Player Matchup

Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Doug8773
Achilles
Level 106
God Stats
1W - 3L
1,179 SR
Queue Stats
27W - 16L
1,582 Elo+
Party 2
Sobek
Sobek
Fvuv
Sobek
Level 65
God Stats
0W - 1L
1,549 SR
Queue Stats
3W - 4L
1,687 Elo+
Party 2
Tiamat
Tiamat
I Urahara l
Tiamat
Level 127
God Stats
0W - 2L
1,305 SR
Queue Stats
51W - 44L
1,561 Elo+
Solo
Heimdallr
Heimdallr
Ricardownpt
Heimdallr
Level 88
God Stats
16W - 17L
1,412 SR
Queue Stats
358W - 340L
1,495 Elo+
Solo
Team Averages
Level 99
1,389 SR
1,565 Elo+

VS

Team Averages
Level 102
1,464 SR
1,395 Elo+
Anubis
Anubis
DylanLV420
Anubis
Level 59
God Stats
46W - 48L
1,462 SR
Queue Stats
131W - 157L
1,384 Elo+
Solo
Vamana
Vamana
GuruLaghima9057
Vamana
Level 65
God Stats
1W - 1L
1,311 SR
Queue Stats
64W - 72L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
THETBONEKILLA
Danzaburou
Level 121
God Stats
5W - 9L
1,451 SR
Queue Stats
92W - 101L
1,417 Elo+
Party 1
Kuzenbo
Kuzenbo
The 2 Gun Kid
Kuzenbo
Level 109
God Stats
2W - 0L
1,850 SR
Queue Stats
82W - 84L
1,416 Elo+
Party 1
Thor
Thor
ViDaLZyn_BR
Thor
Level 156
God Stats
3W - 4L
1,246 SR
Queue Stats
132W - 211L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 1 / 0
5,984
399
1,293
7,232
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Doug8773
Achilles
13
1 / 0 / 0
7,426
495
6,776
10,831
8,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sobek
Fvuv
Sobek
11
2 / 3 / 3
7,525
502
4,748
13,870
7,861
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
12
0 / 4 / 3
7,123
475
6,210
9,447
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Ricardownpt
Heimdallr
12
4 / 4 / 2
7,205
480
7,066
8,966
2,912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DylanLV420
Anubis
15
4 / 1 / 1
8,951
597
7,932
7,832
3,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 1 / 0
8,642
576
7,154
10,144
4,766
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
THETBONEKILLA
Danzaburou
12
4 / 1 / 2
7,890
526
7,835
5,721
2,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
11
1 / 3 / 4
7,279
485
5,147
10,213
8,966
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 2 / 3
8,164
544
3,098
9,444
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
8
Kills
12
12
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
1
0
1
L
Achilles
Doug8773
Achilles
1
0
0
1
W
Anubis
DylanLV420
Anubis
4
1
1
4.5
L
Sobek
Fvuv
Sobek
2
3
3
1.17
W
1
1
0
1
L
Tiamat
0
4
3
0.38
L
Heimdallr
Ricardownpt
Heimdallr
4
4
2
1.25
W
Danzaburou
THETBONEKILLA
Danzaburou
4
1
2
5
W
Kuzenbo
1
3
4
1
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,093
Damage
31,166
50,346
Taken
43,354
25,258
Mitigated
22,518
13,813
Healing
13,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
1,293
365
147
3,055
7,232
2,000
183
463
6,769
0
23,493
L
Achilles
Doug8773
Achilles
6,776
1,463
0
4,054
10,831
8,458
714
0
10,831
0
42,119
W
Anubis
DylanLV420
Anubis
7,932
311
0
5,424
7,832
3,894
392
3,863
3,657
63,310
0
L
Sobek
Fvuv
Sobek
4,748
593
0
3,614
13,870
7,861
0
5,193
8,677
21,220
0
W
7,154
3,090
0
2,200
10,144
4,766
936
0
10,144
0
58,349
L
Tiamat
6,210
598
0
1,580
9,447
4,027
0
5,405
4,042
42,968
0
L
Heimdallr
Ricardownpt
Heimdallr
7,066
4,409
0
1,363
8,966
2,912
0
2,018
6,948
0
34,811
W
Danzaburou
THETBONEKILLA
Danzaburou
7,835
3,203
0
1,065
5,721
2,066
2,126
953
4,688
0
34,558
W
Kuzenbo
5,147
2,468
0
3,132
10,213
8,966
630
2,759
7,395
21,361
0
W
3,098
478
0
1,505
9,444
2,826
198
2,836
6,512
0
51,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,263
Gold Earned
40,926
335
Minions Killed
468
0
Camps Cleared
0
1,319,784
Distance Traveled
1,398,529
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,984
399
51
3
0
256,877
0
L
Achilles
7,426
495
89
6
0
280,265
0
W
Anubis
8,951
597
141
9
0
245,386
3
L
Sobek
7,525
502
31
2
0
282,555
4
W
Vamana
8,642
576
133
9
0
305,375
2
L
Tiamat
7,123
475
86
6
0
250,306
3
L
Heimdallr
7,205
480
78
5
0
249,781
6
W
Danzaburou
7,890
526
63
4
0
299,557
0
W
Kuzenbo
7,279
485
28
2
0
274,280
5
W
Thor
8,164
544
103
7
0
273,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role