
0
L
Thoth
Yltred
Thoth
10,125
618
0
0
13,416
4,017
126
5,141
8,058
42,721
0
L
Scylla
10,161
461
0
1,064
14,745
4,437
0
3,976
10,603
52,307
0
W
Erlang Shen
lugoh166
Erlang Shen
21,176
9,611
0
6,184
20,256
14,907
1,041
5,442
14,592
0
123,524
L
Thor
sshardy
Thor
6,680
1,544
0
1,215
17,086
9,051
0
5,972
10,914
0
28,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,010
Gold Earned
45,268
534
Minions Killed
340
0
Camps Cleared
0
2,117,678
Distance Traveled
1,754,455
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,139
370
56
3
0
331,741
4
W
King Arthur
12,239
556
119
5
0
393,862
2
W
Heimdallr
11,191
509
93
4
0
411,874
1
L
Hel
10,628
483
71
3
0
345,397
0
W
Janus
12,191
554
141
6
0
399,026
9
W
Ares
10,289
468
25
1
0
447,807
2
L
Thoth
7,968
362
63
3
0
370,780
0
L
Scylla
9,382
426
93
4
0
341,126
4
W
Erlang Shen
14,100
641
156
7
0
465,109
5
L
Thor
9,151
416
57
3
0
365,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role